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-----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.18 (GNU/Linux) iQEcBAABAgAGBQJPpvY9AAoJEHm+PkMAQRiGpEoIAJgbu+Y8gITnBK/wh9O6zy3S 5jie5KK4YWdbJsvO58WbNr3CyVIwGIqQ2dUZLiU59aBVLarlGw8xor0MmW+cZwhp 6fBHaf0qDYAV0MZjD+mnnExOiCRyISa2lPmsfu9dAWywh5KGe6/oAP6/qcXIyok3 KZyl3qQf4ENpaZPHwZPXCEkUvtuyHgNiszN+QXEadA3s19Ot4VGe9A3VGw+GNrSm JqFIq3acQAbKa5BYaqf7TQC02v2FI7//eqt6QHxTqbE6a7LGbTvLfX3HlJ2mnfqa 1R6QHhM4y4OZDHbaMT2raHZ8WuLXzhehJzhP8Co7AHFOKwVKOb5XbcUr2RrukMU= =HkMd -----END PGP SIGNATURE----- Merge tag 'v3.4-rc6' into drm-intel-next Conflicts: drivers/gpu/drm/i915/intel_display.c Ok, this is a fun story of git totally messing things up. There /shouldn't/ be any conflict in here, because the fixes in -rc6 do only touch functions that have not been changed in -next. The offending commits in drm-next are 14415745b2..1fa611065 which simply move a few functions from intel_display.c to intel_pm.c. The problem seems to be that git diff gets completely confused: $ git diff 14415745b2..1fa611065 is a nice mess in intel_display.c, and the diff leaks into totally unrelated functions, whereas $git diff --minimal 14415745b2..1fa611065 is exactly what we want. Unfortunately there seems to be no way to teach similar smarts to the merge diff and conflict generation code, because with the minimal diff there really shouldn't be any conflicts. For added hilarity, every time something in that area changes the + and - lines in the diff move around like crazy, again resulting in new conflicts. So I fear this mess will stay with us for a little longer (and might result in another backmerge down the road). Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch> |
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.. | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
nouveau | ||
r128 | ||
radeon | ||
savage | ||
sis | ||
tdfx | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc.c | ||
drm_crtc_helper.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_i2c_helper.c | ||
drm_drv.c | ||
drm_edid.c | ||
drm_edid_load.c | ||
drm_edid_modes.h | ||
drm_encoder_slave.c | ||
drm_fb_helper.c | ||
drm_fops.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_proc.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace.h | ||
drm_trace_points.c | ||
drm_usb.c | ||
drm_vm.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html