linux/sound/pci/sonicvibes.c
Takashi Iwai b087a381d7 ALSA: sonicvibes: Fix the missing snd_card_free() call at probe error
The previous cleanup with devres may lead to the incorrect release
orders at the probe error handling due to the devres's nature.  Until
we register the card, snd_card_free() has to be called at first for
releasing the stuff properly when the driver tries to manage and
release the stuff via card->private_free().

This patch fixes it by calling snd_card_free() on the error from the
probe callback using a new helper function.

Fixes: 2ca6cbde6a ("ALSA: sonicvibes: Allocate resources with device-managed APIs")
Cc: <stable@vger.kernel.org>
Link: https://lore.kernel.org/r/20220412102636.16000-25-tiwai@suse.de
Signed-off-by: Takashi Iwai <tiwai@suse.de>
2022-04-12 17:58:33 +02:00

1475 lines
49 KiB
C

// SPDX-License-Identifier: GPL-2.0-or-later
/*
* Driver for S3 SonicVibes soundcard
* Copyright (c) by Jaroslav Kysela <perex@perex.cz>
*
* BUGS:
* It looks like 86c617 rev 3 doesn't supports DDMA buffers above 16MB?
* Driver sometimes hangs... Nobody knows why at this moment...
*/
#include <linux/delay.h>
#include <linux/init.h>
#include <linux/interrupt.h>
#include <linux/pci.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/module.h>
#include <linux/dma-mapping.h>
#include <linux/io.h>
#include <sound/core.h>
#include <sound/pcm.h>
#include <sound/info.h>
#include <sound/control.h>
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>
MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>");
MODULE_DESCRIPTION("S3 SonicVibes PCI");
MODULE_LICENSE("GPL");
#if IS_REACHABLE(CONFIG_GAMEPORT)
#define SUPPORT_JOYSTICK 1
#endif
static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
static bool reverb[SNDRV_CARDS];
static bool mge[SNDRV_CARDS];
static unsigned int dmaio = 0x7a00; /* DDMA i/o address */
module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for S3 SonicVibes soundcard.");
module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for S3 SonicVibes soundcard.");
module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable S3 SonicVibes soundcard.");
module_param_array(reverb, bool, NULL, 0444);
MODULE_PARM_DESC(reverb, "Enable reverb (SRAM is present) for S3 SonicVibes soundcard.");
module_param_array(mge, bool, NULL, 0444);
MODULE_PARM_DESC(mge, "MIC Gain Enable for S3 SonicVibes soundcard.");
module_param_hw(dmaio, uint, ioport, 0444);
MODULE_PARM_DESC(dmaio, "DDMA i/o base address for S3 SonicVibes soundcard.");
/*
* Enhanced port direct registers
*/
#define SV_REG(sonic, x) ((sonic)->enh_port + SV_REG_##x)
#define SV_REG_CONTROL 0x00 /* R/W: CODEC/Mixer control register */
#define SV_ENHANCED 0x01 /* audio mode select - enhanced mode */
#define SV_TEST 0x02 /* test bit */
#define SV_REVERB 0x04 /* reverb enable */
#define SV_WAVETABLE 0x08 /* wavetable active / FM active if not set */
#define SV_INTA 0x20 /* INTA driving - should be always 1 */
#define SV_RESET 0x80 /* reset chip */
#define SV_REG_IRQMASK 0x01 /* R/W: CODEC/Mixer interrupt mask register */
#define SV_DMAA_MASK 0x01 /* mask DMA-A interrupt */
#define SV_DMAC_MASK 0x04 /* mask DMA-C interrupt */
#define SV_SPEC_MASK 0x08 /* special interrupt mask - should be always masked */
#define SV_UD_MASK 0x40 /* Up/Down button interrupt mask */
#define SV_MIDI_MASK 0x80 /* mask MIDI interrupt */
#define SV_REG_STATUS 0x02 /* R/O: CODEC/Mixer status register */
#define SV_DMAA_IRQ 0x01 /* DMA-A interrupt */
#define SV_DMAC_IRQ 0x04 /* DMA-C interrupt */
#define SV_SPEC_IRQ 0x08 /* special interrupt */
#define SV_UD_IRQ 0x40 /* Up/Down interrupt */
#define SV_MIDI_IRQ 0x80 /* MIDI interrupt */
#define SV_REG_INDEX 0x04 /* R/W: CODEC/Mixer index address register */
#define SV_MCE 0x40 /* mode change enable */
#define SV_TRD 0x80 /* DMA transfer request disabled */
#define SV_REG_DATA 0x05 /* R/W: CODEC/Mixer index data register */
/*
* Enhanced port indirect registers
*/
#define SV_IREG_LEFT_ADC 0x00 /* Left ADC Input Control */
#define SV_IREG_RIGHT_ADC 0x01 /* Right ADC Input Control */
#define SV_IREG_LEFT_AUX1 0x02 /* Left AUX1 Input Control */
#define SV_IREG_RIGHT_AUX1 0x03 /* Right AUX1 Input Control */
#define SV_IREG_LEFT_CD 0x04 /* Left CD Input Control */
#define SV_IREG_RIGHT_CD 0x05 /* Right CD Input Control */
#define SV_IREG_LEFT_LINE 0x06 /* Left Line Input Control */
#define SV_IREG_RIGHT_LINE 0x07 /* Right Line Input Control */
#define SV_IREG_MIC 0x08 /* MIC Input Control */
#define SV_IREG_GAME_PORT 0x09 /* Game Port Control */
#define SV_IREG_LEFT_SYNTH 0x0a /* Left Synth Input Control */
#define SV_IREG_RIGHT_SYNTH 0x0b /* Right Synth Input Control */
#define SV_IREG_LEFT_AUX2 0x0c /* Left AUX2 Input Control */
#define SV_IREG_RIGHT_AUX2 0x0d /* Right AUX2 Input Control */
#define SV_IREG_LEFT_ANALOG 0x0e /* Left Analog Mixer Output Control */
#define SV_IREG_RIGHT_ANALOG 0x0f /* Right Analog Mixer Output Control */
#define SV_IREG_LEFT_PCM 0x10 /* Left PCM Input Control */
#define SV_IREG_RIGHT_PCM 0x11 /* Right PCM Input Control */
#define SV_IREG_DMA_DATA_FMT 0x12 /* DMA Data Format */
#define SV_IREG_PC_ENABLE 0x13 /* Playback/Capture Enable Register */
#define SV_IREG_UD_BUTTON 0x14 /* Up/Down Button Register */
#define SV_IREG_REVISION 0x15 /* Revision */
#define SV_IREG_ADC_OUTPUT_CTRL 0x16 /* ADC Output Control */
#define SV_IREG_DMA_A_UPPER 0x18 /* DMA A Upper Base Count */
#define SV_IREG_DMA_A_LOWER 0x19 /* DMA A Lower Base Count */
#define SV_IREG_DMA_C_UPPER 0x1c /* DMA C Upper Base Count */
#define SV_IREG_DMA_C_LOWER 0x1d /* DMA C Lower Base Count */
#define SV_IREG_PCM_RATE_LOW 0x1e /* PCM Sampling Rate Low Byte */
#define SV_IREG_PCM_RATE_HIGH 0x1f /* PCM Sampling Rate High Byte */
#define SV_IREG_SYNTH_RATE_LOW 0x20 /* Synthesizer Sampling Rate Low Byte */
#define SV_IREG_SYNTH_RATE_HIGH 0x21 /* Synthesizer Sampling Rate High Byte */
