linux/net/unix/unix_bpf.c
John Fastabend 16b2f26498 bpf: sockmap, fix proto update hook to avoid dup calls
When sockets are added to a sockmap or sockhash we allocate and init a
psock. Then update the proto ops with sock_map_init_proto the flow is

  sock_hash_update_common
    sock_map_link
      psock = sock_map_psock_get_checked() <-returns existing psock
      sock_map_init_proto(sk, psock)       <- updates sk_proto

If the socket is already in a map this results in the sock_map_init_proto
being called multiple times on the same socket. We do this because when
a socket is added to multiple maps this might result in a new set of BPF
programs being attached to the socket requiring an updated ops struct.

This creates a rule where it must be safe to call psock_update_sk_prot
multiple times. When we added a fix for UAF through unix sockets in patch
4dd9a38a753fc we broke this rule by adding a sock_hold in that path
to ensure the sock is not released. The result is if a af_unix stream sock
is placed in multiple maps it results in a memory leak because we call
sock_hold multiple times with only a single sock_put on it.

Fixes: 8866730aed ("bpf, sockmap: af_unix stream sockets need to hold ref for pair sock")
Reported-by: Xingwei Lee <xrivendell7@gmail.com>
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Martin KaFai Lau <martin.lau@kernel.org>
Reviewed-by: Jakub Sitnicki <jakub@cloudflare.com>
Link: https://lore.kernel.org/r/20231221232327.43678-2-john.fastabend@gmail.com
2024-01-03 16:50:06 -08:00

