linux/kernel/mutex.c
Chris Mason ac6e60ee40 mutex: adaptive spinnning, performance tweaks
Spin more agressively. This is less fair but also markedly faster.

The numbers:

 * dbench 50 (higher is better):
  spin        1282MB/s
  v10         548MB/s
  v10 no wait 1868MB/s

 * 4k creates (numbers in files/second higher is better):
  spin        avg 200.60 median 193.20 std 19.71 high 305.93 low 186.82
  v10         avg 180.94 median 175.28 std 13.91 high 229.31 low 168.73
  v10 no wait avg 232.18 median 222.38 std 22.91 high 314.66 low 209.12

 * File stats (numbers in seconds, lower is better):
  spin        2.27s
  v10         5.1s
  v10 no wait 1.6s

( The source changes are smaller than they look, I just moved the
  need_resched checks in __mutex_lock_common after the cmpxchg. )

Signed-off-by: Chris Mason <chris.mason@oracle.com>
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
2009-01-14 19:03:54 +01:00

475 lines
12 KiB
C

/*
* kernel/mutex.c
*
* Mutexes: blocking mutual exclusion locks
*
* Started by Ingo Molnar:
*
* Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
*
* Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
* David Howells for suggestions and improvements.
*
* - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
* from the -rt tree, where it was originally implemented for rtmutexes
* by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
* and Sven Dietrich.
*
* Also see Documentation/mutex-design.txt.
*/
#include <linux/mutex.h>
#include <linux/sched.h>
#include <linux/module.h>
#include <linux/spinlock.h>
#include <linux/interrupt.h>
#include <linux/debug_locks.h>
/*
* In the DEBUG case we are using the "NULL fastpath" for mutexes,
* which forces all calls into the slowpath:
*/
#ifdef CONFIG_DEBUG_MUTEXES
# include "mutex-debug.h"
# include <asm-generic/mutex-null.h>
#else
# include "mutex.h"
# include <asm/mutex.h>
#endif
/***
* mutex_init - initialize the mutex
* @lock: the mutex to be initialized
* @key: the lock_class_key for the class; used by mutex lock debugging
*
* Initialize the mutex to unlocked state.
*
* It is not allowed to initialize an already locked mutex.
*/
void
__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
{
atomic_set(&lock->count, 1);
spin_lock_init(&lock->wait_lock);
INIT_LIST_HEAD(&lock->wait_list);
mutex_clear_owner(lock);
debug_mutex_init(lock, name, key);
}
EXPORT_SYMBOL(__mutex_init);
#ifndef CONFIG_DEBUG_LOCK_ALLOC
/*
* We split the mutex lock/unlock logic into separate fastpath and
* slowpath functions, to reduce the register pressure on the fastpath.
* We also put the fastpath first in the kernel image, to make sure the
* branch is predicted by the CPU as default-untaken.
*/
static __used noinline void __sched
__mutex_lock_slowpath(atomic_t *lock_count);
/***
* mutex_lock - acquire the mutex
* @lock: the mutex to be acquired
*
* Lock the mutex exclusively for this task. If the mutex is not
* available right now, it will sleep until it can get it.
*
* The mutex must later on be released by the same task that
* acquired it. Recursive locking is not allowed. The task
* may not exit without first unlocking the mutex. Also, kernel
* memory where the mutex resides mutex must not be freed with
* the mutex still locked. The mutex must first be initialized
* (or statically defined) before it can be locked. memset()-ing
* the mutex to 0 is not allowed.
*
* ( The CONFIG_DEBUG_MUTEXES .config option turns on debugging
* checks that will enforce the restrictions and will also do
* deadlock debugging. )
*
* This function is similar to (but not equivalent to) down().
*/
void inline __sched mutex_lock(struct mutex *lock)
{
might_sleep();
/*
* The locking fastpath is the 1->0 transition from
* 'unlocked' into 'locked' state.
*/
__mutex_fastpath_lock(&lock->count, __mutex_lock_slowpath);
mutex_set_owner(lock);
}
EXPORT_SYMBOL(mutex_lock);
#endif
static __used noinline void __sched __mutex_unlock_slowpath(atomic_t *lock_count);
/***
* mutex_unlock - release the mutex
* @lock: the mutex to be released
*
* Unlock a mutex that has been locked by this task previously.
*
* This function must not be used in interrupt context. Unlocking
* of a not locked mutex is not allowed.
*
* This function is similar to (but not equivalent to) up().
*/
void __sched mutex_unlock(struct mutex *lock)
{
/*
* The unlocking fastpath is the 0->1 transition from 'locked'