#define SV_IREG_ADC_CLOCK 0x22 /* ADC Clock Source Selection */
#define SV_IREG_ADC_ALT_RATE 0x23 /* ADC Alternative Sampling Rate Selection */
#define SV_IREG_ADC_PLL_M 0x24 /* ADC PLL M Register */
#define SV_IREG_ADC_PLL_N 0x25 /* ADC PLL N Register */
#define SV_IREG_SYNTH_PLL_M 0x26 /* Synthesizer PLL M Register */
#define SV_IREG_SYNTH_PLL_N 0x27 /* Synthesizer PLL N Register */
#define SV_IREG_MPU401 0x2a /* MPU-401 UART Operation */
#define SV_IREG_DRIVE_CTRL 0x2b /* Drive Control */
#define SV_IREG_SRS_SPACE 0x2c /* SRS Space Control */
#define SV_IREG_SRS_CENTER 0x2d /* SRS Center Control */
#define SV_IREG_WAVE_SOURCE 0x2e /* Wavetable Sample Source Select */
#define SV_IREG_ANALOG_POWER 0x30 /* Analog Power Down Control */
#define SV_IREG_DIGITAL_POWER 0x31 /* Digital Power Down Control */
#define SV_IREG_ADC_PLL SV_IREG_ADC_PLL_M
#define SV_IREG_SYNTH_PLL SV_IREG_SYNTH_PLL_M
/*
* DMA registers
*/
#define SV_DMA_ADDR0 0x00
#define SV_DMA_ADDR1 0x01
#define SV_DMA_ADDR2 0x02
#define SV_DMA_ADDR3 0x03
#define SV_DMA_COUNT0 0x04
#define SV_DMA_COUNT1 0x05
#define SV_DMA_COUNT2 0x06
#define SV_DMA_MODE 0x0b
#define SV_DMA_RESET 0x0d
#define SV_DMA_MASK 0x0f
/*
* Record sources
*/
#define SV_RECSRC_RESERVED (0x00<<5)
#define SV_RECSRC_CD (0x01<<5)
#define SV_RECSRC_DAC (0x02<<5)
#define SV_RECSRC_AUX2 (0x03<<5)
#define SV_RECSRC_LINE (0x04<<5)
#define SV_RECSRC_AUX1 (0x05<<5)
#define SV_RECSRC_MIC (0x06<<5)
#define SV_RECSRC_OUT (0x07<<5)
/*
* constants
*/
#define SV_FULLRATE 48000
#define SV_REFFREQUENCY 24576000
#define SV_ADCMULT 512
#define SV_MODE_PLAY 1
#define SV_MODE_CAPTURE 2
/*
*/
struct sonicvibes {
unsigned long dma1size;
unsigned long dma2size;
int irq;
unsigned long sb_port;
unsigned long enh_port;
unsigned long synth_port;
unsigned long midi_port;
unsigned long game_port;
unsigned int dmaa_port;
struct resource *res_dmaa;
unsigned int dmac_port;
struct resource *res_dmac;
unsigned char enable;
unsigned char irqmask;
unsigned char revision;
unsigned char format;
unsigned char srs_space;
unsigned char srs_center;
unsigned char mpu_switch;
unsigned char wave_source;
unsigned int mode;
struct pci_dev *pci;
struct snd_card *card;
struct snd_pcm *pcm;
struct snd_pcm_substream *playback_substream;
struct snd_pcm_substream *capture_substream;
struct snd_rawmidi *rmidi;
struct snd_hwdep *fmsynth; /* S3FM */
spinlock_t reg_lock;
unsigned int p_dma_size;
unsigned int c_dma_size;
struct snd_kcontrol *master_mute;
struct snd_kcontrol *master_volume;
#ifdef SUPPORT_JOYSTICK
struct gameport *gameport;
#endif
};
static const struct pci_device_id snd_sonic_ids[] = {
{ PCI_VDEVICE(S3, 0xca00), 0, },
{ 0, }
};
MODULE_DEVICE_TABLE(pci, snd_sonic_ids);
static const struct snd_ratden sonicvibes_adc_clock = {
.num_min = 4000 * 65536,
.num_max = 48000UL * 65536,
.num_step = 1,
.den = 65536,
};
static const struct snd_pcm_hw_constraint_ratdens snd_sonicvibes_hw_constraints_adc_clock = {
.nrats = 1,
.rats = &sonicvibes_adc_clock,
};
/*
* common I/O routines
*/
static inline void snd_sonicvibes_setdmaa(struct sonicvibes * sonic,
unsigned int addr,
unsigned int count)
{
count--;
outl(addr, sonic->dmaa_port + SV_DMA_ADDR0);
outl(count, sonic->dmaa_port + SV_DMA_COUNT0);
outb(0x18, sonic->dmaa_port + SV_DMA_MODE);
#if 0
dev_dbg(sonic->card->dev, "program dmaa: addr = 0x%x, paddr = 0x%x\n",
addr, inl(sonic->dmaa_port + SV_DMA_ADDR0));
#endif
}
static inline void snd_sonicvibes_setdmac(struct sonicvibes * sonic,
unsigned int addr,
unsigned int count)
{
/* note: dmac is working in word mode!!! */
count >>= 1;
count--;
outl(addr, sonic->dmac_port + SV_DMA_ADDR0);
outl(count, sonic->dmac_port + SV_DMA_COUNT0);
outb(0x14, sonic->dmac_port + SV_DMA_MODE);
#if 0
dev_dbg(sonic->card->dev, "program dmac: addr = 0x%x, paddr = 0x%x\n",
addr, inl(sonic->dmac_port + SV_DMA_ADDR0));
#endif
}
static inline unsigned int snd_sonicvibes_getdmaa(struct sonicvibes * sonic)
{
return (inl(sonic->dmaa_port + SV_DMA_COUNT0) & 0xffffff) + 1;
}
static inline unsigned int snd_sonicvibes_getdmac(struct sonicvibes * sonic)
{
/* note: dmac is working in word mode!!! */
return ((inl(sonic->dmac_port + SV_DMA_COUNT0) & 0xffffff) + 1) << 1;
}
static void snd_sonicvibes_out1(struct sonicvibes * sonic,
unsigned char reg,
unsigned char value)
{
outb(reg, SV_REG(sonic, INDEX));
udelay(10);
outb(value, SV_REG(sonic, DATA));
udelay(10);
}
static void snd_sonicvibes_out(struct sonicvibes * sonic,
unsigned char reg,
unsigned char value)
{
unsigned long flags;
spin_lock_irqsave(&sonic->reg_lock, flags);
outb(reg, SV_REG(sonic, INDEX));
udelay(10);
outb(value, SV_REG(sonic, DATA));
udelay(10);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
}
static unsigned char snd_sonicvibes_in1(struct sonicvibes * sonic, unsigned char reg)
{
unsigned char value;
outb(reg, SV_REG(sonic, INDEX));
udelay(10);
value = inb(SV_REG(sonic, DATA));
udelay(10);
return value;
}
static unsigned char snd_sonicvibes_in(struct sonicvibes * sonic, unsigned char reg)
{
unsigned long flags;
unsigned char value;
spin_lock_irqsave(&sonic->reg_lock, flags);
outb(reg, SV_REG(sonic, INDEX));
udelay(10);
value = inb(SV_REG(sonic, DATA));
udelay(10);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
return value;
}
#if 0
static void snd_sonicvibes_debug(struct sonicvibes * sonic)
{
dev_dbg(sonic->card->dev,
"SV REGS: INDEX = 0x%02x STATUS = 0x%02x\n",
inb(SV_REG(sonic, INDEX)), inb(SV_REG(sonic, STATUS)));
dev_dbg(sonic->card->dev,
" 0x00: left input = 0x%02x 0x20: synth rate low = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x00), snd_sonicvibes_in(sonic, 0x20));
dev_dbg(sonic->card->dev,
" 0x01: right input = 0x%02x 0x21: synth rate high = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x01), snd_sonicvibes_in(sonic, 0x21));
dev_dbg(sonic->card->dev,
" 0x02: left AUX1 = 0x%02x 0x22: ADC clock = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x02), snd_sonicvibes_in(sonic, 0x22));
