linux/drivers/video/fbdev/sh_mobile_lcdcfb.h
Tomi Valkeinen f7018c2135 video: move fbdev to drivers/video/fbdev
The drivers/video directory is a mess. It contains generic video related
files, directories for backlight, console, linux logo, lots of fbdev
device drivers, fbdev framework files.

Make some order into the chaos by creating drivers/video/fbdev
directory, and move all fbdev related files there.

No functionality is changed, although I guess it is possible that some
subtle Makefile build order related issue could be created by this
patch.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-04-17 08:10:19 +03:00

113 lines
2.7 KiB
C

#ifndef SH_MOBILE_LCDCFB_H
#define SH_MOBILE_LCDCFB_H
#include <linux/completion.h>
#include <linux/fb.h>
#include <linux/mutex.h>
#include <linux/wait.h>
/* per-channel registers */
enum { LDDCKPAT1R, LDDCKPAT2R, LDMT1R, LDMT2R, LDMT3R, LDDFR, LDSM1R,
LDSM2R, LDSA1R, LDSA2R, LDMLSR, LDHCNR, LDHSYNR, LDVLNR, LDVSYNR, LDPMR,
LDHAJR,
NR_CH_REGS };
#define PALETTE_NR 16
struct backlight_device;
struct fb_info;
struct module;
struct sh_mobile_lcdc_chan;
struct sh_mobile_lcdc_entity;
struct sh_mobile_lcdc_format_info;
struct sh_mobile_lcdc_priv;
#define SH_MOBILE_LCDC_DISPLAY_DISCONNECTED 0
#define SH_MOBILE_LCDC_DISPLAY_CONNECTED 1
struct sh_mobile_lcdc_entity_ops {
/* Display */
int (*display_on)(struct sh_mobile_lcdc_entity *entity);
void (*display_off)(struct sh_mobile_lcdc_entity *entity);
};
enum sh_mobile_lcdc_entity_event {
SH_MOBILE_LCDC_EVENT_DISPLAY_CONNECT,
SH_MOBILE_LCDC_EVENT_DISPLAY_DISCONNECT,
SH_MOBILE_LCDC_EVENT_DISPLAY_MODE,
};
struct sh_mobile_lcdc_entity {
struct module *owner;
const struct sh_mobile_lcdc_entity_ops *ops;
struct sh_mobile_lcdc_chan *lcdc;
struct fb_videomode def_mode;
};
/*
* struct sh_mobile_lcdc_chan - LCDC display channel
*
* @pan_y_offset: Panning linear offset in bytes (luma component)
* @base_addr_y: Frame buffer viewport base address (luma component)
* @base_addr_c: Frame buffer viewport base address (chroma component)
* @pitch: Frame buffer line pitch
*/
struct sh_mobile_lcdc_chan {
struct sh_mobile_lcdc_priv *lcdc;
struct sh_mobile_lcdc_entity *tx_dev;
const struct sh_mobile_lcdc_chan_cfg *cfg;
unsigned long *reg_offs;
unsigned long ldmt1r_value;
unsigned long enabled; /* ME and SE in LDCNT2R */
void *cache;
struct mutex open_lock; /* protects the use counter */
int use_count;
void *fb_mem;
unsigned long fb_size;
dma_addr_t dma_handle;
unsigned long pan_y_offset;
unsigned long frame_end;
wait_queue_head_t frame_end_wait;
struct completion vsync_completion;
const struct sh_mobile_lcdc_format_info *format;
u32 colorspace;
unsigned int xres;
unsigned int xres_virtual;
unsigned int yres;
unsigned int yres_virtual;
unsigned int pitch;
unsigned long base_addr_y;
unsigned long base_addr_c;
unsigned int line_size;
int (*notify)(struct sh_mobile_lcdc_chan *ch,
enum sh_mobile_lcdc_entity_event event,
const struct fb_videomode *mode,
const struct fb_monspecs *monspec);
/* Backlight */
struct backlight_device *bl;
unsigned int bl_brightness;
/* FB */
struct fb_info *info;
u32 pseudo_palette[PALETTE_NR];
struct {
unsigned int width;
unsigned int height;
struct fb_videomode mode;
} display;
struct fb_deferred_io defio;
struct scatterlist *sglist;
int blank_status;
};
#endif