* into 'unlocked' state:
*/
#ifndef CONFIG_DEBUG_MUTEXES
/*
* When debugging is enabled we must not clear the owner before time,
* the slow path will always be taken, and that clears the owner field
* after verifying that it was indeed current.
*/
mutex_clear_owner(lock);
#endif
__mutex_fastpath_unlock(&lock->count, __mutex_unlock_slowpath);
}
EXPORT_SYMBOL(mutex_unlock);
/*
* Lock a mutex (possibly interruptible), slowpath:
*/
static inline int __sched
__mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
unsigned long ip)
{
struct task_struct *task = current;
struct mutex_waiter waiter;
unsigned long flags;
preempt_disable();
mutex_acquire(&lock->dep_map, subclass, 0, ip);
#if defined(CONFIG_SMP) && !defined(CONFIG_DEBUG_MUTEXES)
/*
* Optimistic spinning.
*
* We try to spin for acquisition when we find that there are no
* pending waiters and the lock owner is currently running on a
* (different) CPU.
*
* The rationale is that if the lock owner is running, it is likely to
* release the lock soon.
*
* Since this needs the lock owner, and this mutex implementation
* doesn't track the owner atomically in the lock field, we need to
* track it non-atomically.
*
* We can't do this for DEBUG_MUTEXES because that relies on wait_lock
* to serialize everything.
*/
for (;;) {
struct thread_info *owner;
/*
* If there's an owner, wait for it to either
* release the lock or go to sleep.
*/
owner = ACCESS_ONCE(lock->owner);
if (owner && !mutex_spin_on_owner(lock, owner))
break;
if (atomic_cmpxchg(&lock->count, 1, 0) == 1) {
lock_acquired(&lock->dep_map, ip);
mutex_set_owner(lock);
preempt_enable();
return 0;
}
/*
* When there's no owner, we might have preempted between the
* owner acquiring the lock and setting the owner field. If
* we're an RT task that will live-lock because we won't let
* the owner complete.
*/
if (!owner && (need_resched() || rt_task(task)))
break;
/*
* The cpu_relax() call is a compiler barrier which forces
* everything in this loop to be re-loaded. We don't need
* memory barriers as we'll eventually observe the right
* values at the cost of a few extra spins.
*/
cpu_relax();
}
#endif
spin_lock_mutex(&lock->wait_lock, flags);
debug_mutex_lock_common(lock, &waiter);
debug_mutex_add_waiter(lock, &waiter, task_thread_info(task));
/* add waiting tasks to the end of the waitqueue (FIFO): */
list_add_tail(&waiter.list, &lock->wait_list);
waiter.task = task;
if (atomic_xchg(&lock->count, -1) == 1)
goto done;
lock_contended(&lock->dep_map, ip);
for (;;) {
/*
* Lets try to take the lock again - this is needed even if
* we get here for the first time (shortly after failing to
* acquire the lock), to make sure that we get a wakeup once
* it's unlocked. Later on, if we sleep, this is the
* operation that gives us the lock. We xchg it to -1, so
* that when we release the lock, we properly wake up the
* other waiters:
*/
if (atomic_xchg(&lock->count, -1) == 1)
break;
/*
* got a signal? (This code gets eliminated in the
* TASK_UNINTERRUPTIBLE case.)
*/
if (unlikely(signal_pending_state(state, task))) {
mutex_remove_waiter(lock, &waiter,
task_thread_info(task));
mutex_release(&lock->dep_map, 1, ip);
spin_unlock_mutex(&lock->wait_lock, flags);
debug_mutex_free_waiter(&waiter);
preempt_enable();
return -EINTR;
}
__set_task_state(task, state);
/* didnt get the lock, go to sleep: */
spin_unlock_mutex(&lock->wait_lock, flags);
__schedule();
spin_lock_mutex(&lock->wait_lock, flags);
}
done:
lock_acquired(&lock->dep_map, ip);
/* got the lock - rejoice! */
mutex_remove_waiter(lock, &waiter, current_thread_info());
mutex_set_owner(lock);
/* set it to 0 if there are no waiters left: */
if (likely(list_empty(&lock->wait_list)))
atomic_set(&lock->count, 0);
spin_unlock_mutex(&lock->wait_lock, flags);
debug_mutex_free_waiter(&waiter);
preempt_enable();
return 0;
}
#ifdef CONFIG_DEBUG_LOCK_ALLOC
void __sched
mutex_lock_nested(struct mutex *lock, unsigned int subclass)
{
might_sleep();
__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, subclass, _RET_IP_);
}
EXPORT_SYMBOL_GPL(mutex_lock_nested);
int __sched
mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
{
might_sleep();
return __mutex_lock_common(lock, TASK_KILLABLE, subclass, _RET_IP_);
}
EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
int __sched
mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
{
might_sleep();
return __mutex_lock_common(lock, TASK_INTERRUPTIBLE,
