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![Crt Mori](/assets/img/avatar_default.png)
There is no option to perform 64bit integer sqrt on 32bit platform. Added stronger typed int_sqrt64 enables the 64bit calculations to be performed on 32bit platforms. Using same algorithm as int_sqrt() with strong typing provides enough precision also on 32bit platforms, but it sacrifices some performance. In case values are smaller than ULONG_MAX the standard int_sqrt is used for calculation to maximize the performance due to more native calculations. Signed-off-by: Crt Mori <cmo@melexis.com> Acked-by: Joe Perches <joe@perches.com> Signed-off-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
71 lines
1.1 KiB
C
71 lines
1.1 KiB
C
// SPDX-License-Identifier: GPL-2.0
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/*
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* Copyright (C) 2013 Davidlohr Bueso <davidlohr.bueso@hp.com>
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*
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* Based on the shift-and-subtract algorithm for computing integer
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* square root from Guy L. Steele.
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*/
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#include <linux/kernel.h>
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#include <linux/export.h>
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#include <linux/bitops.h>
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/**
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* int_sqrt - computes the integer square root
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* @x: integer of which to calculate the sqrt
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*
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* Computes: floor(sqrt(x))
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*/
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unsigned long int_sqrt(unsigned long x)
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{
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unsigned long b, m, y = 0;
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if (x <= 1)
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return x;
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m = 1UL << (__fls(x) & ~1UL);
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while (m != 0) {
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b = y + m;
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y >>= 1;
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if (x >= b) {
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x -= b;
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y += m;
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}
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m >>= 2;
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}
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return y;
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}
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EXPORT_SYMBOL(int_sqrt);
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#if BITS_PER_LONG < 64
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/**
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* int_sqrt64 - strongly typed int_sqrt function when minimum 64 bit input
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* is expected.
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* @x: 64bit integer of which to calculate the sqrt
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*/
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u32 int_sqrt64(u64 x)
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{
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u64 b, m, y = 0;
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if (x <= ULONG_MAX)
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return int_sqrt((unsigned long) x);
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m = 1ULL << (fls64(x) & ~1ULL);
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while (m != 0) {
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b = y + m;
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y >>= 1;
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if (x >= b) {
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x -= b;
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y += m;
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}
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m >>= 2;
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}
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return y;
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}
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EXPORT_SYMBOL(int_sqrt64);
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#endif
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