dev_dbg(sonic->card->dev,
" 0x03: right AUX1 = 0x%02x 0x23: ADC alt rate = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x03), snd_sonicvibes_in(sonic, 0x23));
dev_dbg(sonic->card->dev,
" 0x04: left CD = 0x%02x 0x24: ADC pll M = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x04), snd_sonicvibes_in(sonic, 0x24));
dev_dbg(sonic->card->dev,
" 0x05: right CD = 0x%02x 0x25: ADC pll N = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x05), snd_sonicvibes_in(sonic, 0x25));
dev_dbg(sonic->card->dev,
" 0x06: left line = 0x%02x 0x26: Synth pll M = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x06), snd_sonicvibes_in(sonic, 0x26));
dev_dbg(sonic->card->dev,
" 0x07: right line = 0x%02x 0x27: Synth pll N = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x07), snd_sonicvibes_in(sonic, 0x27));
dev_dbg(sonic->card->dev,
" 0x08: MIC = 0x%02x 0x28: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x08), snd_sonicvibes_in(sonic, 0x28));
dev_dbg(sonic->card->dev,
" 0x09: Game port = 0x%02x 0x29: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x09), snd_sonicvibes_in(sonic, 0x29));
dev_dbg(sonic->card->dev,
" 0x0a: left synth = 0x%02x 0x2a: MPU401 = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0a), snd_sonicvibes_in(sonic, 0x2a));
dev_dbg(sonic->card->dev,
" 0x0b: right synth = 0x%02x 0x2b: drive ctrl = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0b), snd_sonicvibes_in(sonic, 0x2b));
dev_dbg(sonic->card->dev,
" 0x0c: left AUX2 = 0x%02x 0x2c: SRS space = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0c), snd_sonicvibes_in(sonic, 0x2c));
dev_dbg(sonic->card->dev,
" 0x0d: right AUX2 = 0x%02x 0x2d: SRS center = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0d), snd_sonicvibes_in(sonic, 0x2d));
dev_dbg(sonic->card->dev,
" 0x0e: left analog = 0x%02x 0x2e: wave source = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0e), snd_sonicvibes_in(sonic, 0x2e));
dev_dbg(sonic->card->dev,
" 0x0f: right analog = 0x%02x 0x2f: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x0f), snd_sonicvibes_in(sonic, 0x2f));
dev_dbg(sonic->card->dev,
" 0x10: left PCM = 0x%02x 0x30: analog power = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x10), snd_sonicvibes_in(sonic, 0x30));
dev_dbg(sonic->card->dev,
" 0x11: right PCM = 0x%02x 0x31: analog power = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x11), snd_sonicvibes_in(sonic, 0x31));
dev_dbg(sonic->card->dev,
" 0x12: DMA data format = 0x%02x 0x32: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x12), snd_sonicvibes_in(sonic, 0x32));
dev_dbg(sonic->card->dev,
" 0x13: P/C enable = 0x%02x 0x33: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x13), snd_sonicvibes_in(sonic, 0x33));
dev_dbg(sonic->card->dev,
" 0x14: U/D button = 0x%02x 0x34: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x14), snd_sonicvibes_in(sonic, 0x34));
dev_dbg(sonic->card->dev,
" 0x15: revision = 0x%02x 0x35: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x15), snd_sonicvibes_in(sonic, 0x35));
dev_dbg(sonic->card->dev,
" 0x16: ADC output ctrl = 0x%02x 0x36: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x16), snd_sonicvibes_in(sonic, 0x36));
dev_dbg(sonic->card->dev,
" 0x17: --- = 0x%02x 0x37: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x17), snd_sonicvibes_in(sonic, 0x37));
dev_dbg(sonic->card->dev,
" 0x18: DMA A upper cnt = 0x%02x 0x38: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x18), snd_sonicvibes_in(sonic, 0x38));
dev_dbg(sonic->card->dev,
" 0x19: DMA A lower cnt = 0x%02x 0x39: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x19), snd_sonicvibes_in(sonic, 0x39));
dev_dbg(sonic->card->dev,
" 0x1a: --- = 0x%02x 0x3a: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1a), snd_sonicvibes_in(sonic, 0x3a));
dev_dbg(sonic->card->dev,
" 0x1b: --- = 0x%02x 0x3b: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1b), snd_sonicvibes_in(sonic, 0x3b));
dev_dbg(sonic->card->dev,
" 0x1c: DMA C upper cnt = 0x%02x 0x3c: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1c), snd_sonicvibes_in(sonic, 0x3c));
dev_dbg(sonic->card->dev,
" 0x1d: DMA C upper cnt = 0x%02x 0x3d: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1d), snd_sonicvibes_in(sonic, 0x3d));
dev_dbg(sonic->card->dev,
" 0x1e: PCM rate low = 0x%02x 0x3e: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1e), snd_sonicvibes_in(sonic, 0x3e));
dev_dbg(sonic->card->dev,
" 0x1f: PCM rate high = 0x%02x 0x3f: --- = 0x%02x\n",
snd_sonicvibes_in(sonic, 0x1f), snd_sonicvibes_in(sonic, 0x3f));
}
#endif
static void snd_sonicvibes_setfmt(struct sonicvibes * sonic,
unsigned char mask,
unsigned char value)
{
unsigned long flags;
spin_lock_irqsave(&sonic->reg_lock, flags);
outb(SV_MCE | SV_IREG_DMA_DATA_FMT, SV_REG(sonic, INDEX));
if (mask) {
sonic->format = inb(SV_REG(sonic, DATA));
udelay(10);
}
sonic->format = (sonic->format & mask) | value;
outb(sonic->format, SV_REG(sonic, DATA));
udelay(10);
outb(0, SV_REG(sonic, INDEX));
udelay(10);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
}
static void snd_sonicvibes_pll(unsigned int rate,
unsigned int *res_r,
unsigned int *res_m,
unsigned int *res_n)
{
unsigned int r, m = 0, n = 0;
unsigned int xm, xn, xr, xd, metric = ~0U;
if (rate < 625000 / SV_ADCMULT)
rate = 625000 / SV_ADCMULT;
if (rate > 150000000 / SV_ADCMULT)
rate = 150000000 / SV_ADCMULT;
/* slight violation of specs, needed for continuous sampling rates */
for (r = 0; rate < 75000000 / SV_ADCMULT; r += 0x20, rate <<= 1);
for (xn = 3; xn < 33; xn++) /* 35 */
for (xm = 3; xm < 257; xm++) {
xr = ((SV_REFFREQUENCY / SV_ADCMULT) * xm) / xn;
if (xr >= rate)
xd = xr - rate;
else
xd = rate - xr;
if (xd < metric) {
metric = xd;
m = xm - 2;
n = xn - 2;
}
}
*res_r = r;
*res_m = m;
*res_n = n;
#if 0
dev_dbg(sonic->card->dev,
"metric = %i, xm = %i, xn = %i\n", metric, xm, xn);
dev_dbg(sonic->card->dev,
"pll: m = 0x%x, r = 0x%x, n = 0x%x\n", reg, m, r, n);
