linux/drivers/video
Guilherme G. Piccoli 1d044ca035 video: hyperv_fb: Avoid taking busy spinlock on panic path
The Hyper-V framebuffer code registers a panic notifier in order
to try updating its fbdev if the kernel crashed. The notifier
callback is straightforward, but it calls the vmbus_sendpacket()
routine eventually, and such function takes a spinlock for the
ring buffer operations.

Panic path runs in atomic context, with local interrupts and
preemption disabled, and all secondary CPUs shutdown. That said,
taking a spinlock might cause a lockup if a secondary CPU was
disabled with such lock taken. Fix it here by checking if the
ring buffer spinlock is busy on Hyper-V framebuffer panic notifier;
if so, bail-out avoiding the potential lockup scenario.

Cc: Andrea Parri (Microsoft) <parri.andrea@gmail.com>
Cc: Dexuan Cui <decui@microsoft.com>
Cc: Haiyang Zhang <haiyangz@microsoft.com>
Cc: "K. Y. Srinivasan" <kys@microsoft.com>
Cc: Michael Kelley <mikelley@microsoft.com>
Cc: Stephen Hemminger <sthemmin@microsoft.com>
Cc: Tianyu Lan <Tianyu.Lan@microsoft.com>
Cc: Wei Liu <wei.liu@kernel.org>
Tested-by: Fabio A M Martins <fabiomirmar@gmail.com>
Signed-off-by: Guilherme G. Piccoli <gpiccoli@igalia.com>
Reviewed-by: Michael Kelley <mikelley@microsoft.com>
Link: https://lore.kernel.org/r/20220819221731.480795-10-gpiccoli@igalia.com
Signed-off-by: Wei Liu <wei.liu@kernel.org>
2022-11-28 16:48:20 +00:00
..
backlight - New Drivers 2022-10-05 10:45:15 -07:00
console fbdev: Move fbdev drivers from strlcpy to strscpy 2022-08-24 22:06:15 +02:00
fbdev video: hyperv_fb: Avoid taking busy spinlock on panic path 2022-11-28 16:48:20 +00:00
logo
aperture.c fbdev/core: Avoid uninitialized read in aperture_remove_conflicting_pci_device() 2022-10-27 09:20:05 +02:00
display_timing.c
hdmi.c video/hdmi: Add audio_infoframe packing for DP 2022-09-04 15:31:59 +03:00
Kconfig drm: Implement DRM aperture helpers under video/ 2022-06-27 11:07:55 +02:00
Makefile drm: Implement DRM aperture helpers under video/ 2022-06-27 11:07:55 +02:00
of_display_timing.c video: fbdev: of: display_timing: Remove a redundant zeroing of memory 2022-04-04 08:55:23 +02:00
of_videomode.c
vgastate.c
videomode.c