subclass, _RET_IP_);
}
EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
#endif
/*
* Release the lock, slowpath:
*/
static inline void
__mutex_unlock_common_slowpath(atomic_t *lock_count, int nested)
{
struct mutex *lock = container_of(lock_count, struct mutex, count);
unsigned long flags;
spin_lock_mutex(&lock->wait_lock, flags);
mutex_release(&lock->dep_map, nested, _RET_IP_);
debug_mutex_unlock(lock);
/*
* some architectures leave the lock unlocked in the fastpath failure
* case, others need to leave it locked. In the later case we have to
* unlock it here
*/
if (__mutex_slowpath_needs_to_unlock())
atomic_set(&lock->count, 1);
if (!list_empty(&lock->wait_list)) {
/* get the first entry from the wait-list: */
struct mutex_waiter *waiter =
list_entry(lock->wait_list.next,
struct mutex_waiter, list);
debug_mutex_wake_waiter(lock, waiter);
wake_up_process(waiter->task);
}
spin_unlock_mutex(&lock->wait_lock, flags);
}
/*
* Release the lock, slowpath:
*/
static __used noinline void
__mutex_unlock_slowpath(atomic_t *lock_count)
{
__mutex_unlock_common_slowpath(lock_count, 1);
}
#ifndef CONFIG_DEBUG_LOCK_ALLOC
/*
* Here come the less common (and hence less performance-critical) APIs:
* mutex_lock_interruptible() and mutex_trylock().
*/
static noinline int __sched
__mutex_lock_killable_slowpath(atomic_t *lock_count);
static noinline int __sched
__mutex_lock_interruptible_slowpath(atomic_t *lock_count);
/***
* mutex_lock_interruptible - acquire the mutex, interruptable
* @lock: the mutex to be acquired
*
* Lock the mutex like mutex_lock(), and return 0 if the mutex has
* been acquired or sleep until the mutex becomes available. If a
* signal arrives while waiting for the lock then this function
* returns -EINTR.
*
* This function is similar to (but not equivalent to) down_interruptible().
*/
int __sched mutex_lock_interruptible(struct mutex *lock)
{
int ret;
might_sleep();
ret = __mutex_fastpath_lock_retval
(&lock->count, __mutex_lock_interruptible_slowpath);
if (!ret)
mutex_set_owner(lock);
return ret;
}
EXPORT_SYMBOL(mutex_lock_interruptible);
int __sched mutex_lock_killable(struct mutex *lock)
{
int ret;
might_sleep();
ret = __mutex_fastpath_lock_retval
(&lock->count, __mutex_lock_killable_slowpath);
if (!ret)
mutex_set_owner(lock);
return ret;
}
EXPORT_SYMBOL(mutex_lock_killable);
static __used noinline void __sched
__mutex_lock_slowpath(atomic_t *lock_count)
{
struct mutex *lock = container_of(lock_count, struct mutex, count);
__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, _RET_IP_);
}
static noinline int __sched
__mutex_lock_killable_slowpath(atomic_t *lock_count)
{
struct mutex *lock = container_of(lock_count, struct mutex, count);
return __mutex_lock_common(lock, TASK_KILLABLE, 0, _RET_IP_);
}
static noinline int __sched
__mutex_lock_interruptible_slowpath(atomic_t *lock_count)
{
struct mutex *lock = container_of(lock_count, struct mutex, count);
return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0, _RET_IP_);
}
#endif
/*
* Spinlock based trylock, we take the spinlock and check whether we
* can get the lock:
*/
static inline int __mutex_trylock_slowpath(atomic_t *lock_count)
{
struct mutex *lock = container_of(lock_count, struct mutex, count);
unsigned long flags;
int prev;
spin_lock_mutex(&lock->wait_lock, flags);
prev = atomic_xchg(&lock->count, -1);
if (likely(prev == 1)) {
mutex_set_owner(lock);
mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);
}
/* Set it back to 0 if there are no waiters: */
if (likely(list_empty(&lock->wait_list)))
atomic_set(&lock->count, 0);
spin_unlock_mutex(&lock->wait_lock, flags);
return prev == 1;
}
/***
* mutex_trylock - try acquire the mutex, without waiting
* @lock: the mutex to be acquired
*
* Try to acquire the mutex atomically. Returns 1 if the mutex
* has been acquired successfully, and 0 on contention.
*
* NOTE: this function follows the spin_trylock() convention, so
* it is negated to the down_trylock() return values! Be careful
* about this when converting semaphore users to mutexes.
*
* This function must not be used in interrupt context. The
* mutex must be released by the same task that acquired it.
*/
int __sched mutex_trylock(struct mutex *lock)
{
int ret;
ret = __mutex_fastpath_trylock(&lock->count, __mutex_trylock_slowpath);
if (ret)
mutex_set_owner(lock);
return ret;
}
EXPORT_SYMBOL(mutex_trylock);