#endif
}
static void snd_sonicvibes_setpll(struct sonicvibes * sonic,
unsigned char reg,
unsigned int rate)
{
unsigned long flags;
unsigned int r, m, n;
snd_sonicvibes_pll(rate, &r, &m, &n);
if (sonic != NULL) {
spin_lock_irqsave(&sonic->reg_lock, flags);
snd_sonicvibes_out1(sonic, reg, m);
snd_sonicvibes_out1(sonic, reg + 1, r | n);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
}
}
static void snd_sonicvibes_set_adc_rate(struct sonicvibes * sonic, unsigned int rate)
{
unsigned long flags;
unsigned int div;
unsigned char clock;
div = 48000 / rate;
if (div > 8)
div = 8;
if ((48000 / div) == rate) { /* use the alternate clock */
clock = 0x10;
} else { /* use the PLL source */
clock = 0x00;
snd_sonicvibes_setpll(sonic, SV_IREG_ADC_PLL, rate);
}
spin_lock_irqsave(&sonic->reg_lock, flags);
snd_sonicvibes_out1(sonic, SV_IREG_ADC_ALT_RATE, (div - 1) << 4);
snd_sonicvibes_out1(sonic, SV_IREG_ADC_CLOCK, clock);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
}
static int snd_sonicvibes_hw_constraint_dac_rate(struct snd_pcm_hw_params *params,
struct snd_pcm_hw_rule *rule)
{
unsigned int rate, div, r, m, n;
if (hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->min ==
hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->max) {
rate = hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->min;
div = 48000 / rate;
if (div > 8)
div = 8;
if ((48000 / div) == rate) {
params->rate_num = rate;
params->rate_den = 1;
} else {
snd_sonicvibes_pll(rate, &r, &m, &n);
snd_BUG_ON(SV_REFFREQUENCY % 16);
snd_BUG_ON(SV_ADCMULT % 512);
params->rate_num = (SV_REFFREQUENCY/16) * (n+2) * r;
params->rate_den = (SV_ADCMULT/512) * (m+2);
}
}
return 0;
}
static void snd_sonicvibes_set_dac_rate(struct sonicvibes * sonic, unsigned int rate)
{
unsigned int div;
unsigned long flags;
div = DIV_ROUND_CLOSEST(rate * 65536, SV_FULLRATE);
if (div > 65535)
div = 65535;
spin_lock_irqsave(&sonic->reg_lock, flags);
snd_sonicvibes_out1(sonic, SV_IREG_PCM_RATE_HIGH, div >> 8);
snd_sonicvibes_out1(sonic, SV_IREG_PCM_RATE_LOW, div);
spin_unlock_irqrestore(&sonic->reg_lock, flags);
}
static int snd_sonicvibes_trigger(struct sonicvibes * sonic, int what, int cmd)
{
int result = 0;
spin_lock(&sonic->reg_lock);
if (cmd == SNDRV_PCM_TRIGGER_START) {
if (!(sonic->enable & what)) {
sonic->enable |= what;
snd_sonicvibes_out1(sonic, SV_IREG_PC_ENABLE, sonic->enable);
}
} else if (cmd == SNDRV_PCM_TRIGGER_STOP) {
if (sonic->enable & what) {
sonic->enable &= ~what;
snd_sonicvibes_out1(sonic, SV_IREG_PC_ENABLE, sonic->enable);
}
} else {
result = -EINVAL;
}
spin_unlock(&sonic->reg_lock);
return result;
}
static irqreturn_t snd_sonicvibes_interrupt(int irq, void *dev_id)
{
struct sonicvibes *sonic = dev_id;
unsigned char status;
status = inb(SV_REG(sonic, STATUS));
if (!(status & (SV_DMAA_IRQ | SV_DMAC_IRQ | SV_MIDI_IRQ)))
return IRQ_NONE;
if (status == 0xff) { /* failure */
outb(sonic->irqmask = ~0, SV_REG(sonic, IRQMASK));
dev_err(sonic->card->dev,
"IRQ failure - interrupts disabled!!\n");
return IRQ_HANDLED;
}
if (sonic->pcm) {
if (status & SV_DMAA_IRQ)
snd_pcm_period_elapsed(sonic->playback_substream);
if (status & SV_DMAC_IRQ)
snd_pcm_period_elapsed(sonic->capture_substream);
}
if (sonic->rmidi) {
if (status & SV_MIDI_IRQ)
snd_mpu401_uart_interrupt(irq, sonic->rmidi->private_data);
}
if (status & SV_UD_IRQ) {
unsigned char udreg;
int vol, oleft, oright, mleft, mright;
spin_lock(&sonic->reg_lock);
udreg = snd_sonicvibes_in1(sonic, SV_IREG_UD_BUTTON);
vol = udreg & 0x3f;
if (!(udreg & 0x40))
vol = -vol;
oleft = mleft = snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ANALOG);
oright = mright = snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ANALOG);
oleft &= 0x1f;
oright &= 0x1f;
oleft += vol;
if (oleft < 0)
oleft = 0;
if (oleft > 0x1f)
oleft = 0x1f;
oright += vol;
if (oright < 0)
oright = 0;
if (oright > 0x1f)
oright = 0x1f;
if (udreg & 0x80) {
mleft ^= 0x80;
mright ^= 0x80;
}
oleft |= mleft & 0x80;
oright |= mright & 0x80;
snd_sonicvibes_out1(sonic, SV_IREG_LEFT_ANALOG, oleft);
snd_sonicvibes_out1(sonic, SV_IREG_RIGHT_ANALOG, oright);
spin_unlock(&sonic->reg_lock);
snd_ctl_notify(sonic->card, SNDRV_CTL_EVENT_MASK_VALUE, &sonic->master_mute->id);
snd_ctl_notify(sonic->card, SNDRV_CTL_EVENT_MASK_VALUE, &sonic->master_volume->id);
}
return IRQ_HANDLED;
}
/*
* PCM part
*/
static int snd_sonicvibes_playback_trigger(struct snd_pcm_substream *substream,
int cmd)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
return snd_sonicvibes_trigger(sonic, 1, cmd);
}
static int snd_sonicvibes_capture_trigger(struct snd_pcm_substream *substream,
int cmd)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
return snd_sonicvibes_trigger(sonic, 2, cmd);
}
static int snd_sonicvibes_playback_prepare(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
unsigned char fmt = 0;
unsigned int size = snd_pcm_lib_buffer_bytes(substream);
unsigned int count = snd_pcm_lib_period_bytes(substream);
sonic->p_dma_size = size;
count--;
if (runtime->channels > 1)
fmt |= 1;
if (snd_pcm_format_width(runtime->format) == 16)
fmt |= 2;
snd_sonicvibes_setfmt(sonic, ~3, fmt);
snd_sonicvibes_set_dac_rate(sonic, runtime->rate);
spin_lock_irq(&sonic->reg_lock);
snd_sonicvibes_setdmaa(sonic, runtime->dma_addr, size);
snd_sonicvibes_out1(sonic, SV_IREG_DMA_A_UPPER, count >> 8);
snd_sonicvibes_out1(sonic, SV_IREG_DMA_A_LOWER, count);
spin_unlock_irq(&sonic->reg_lock);
return 0;
}
static int snd_sonicvibes_capture_prepare(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
unsigned char fmt = 0;
unsigned int size = snd_pcm_lib_buffer_bytes(substream);
unsigned int count = snd_pcm_lib_period_bytes(substream);
sonic->c_dma_size = size;
count >>= 1;
count--;
if (runtime->channels > 1)
fmt |= 0x10;
if (snd_pcm_format_width(runtime->format) == 16)
fmt |= 0x20;
snd_sonicvibes_setfmt(sonic, ~0x30, fmt);
snd_sonicvibes_set_adc_rate(sonic, runtime->rate);
