linux/arch/sh/kernel/sys_sh64.c
Paul Mundt bcb28e42be sh: sys_sh consolidation for arch_get_unmapped_area().
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
2008-01-28 13:18:49 +09:00

67 lines
1.9 KiB
C

/*
* arch/sh/kernel/sys_sh64.c
*
* Copyright (C) 2000, 2001 Paolo Alberelli
*
* This file contains various random system calls that
* have a non-standard calling sequence on the Linux/SH5
* platform.
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file "COPYING" in the main directory of this archive
* for more details.
*/
#include <linux/errno.h>
#include <linux/rwsem.h>
#include <linux/sched.h>
#include <linux/mm.h>
#include <linux/fs.h>
#include <linux/smp.h>
#include <linux/sem.h>
#include <linux/msg.h>
#include <linux/shm.h>
#include <linux/stat.h>
#include <linux/mman.h>
#include <linux/file.h>
#include <linux/utsname.h>
#include <linux/syscalls.h>
#include <linux/ipc.h>
#include <asm/uaccess.h>
#include <asm/ptrace.h>
#include <asm/unistd.h>
/*
* sys_pipe() is the normal C calling standard for creating
* a pipe. It's not the way Unix traditionally does this, though.
*/
asmlinkage int sys_pipe(unsigned long * fildes)
{
int fd[2];
int error;
error = do_pipe(fd);
if (!error) {
if (copy_to_user(fildes, fd, 2*sizeof(int)))
error = -EFAULT;
}
return error;
}
/*
* Do a system call from kernel instead of calling sys_execve so we
* end up with proper pt_regs.
*/
int kernel_execve(const char *filename, char *const argv[], char *const envp[])
{
register unsigned long __sc0 __asm__ ("r9") = ((0x13 << 16) | __NR_execve);
register unsigned long __sc2 __asm__ ("r2") = (unsigned long) filename;
register unsigned long __sc3 __asm__ ("r3") = (unsigned long) argv;
register unsigned long __sc4 __asm__ ("r4") = (unsigned long) envp;
__asm__ __volatile__ ("trapa %1 !\t\t\t execve(%2,%3,%4)"
: "=r" (__sc0)
: "r" (__sc0), "r" (__sc2), "r" (__sc3), "r" (__sc4) );
__asm__ __volatile__ ("!dummy %0 %1 %2 %3"
: : "r" (__sc0), "r" (__sc2), "r" (__sc3), "r" (__sc4) : "memory");
return __sc0;
}