spin_lock_irq(&sonic->reg_lock);
snd_sonicvibes_setdmac(sonic, runtime->dma_addr, size);
snd_sonicvibes_out1(sonic, SV_IREG_DMA_C_UPPER, count >> 8);
snd_sonicvibes_out1(sonic, SV_IREG_DMA_C_LOWER, count);
spin_unlock_irq(&sonic->reg_lock);
return 0;
}
static snd_pcm_uframes_t snd_sonicvibes_playback_pointer(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
size_t ptr;
if (!(sonic->enable & 1))
return 0;
ptr = sonic->p_dma_size - snd_sonicvibes_getdmaa(sonic);
return bytes_to_frames(substream->runtime, ptr);
}
static snd_pcm_uframes_t snd_sonicvibes_capture_pointer(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
size_t ptr;
if (!(sonic->enable & 2))
return 0;
ptr = sonic->c_dma_size - snd_sonicvibes_getdmac(sonic);
return bytes_to_frames(substream->runtime, ptr);
}
static const struct snd_pcm_hardware snd_sonicvibes_playback =
{
.info = (SNDRV_PCM_INFO_MMAP | SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER |
SNDRV_PCM_INFO_MMAP_VALID),
.formats = SNDRV_PCM_FMTBIT_U8 | SNDRV_PCM_FMTBIT_S16_LE,
.rates = SNDRV_PCM_RATE_CONTINUOUS | SNDRV_PCM_RATE_8000_48000,
.rate_min = 4000,
.rate_max = 48000,
.channels_min = 1,
.channels_max = 2,
.buffer_bytes_max = (128*1024),
.period_bytes_min = 32,
.period_bytes_max = (128*1024),
.periods_min = 1,
.periods_max = 1024,
.fifo_size = 0,
};
static const struct snd_pcm_hardware snd_sonicvibes_capture =
{
.info = (SNDRV_PCM_INFO_MMAP | SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER |
SNDRV_PCM_INFO_MMAP_VALID),
.formats = SNDRV_PCM_FMTBIT_U8 | SNDRV_PCM_FMTBIT_S16_LE,
.rates = SNDRV_PCM_RATE_CONTINUOUS | SNDRV_PCM_RATE_8000_48000,
.rate_min = 4000,
.rate_max = 48000,
.channels_min = 1,
.channels_max = 2,
.buffer_bytes_max = (128*1024),
.period_bytes_min = 32,
.period_bytes_max = (128*1024),
.periods_min = 1,
.periods_max = 1024,
.fifo_size = 0,
};
static int snd_sonicvibes_playback_open(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
sonic->mode |= SV_MODE_PLAY;
sonic->playback_substream = substream;
runtime->hw = snd_sonicvibes_playback;
snd_pcm_hw_rule_add(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, snd_sonicvibes_hw_constraint_dac_rate, NULL, SNDRV_PCM_HW_PARAM_RATE, -1);
return 0;
}
static int snd_sonicvibes_capture_open(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
sonic->mode |= SV_MODE_CAPTURE;
sonic->capture_substream = substream;
runtime->hw = snd_sonicvibes_capture;
snd_pcm_hw_constraint_ratdens(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
&snd_sonicvibes_hw_constraints_adc_clock);
return 0;
}
static int snd_sonicvibes_playback_close(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
sonic->playback_substream = NULL;
sonic->mode &= ~SV_MODE_PLAY;
return 0;
}
static int snd_sonicvibes_capture_close(struct snd_pcm_substream *substream)
{
struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
sonic->capture_substream = NULL;
sonic->mode &= ~SV_MODE_CAPTURE;
return 0;
}
static const struct snd_pcm_ops snd_sonicvibes_playback_ops = {
.open = snd_sonicvibes_playback_open,
.close = snd_sonicvibes_playback_close,
.prepare = snd_sonicvibes_playback_prepare,
.trigger = snd_sonicvibes_playback_trigger,
.pointer = snd_sonicvibes_playback_pointer,
};
static const struct snd_pcm_ops snd_sonicvibes_capture_ops = {
.open = snd_sonicvibes_capture_open,
.close = snd_sonicvibes_capture_close,
.prepare = snd_sonicvibes_capture_prepare,
.trigger = snd_sonicvibes_capture_trigger,
.pointer = snd_sonicvibes_capture_pointer,
};
static int snd_sonicvibes_pcm(struct sonicvibes *sonic, int device)
{
struct snd_pcm *pcm;
int err;
err = snd_pcm_new(sonic->card, "s3_86c617", device, 1, 1, &pcm);
if (err < 0)
return err;
if (snd_BUG_ON(!pcm))
return -EINVAL;
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_sonicvibes_playback_ops);
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_sonicvibes_capture_ops);
pcm->private_data = sonic;
pcm->info_flags = 0;
strcpy(pcm->name, "S3 SonicVibes");
sonic->pcm = pcm;
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV,
&sonic->pci->dev, 64*1024, 128*1024);
return 0;
}
/*
* Mixer part
*/
#define SONICVIBES_MUX(xname, xindex) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \
.info = snd_sonicvibes_info_mux, \
.get = snd_sonicvibes_get_mux, .put = snd_sonicvibes_put_mux }
static int snd_sonicvibes_info_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo)
{
static const char * const texts[7] = {
"CD", "PCM", "Aux1", "Line", "Aux0", "Mic", "Mix"
};
return snd_ctl_enum_info(uinfo, 2, 7, texts);
}
static int snd_sonicvibes_get_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
spin_lock_irq(&sonic->reg_lock);
ucontrol->value.enumerated.item[0] = ((snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ADC) & SV_RECSRC_OUT) >> 5) - 1;
ucontrol->value.enumerated.item[1] = ((snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ADC) & SV_RECSRC_OUT) >> 5) - 1;
spin_unlock_irq(&sonic->reg_lock);
return 0;
}
static int snd_sonicvibes_put_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
unsigned short left, right, oval1, oval2;
int change;
if (ucontrol->value.enumerated.item[0] >= 7 ||
ucontrol->value.enumerated.item[1] >= 7)
return -EINVAL;
left = (ucontrol->value.enumerated.item[0] + 1) << 5;
right = (ucontrol->value.enumerated.item[1] + 1) << 5;
spin_lock_irq(&sonic->reg_lock);
oval1 = snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ADC);
oval2 = snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ADC);
left = (oval1 & ~SV_RECSRC_OUT) | left;
right = (oval2 & ~SV_RECSRC_OUT) | right;
change = left != oval1 || right != oval2;
snd_sonicvibes_out1(sonic, SV_IREG_LEFT_ADC, left);
snd_sonicvibes_out1(sonic, SV_IREG_RIGHT_ADC, right);
spin_unlock_irq(&sonic->reg_lock);
return change;
}
#define SONICVIBES_SINGLE(xname, xindex, reg, shift, mask, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \
.info = snd_sonicvibes_info_single, \
.get = snd_sonicvibes_get_single, .put = snd_sonicvibes_put_single, \
.private_value = reg | (shift << 8) | (mask << 16) | (invert << 24) }
static int snd_sonicvibes_info_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo)
{
int mask = (kcontrol->private_value >> 16) & 0xff;
uinfo->type = mask == 1 ? SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
uinfo->count = 1;
uinfo->value.integer.min = 0;
uinfo->value.integer.max = mask;
return 0;
}
static int snd_sonicvibes_get_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
int reg = kcontrol->private_value & 0xff;
int shift = (kcontrol->private_value >> 8) & 0xff;
int mask = (kcontrol->private_value >> 16) & 0xff;
int invert = (kcontrol->private_value >> 24) & 0xff;
spin_lock_irq(&sonic->reg_lock);
ucontrol->value.integer.value[0] = (snd_sonicvibes_in1(sonic, reg)>> shift) & mask;
spin_unlock_irq(&sonic->reg_lock);
if (invert)
ucontrol->value.integer.value[0] = mask - ucontrol->value.integer.value[0];
return 0;
}
static int snd_sonicvibes_put_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
int reg = kcontrol->private_value & 0xff;
int shift = (kcontrol->private_value >> 8) & 0xff;
int mask = (kcontrol->private_value >> 16) & 0xff;
int invert = (kcontrol->private_value >> 24) & 0xff;
int change;
unsigned short val, oval;
val = (ucontrol->value.integer.value[0] & mask);
if (invert)
val = mask - val;
val <<= shift;
spin_lock_irq(&sonic->reg_lock);
oval = snd_sonicvibes_in1(sonic, reg);
val = (oval & ~(mask << shift)) | val;
change = val != oval;
snd_sonicvibes_out1(sonic, reg, val);
spin_unlock_irq(&sonic->reg_lock);
return change;
}
#define SONICVIBES_DOUBLE(xname, xindex, left_reg, right_reg, shift_left, shift_right, mask, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \
.info = snd_sonicvibes_info_double, \
.get = snd_sonicvibes_get_double, .put = snd_sonicvibes_put_double, \
.private_value = left_reg | (right_reg << 8) | (shift_left << 16) | (shift_right << 19) | (mask << 24) | (invert << 22) }
static int snd_sonicvibes_info_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo)
{
int mask = (kcontrol->private_value >> 24) & 0xff;
uinfo->type = mask == 1 ? SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
uinfo->count = 2;
uinfo->value.integer.min = 0;
uinfo->value.integer.max = mask;
return 0;
}
static int snd_sonicvibes_get_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
int left_reg = kcontrol->private_value & 0xff;
int right_reg = (kcontrol->private_value >> 8) & 0xff;
int shift_left = (kcontrol->private_value >> 16) & 0x07;
int shift_right = (kcontrol->private_value >> 19) & 0x07;
int mask = (kcontrol->private_value >> 24) & 0xff;
int invert = (kcontrol->private_value >> 22) & 1;
spin_lock_irq(&sonic->reg_lock);
ucontrol->value.integer.value[0] = (snd_sonicvibes_in1(sonic, left_reg) >> shift_left) & mask;
ucontrol->value.integer.value[1] = (snd_sonicvibes_in1(sonic, right_reg) >> shift_right) & mask;
spin_unlock_irq(&sonic->reg_lock);
if (invert) {
ucontrol->value.integer.value[0] = mask - ucontrol->value.integer.value[0];
ucontrol->value.integer.value[1] = mask - ucontrol->value.integer.value[1];
}
return 0;
}
static int snd_sonicvibes_put_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
int left_reg = kcontrol->private_value & 0xff;
int right_reg = (kcontrol->private_value >> 8) & 0xff;
int shift_left = (kcontrol->private_value >> 16) & 0x07;
int shift_right = (kcontrol->private_value >> 19) & 0x07;
int mask = (kcontrol->private_value >> 24) & 0xff;
int invert = (kcontrol->private_value >> 22) & 1;
int change;
unsigned short val1, val2, oval1, oval2;
val1 = ucontrol->value.integer.value[0] & mask;
val2 = ucontrol->value.integer.value[1] & mask;
if (invert) {
val1 = mask - val1;
val2 = mask - val2;
}
val1 <<= shift_left;
val2 <<= shift_right;
spin_lock_irq(&sonic->reg_lock);
oval1 = snd_sonicvibes_in1(sonic, left_reg);
oval2 = snd_sonicvibes_in1(sonic, right_reg);
val1 = (oval1 & ~(mask << shift_left)) | val1;
val2 = (oval2 & ~(mask << shift_right)) | val2;
change = val1 != oval1 || val2 != oval2;
snd_sonicvibes_out1(sonic, left_reg, val1);
snd_sonicvibes_out1(sonic, right_reg, val2);
spin_unlock_irq(&sonic->reg_lock);
return change;
}
static const struct snd_kcontrol_new snd_sonicvibes_controls[] = {
SONICVIBES_DOUBLE("Capture Volume", 0, SV_IREG_LEFT_ADC, SV_IREG_RIGHT_ADC, 0, 0, 15, 0),
SONICVIBES_DOUBLE("Aux Playback Switch", 0, SV_IREG_LEFT_AUX1, SV_IREG_RIGHT_AUX1, 7, 7, 1, 1),
SONICVIBES_DOUBLE("Aux Playback Volume", 0, SV_IREG_LEFT_AUX1, SV_IREG_RIGHT_AUX1, 0, 0, 31, 1),
SONICVIBES_DOUBLE("CD Playback Switch", 0, SV_IREG_LEFT_CD, SV_IREG_RIGHT_CD, 7, 7, 1, 1),
SONICVIBES_DOUBLE("CD Playback Volume", 0, SV_IREG_LEFT_CD, SV_IREG_RIGHT_CD, 0, 0, 31, 1),
SONICVIBES_DOUBLE("Line Playback Switch", 0, SV_IREG_LEFT_LINE, SV_IREG_RIGHT_LINE, 7, 7, 1, 1),
SONICVIBES_DOUBLE("Line Playback Volume", 0, SV_IREG_LEFT_LINE, SV_IREG_RIGHT_LINE, 0, 0, 31, 1),
SONICVIBES_SINGLE("Mic Playback Switch", 0, SV_IREG_MIC, 7, 1, 1),
SONICVIBES_SINGLE("Mic Playback Volume", 0, SV_IREG_MIC, 0, 15, 1),
SONICVIBES_SINGLE("Mic Boost", 0, SV_IREG_LEFT_ADC, 4, 1, 0),
SONICVIBES_DOUBLE("Synth Playback Switch", 0, SV_IREG_LEFT_SYNTH, SV_IREG_RIGHT_SYNTH, 7, 7, 1, 1),
SONICVIBES_DOUBLE("Synth Playback Volume", 0, SV_IREG_LEFT_SYNTH, SV_IREG_RIGHT_SYNTH, 0, 0, 31, 1),
SONICVIBES_DOUBLE("Aux Playback Switch", 1, SV_IREG_LEFT_AUX2, SV_IREG_RIGHT_AUX2, 7, 7, 1, 1),
SONICVIBES_DOUBLE("Aux Playback Volume", 1, SV_IREG_LEFT_AUX2, SV_IREG_RIGHT_AUX2, 0, 0, 31, 1),
SONICVIBES_DOUBLE("Master Playback Switch", 0, SV_IREG_LEFT_ANALOG, SV_IREG_RIGHT_ANALOG, 7, 7, 1, 1),
SONICVIBES_DOUBLE("Master Playback Volume", 0, SV_IREG_LEFT_ANALOG, SV_IREG_RIGHT_ANALOG, 0, 0, 31, 1),
SONICVIBES_DOUBLE("PCM Playback Switch", 0, SV_IREG_LEFT_PCM, SV_IREG_RIGHT_PCM, 7, 7, 1, 1),
SONICVIBES_DOUBLE("PCM Playback Volume", 0, SV_IREG_LEFT_PCM, SV_IREG_RIGHT_PCM, 0, 0, 63, 1),
SONICVIBES_SINGLE("Loopback Capture Switch", 0, SV_IREG_ADC_OUTPUT_CTRL, 0, 1, 0),
SONICVIBES_SINGLE("Loopback Capture Volume", 0, SV_IREG_ADC_OUTPUT_CTRL, 2, 63, 1),
SONICVIBES_MUX("Capture Source", 0)
};
static void snd_sonicvibes_master_free(struct snd_kcontrol *kcontrol)
{
struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
sonic->master_mute = NULL;
sonic->master_volume = NULL;
}
static int snd_sonicvibes_mixer(struct sonicvibes *sonic)
{
struct snd_card *card;
struct snd_kcontrol *kctl;
unsigned int idx;
int err;
if (snd_BUG_ON(!sonic || !sonic->card))
return -EINVAL;
card = sonic->card;
strcpy(card->mixername, "S3 SonicVibes");
for (idx = 0; idx < ARRAY_SIZE(snd_sonicvibes_controls); idx++) {
kctl = snd_ctl_new1(&snd_sonicvibes_controls[idx], sonic);
err = snd_ctl_add(card, kctl);
if (err < 0)
return err;
switch (idx) {
case 0:
case 1: kctl->private_free = snd_sonicvibes_master_free; break;
}
}
return 0;
}
/*
*/
static void snd_sonicvibes_proc_read(struct snd_info_entry *entry,
struct snd_info_buffer *buffer)
{
struct sonicvibes *sonic = entry->private_data;
unsigned char tmp;
tmp = sonic->srs_space & 0x0f;
snd_iprintf(buffer, "SRS 3D : %s\n",
sonic->srs_space & 0x80 ? "off" : "on");
snd_iprintf(buffer, "SRS Space : %s\n",
tmp == 0x00 ? "100%" :
tmp == 0x01 ? "75%" :
tmp == 0x02 ? "50%" :
tmp == 0x03 ? "25%" : "0%");
tmp = sonic->srs_center & 0x0f;
snd_iprintf(buffer, "SRS Center : %s\n",
tmp == 0x00 ? "100%" :
tmp == 0x01 ? "75%" :
tmp == 0x02 ? "50%" :
tmp == 0x03 ? "25%" : "0%");
tmp = sonic->wave_source & 0x03;
snd_iprintf(buffer, "WaveTable Source : %s\n",
tmp == 0x00 ? "on-board ROM" :
tmp == 0x01 ? "PCI bus" : "on-board ROM + PCI bus");
tmp = sonic->mpu_switch;
snd_iprintf(buffer, "Onboard synth : %s\n", tmp & 0x01 ? "on" : "off");
snd_iprintf(buffer, "Ext. Rx to synth : %s\n", tmp & 0x02 ? "on" : "off");
snd_iprintf(buffer, "MIDI to ext. Tx : %s\n", tmp & 0x04 ? "on" : "off");
}
static void snd_sonicvibes_proc_init(struct sonicvibes *sonic)
{
snd_card_ro_proc_new(sonic->card, "sonicvibes", sonic,
snd_sonicvibes_proc_read);
}
/*
*/
#ifdef SUPPORT_JOYSTICK
static const struct snd_kcontrol_new snd_sonicvibes_game_control =
SONICVIBES_SINGLE("Joystick Speed", 0, SV_IREG_GAME_PORT, 1, 15, 0);
static int snd_sonicvibes_create_gameport(struct sonicvibes *sonic)
{
struct gameport *gp;
int err;
sonic->gameport = gp = gameport_allocate_port();
if (!gp) {
dev_err(sonic->card->dev,
"sonicvibes: cannot allocate memory for gameport\n");
return -ENOMEM;
}
gameport_set_name(gp, "SonicVibes Gameport");
gameport_set_phys(gp, "pci%s/gameport0", pci_name(sonic->pci));
gameport_set_dev_parent(gp, &sonic->pci->dev);
gp->io = sonic->game_port;
gameport_register_port(gp);
err = snd_ctl_add(sonic->card,
snd_ctl_new1(&snd_sonicvibes_game_control, sonic));
if (err < 0)
return err;
return 0;
}
static void snd_sonicvibes_free_gameport(struct sonicvibes *sonic)
{
if (sonic->gameport) {
gameport_unregister_port(sonic->gameport);
sonic->gameport = NULL;
}
}
#else
static inline int snd_sonicvibes_create_gameport(struct sonicvibes *sonic) { return -ENOSYS; }
static inline void snd_sonicvibes_free_gameport(struct sonicvibes *sonic) { }
#endif
static void snd_sonicvibes_free(struct snd_card *card)
{
struct sonicvibes *sonic = card->private_data;
snd_sonicvibes_free_gameport(sonic);
pci_write_config_dword(sonic->pci, 0x40, sonic->dmaa_port);
pci_write_config_dword(sonic->pci, 0x48, sonic->dmac_port);
}
static int snd_sonicvibes_create(struct snd_card *card,
struct pci_dev *pci,
int reverb,
int mge)
{
struct sonicvibes *sonic = card->private_data;
unsigned int dmaa, dmac;
int err;
/* enable PCI device */
err = pcim_enable_device(pci);
if (err < 0)
return err;
/* check, if we can restrict PCI DMA transfers to 24 bits */
if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
dev_err(card->dev,
"architecture does not support 24bit PCI busmaster DMA\n");
return -ENXIO;
}
spin_lock_init(&sonic->reg_lock);
sonic->card = card;
sonic->pci = pci;
sonic->irq = -1;
err = pci_request_regions(pci, "S3 SonicVibes");
if (err < 0)
return err;
sonic->sb_port = pci_resource_start(pci, 0);
sonic->enh_port = pci_resource_start(pci, 1);
sonic->synth_port = pci_resource_start(pci, 2);
sonic->midi_port = pci_resource_start(pci, 3);
sonic->game_port = pci_resource_start(pci, 4);
if (devm_request_irq(&pci->dev, pci->irq, snd_sonicvibes_interrupt,
IRQF_SHARED, KBUILD_MODNAME, sonic)) {
dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
return -EBUSY;
}
sonic->irq = pci->irq;
card->sync_irq = sonic->irq;
card->private_free = snd_sonicvibes_free;
pci_read_config_dword(pci, 0x40, &dmaa);
pci_read_config_dword(pci, 0x48, &dmac);
dmaio &= ~0x0f;
dmaa &= ~0x0f;
dmac &= ~0x0f;
if (!dmaa) {
dmaa = dmaio;
dmaio += 0x10;
dev_info(card->dev,
"BIOS did not allocate DDMA channel A i/o, allocated at 0x%x\n",
dmaa);
}
if (!dmac) {
dmac = dmaio;
dmaio += 0x10;
dev_info(card->dev,
"BIOS did not allocate DDMA channel C i/o, allocated at 0x%x\n",
dmac);
}
pci_write_config_dword(pci, 0x40, dmaa);
pci_write_config_dword(pci, 0x48, dmac);
sonic->res_dmaa = devm_request_region(&pci->dev, dmaa, 0x10,
"S3 SonicVibes DDMA-A");
if (!sonic->res_dmaa) {
dev_err(card->dev,
"unable to grab DDMA-A port at 0x%x-0x%x\n",
dmaa, dmaa + 0x10 - 1);
return -EBUSY;
}
sonic->res_dmac = devm_request_region(&pci->dev, dmac, 0x10,
"S3 SonicVibes DDMA-C");
if (!sonic->res_dmac) {
dev_err(card->dev,
"unable to grab DDMA-C port at 0x%x-0x%x\n",
dmac, dmac + 0x10 - 1);
return -EBUSY;
}
pci_read_config_dword(pci, 0x40, &sonic->dmaa_port);
pci_read_config_dword(pci, 0x48, &sonic->dmac_port);
sonic->dmaa_port &= ~0x0f;
sonic->dmac_port &= ~0x0f;
pci_write_config_dword(pci, 0x40, sonic->dmaa_port | 9); /* enable + enhanced */
pci_write_config_dword(pci, 0x48, sonic->dmac_port | 9); /* enable */
/* ok.. initialize S3 SonicVibes chip */
outb(SV_RESET, SV_REG(sonic, CONTROL)); /* reset chip */
udelay(100);
outb(0, SV_REG(sonic, CONTROL)); /* release reset */
udelay(100);
outb(SV_ENHANCED | SV_INTA | (reverb ? SV_REVERB : 0), SV_REG(sonic, CONTROL));
inb(SV_REG(sonic, STATUS)); /* clear IRQs */
#if 1
snd_sonicvibes_out(sonic, SV_IREG_DRIVE_CTRL, 0); /* drive current 16mA */
#else
snd_sonicvibes_out(sonic, SV_IREG_DRIVE_CTRL, 0x40); /* drive current 8mA */
#endif
snd_sonicvibes_out(sonic, SV_IREG_PC_ENABLE, sonic->enable = 0); /* disable playback & capture */
outb(sonic->irqmask = ~(SV_DMAA_MASK | SV_DMAC_MASK | SV_UD_MASK), SV_REG(sonic, IRQMASK));
inb(SV_REG(sonic, STATUS)); /* clear IRQs */
snd_sonicvibes_out(sonic, SV_IREG_ADC_CLOCK, 0); /* use PLL as clock source */
snd_sonicvibes_out(sonic, SV_IREG_ANALOG_POWER, 0); /* power up analog parts */
snd_sonicvibes_out(sonic, SV_IREG_DIGITAL_POWER, 0); /* power up digital parts */
snd_sonicvibes_setpll(sonic, SV_IREG_ADC_PLL, 8000);
snd_sonicvibes_out(sonic, SV_IREG_SRS_SPACE, sonic->srs_space = 0x80); /* SRS space off */
snd_sonicvibes_out(sonic, SV_IREG_SRS_CENTER, sonic->srs_center = 0x00);/* SRS center off */
snd_sonicvibes_out(sonic, SV_IREG_MPU401, sonic->mpu_switch = 0x05); /* MPU-401 switch */
snd_sonicvibes_out(sonic, SV_IREG_WAVE_SOURCE, sonic->wave_source = 0x00); /* onboard ROM */
snd_sonicvibes_out(sonic, SV_IREG_PCM_RATE_LOW, (8000 * 65536 / SV_FULLRATE) & 0xff);
snd_sonicvibes_out(sonic, SV_IREG_PCM_RATE_HIGH, ((8000 * 65536 / SV_FULLRATE) >> 8) & 0xff);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_ADC, mge ? 0xd0 : 0xc0);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_ADC, 0xc0);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_AUX1, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_AUX1, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_CD, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_CD, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_LINE, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_LINE, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_MIC, 0x8f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_SYNTH, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_SYNTH, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_AUX2, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_AUX2, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_ANALOG, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_ANALOG, 0x9f);
snd_sonicvibes_out(sonic, SV_IREG_LEFT_PCM, 0xbf);
snd_sonicvibes_out(sonic, SV_IREG_RIGHT_PCM, 0xbf);
snd_sonicvibes_out(sonic, SV_IREG_ADC_OUTPUT_CTRL, 0xfc);
#if 0
snd_sonicvibes_debug(sonic);
#endif
sonic->revision = snd_sonicvibes_in(sonic, SV_IREG_REVISION);
snd_sonicvibes_proc_init(sonic);
return 0;
}
/*
* MIDI section
*/
static const struct snd_kcontrol_new snd_sonicvibes_midi_controls[] = {
SONICVIBES_SINGLE("SonicVibes Wave Source RAM", 0, SV_IREG_WAVE_SOURCE, 0, 1, 0),
SONICVIBES_SINGLE("SonicVibes Wave Source RAM+ROM", 0, SV_IREG_WAVE_SOURCE, 1, 1, 0),
SONICVIBES_SINGLE("SonicVibes Onboard Synth", 0, SV_IREG_MPU401, 0, 1, 0),
SONICVIBES_SINGLE("SonicVibes External Rx to Synth", 0, SV_IREG_MPU401, 1, 1, 0),
SONICVIBES_SINGLE("SonicVibes External Tx", 0, SV_IREG_MPU401, 2, 1, 0)
};
static int snd_sonicvibes_midi_input_open(struct snd_mpu401 * mpu)
{
struct sonicvibes *sonic = mpu->private_data;
outb(sonic->irqmask &= ~SV_MIDI_MASK, SV_REG(sonic, IRQMASK));
return 0;
}
static void snd_sonicvibes_midi_input_close(struct snd_mpu401 * mpu)
{
struct sonicvibes *sonic = mpu->private_data;
outb(sonic->irqmask |= SV_MIDI_MASK, SV_REG(sonic, IRQMASK));
}
static int snd_sonicvibes_midi(struct sonicvibes *sonic,
struct snd_rawmidi *rmidi)
{
struct snd_mpu401 * mpu = rmidi->private_data;
struct snd_card *card = sonic->card;
unsigned int idx;
int err;
mpu->private_data = sonic;
mpu->open_input = snd_sonicvibes_midi_input_open;
mpu->close_input = snd_sonicvibes_midi_input_close;
for (idx = 0; idx < ARRAY_SIZE(snd_sonicvibes_midi_controls); idx++) {
err = snd_ctl_add(card, snd_ctl_new1(&snd_sonicvibes_midi_controls[idx], sonic));
if (err < 0)
return err;
}
return 0;
}
static int __snd_sonic_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
static int dev;
struct snd_card *card;
struct sonicvibes *sonic;
struct snd_rawmidi *midi_uart;
struct snd_opl3 *opl3;
int err;
if (dev >= SNDRV_CARDS)
return -ENODEV;
if (!enable[dev]) {
dev++;
return -ENOENT;
}
err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
sizeof(*sonic), &card);
if (err < 0)
return err;
sonic = card->private_data;
err = snd_sonicvibes_create(card, pci,
reverb[dev] ? 1 : 0,
mge[dev] ? 1 : 0);
if (err < 0)
return err;
strcpy(card->driver, "SonicVibes");
strcpy(card->shortname, "S3 SonicVibes");
sprintf(card->longname, "%s rev %i at 0x%llx, irq %i",
card->shortname,
sonic->revision,
(unsigned long long)pci_resource_start(pci, 1),
sonic->irq);
err = snd_sonicvibes_pcm(sonic, 0);
if (err < 0)
return err;
err = snd_sonicvibes_mixer(sonic);
if (err < 0)
return err;
err = snd_mpu401_uart_new(card, 0, MPU401_HW_SONICVIBES,
sonic->midi_port,
MPU401_INFO_INTEGRATED |
MPU401_INFO_IRQ_HOOK,
-1, &midi_uart);
if (err < 0)
return err;
snd_sonicvibes_midi(sonic, midi_uart);
err = snd_opl3_create(card, sonic->synth_port,
sonic->synth_port + 2,
OPL3_HW_OPL3_SV, 1, &opl3);
if (err < 0)
return err;
err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
if (err < 0)
return err;
err = snd_sonicvibes_create_gameport(sonic);
if (err < 0)
return err;
err = snd_card_register(card);
if (err < 0)
return err;
pci_set_drvdata(pci, card);
dev++;
return 0;
}
static int snd_sonic_probe(struct pci_dev *pci,
const struct pci_device_id *pci_id)
{
return snd_card_free_on_error(&pci->dev, __snd_sonic_probe(pci, pci_id));
}
static struct pci_driver sonicvibes_driver = {
.name = KBUILD_MODNAME,
.id_table = snd_sonic_ids,
.probe = snd_sonic_probe,
};
module_pci_driver(sonicvibes_driver);