199 lines
5.4 KiB
C

// SPDX-License-Identifier: GPL-2.0
/* Copyright (c) 2021 Cong Wang <cong.wang@bytedance.com> */
#include <linux/skmsg.h>
#include <linux/bpf.h>
#include <net/sock.h>
#include <net/af_unix.h>
#define unix_sk_has_data(__sk, __psock) \
({ !skb_queue_empty(&__sk->sk_receive_queue) || \
!skb_queue_empty(&__psock->ingress_skb) || \
!list_empty(&__psock->ingress_msg); \
})
static int unix_msg_wait_data(struct sock *sk, struct sk_psock *psock,
long timeo)
{
DEFINE_WAIT_FUNC(wait, woken_wake_function);
struct unix_sock *u = unix_sk(sk);
int ret = 0;
if (sk->sk_shutdown & RCV_SHUTDOWN)
return 1;
if (!timeo)
return ret;
add_wait_queue(sk_sleep(sk), &wait);
sk_set_bit(SOCKWQ_ASYNC_WAITDATA, sk);
if (!unix_sk_has_data(sk, psock)) {
mutex_unlock(&u->iolock);
wait_woken(&wait, TASK_INTERRUPTIBLE, timeo);
mutex_lock(&u->iolock);
ret = unix_sk_has_data(sk, psock);
}
sk_clear_bit(SOCKWQ_ASYNC_WAITDATA, sk);
remove_wait_queue(sk_sleep(sk), &wait);
return ret;
}
static int __unix_recvmsg(struct sock *sk, struct msghdr *msg,
size_t len, int flags)
{
if (sk->sk_type == SOCK_DGRAM)
return __unix_dgram_recvmsg(sk, msg, len, flags);
else
return __unix_stream_recvmsg(sk, msg, len, flags);
}
static int unix_bpf_recvmsg(struct sock *sk, struct msghdr *msg,
size_t len, int flags, int *addr_len)
{
struct unix_sock *u = unix_sk(sk);
struct sk_psock *psock;
int copied;
if (!len)
return 0;
psock = sk_psock_get(sk);
if (unlikely(!psock))
return __unix_recvmsg(sk, msg, len, flags);
mutex_lock(&u->iolock);
if (!skb_queue_empty(&sk->sk_receive_queue) &&
sk_psock_queue_empty(psock)) {
mutex_unlock(&u->iolock);
sk_psock_put(sk, psock);
return __unix_recvmsg(sk, msg, len, flags);
}
msg_bytes_ready:
copied = sk_msg_recvmsg(sk, psock, msg, len, flags);
if (!copied) {
long timeo;
int data;
timeo = sock_rcvtimeo(sk, flags & MSG_DONTWAIT);
data = unix_msg_wait_data(sk, psock, timeo);
if (data) {
if (!sk_psock_queue_empty(psock))
goto msg_bytes_ready;
mutex_unlock(&u->iolock);
sk_psock_put(sk, psock);
return __unix_recvmsg(sk, msg, len, flags);
}
copied = -EAGAIN;
}
mutex_unlock(&u->iolock);
sk_psock_put(sk, psock);
return copied;
}
static struct proto *unix_dgram_prot_saved __read_mostly;
static DEFINE_SPINLOCK(unix_dgram_prot_lock);
static struct proto unix_dgram_bpf_prot;
static struct proto *unix_stream_prot_saved __read_mostly;
static DEFINE_SPINLOCK(unix_stream_prot_lock);
static struct proto unix_stream_bpf_prot;
static void unix_dgram_bpf_rebuild_protos(struct proto *prot, const struct proto *base)
{
*prot = *base;
prot->close = sock_map_close;
prot->recvmsg = unix_bpf_recvmsg;
prot->sock_is_readable = sk_msg_is_readable;
}
static void unix_stream_bpf_rebuild_protos(struct proto *prot,
const struct proto *base)
{
*prot = *base;
prot->close = sock_map_close;
prot->recvmsg = unix_bpf_recvmsg;
prot->sock_is_readable = sk_msg_is_readable;
prot->unhash = sock_map_unhash;
}
static void unix_dgram_bpf_check_needs_rebuild(struct proto *ops)
{
if (unlikely(ops != smp_load_acquire(&unix_dgram_prot_saved))) {
spin_lock_bh(&unix_dgram_prot_lock);
if (likely(ops != unix_dgram_prot_saved)) {
unix_dgram_bpf_rebuild_protos(&unix_dgram_bpf_prot, ops);
smp_store_release(&unix_dgram_prot_saved, ops);
}
spin_unlock_bh(&unix_dgram_prot_lock);
}
}
static void unix_stream_bpf_check_needs_rebuild(struct proto *ops)
{
if (unlikely(ops != smp_load_acquire(&unix_stream_prot_saved))) {
spin_lock_bh(&unix_stream_prot_lock);
if (likely(ops != unix_stream_prot_saved)) {
unix_stream_bpf_rebuild_protos(&unix_stream_bpf_prot, ops);
smp_store_release(&unix_stream_prot_saved, ops);
}
spin_unlock_bh(&unix_stream_prot_lock);
}
}
int unix_dgram_bpf_update_proto(struct sock *sk, struct sk_psock *psock, bool restore)
{
if (sk->sk_type != SOCK_DGRAM)
return -EOPNOTSUPP;
if (restore) {
sk->sk_write_space = psock->saved_write_space;
sock_replace_proto(sk, psock->sk_proto);
return 0;
}
unix_dgram_bpf_check_needs_rebuild(psock->sk_proto);
sock_replace_proto(sk, &unix_dgram_bpf_prot);
return 0;
}
int unix_stream_bpf_update_proto(struct sock *sk, struct sk_psock *psock, bool restore)
{
struct sock *sk_pair;
/* Restore does not decrement the sk_pair reference yet because we must
* keep the a reference to the socket until after an RCU grace period
* and any pending sends have completed.
*/
if (restore) {
sk->sk_write_space = psock->saved_write_space;
sock_replace_proto(sk, psock->sk_proto);
return 0;
}
/* psock_update_sk_prot can be called multiple times if psock is
* added to multiple maps and/or slots in the same map. There is
* also an edge case where replacing a psock with itself can trigger
* an extra psock_update_sk_prot during the insert process. So it
* must be safe to do multiple calls. Here we need to ensure we don't
* increment the refcnt through sock_hold many times. There will only
* be a single matching destroy operation.
*/
if (!psock->sk_pair) {
sk_pair = unix_peer(sk);
sock_hold(sk_pair);
psock->sk_pair = sk_pair;
}
unix_stream_bpf_check_needs_rebuild(psock->sk_proto);
sock_replace_proto(sk, &unix_stream_bpf_prot);
return 0;
}
void __init unix_bpf_build_proto(void)
{
unix_dgram_bpf_rebuild_protos(&unix_dgram_bpf_prot, &unix_dgram_proto);
unix_stream_bpf_rebuild_protos(&unix_stream_bpf_prot, &unix_stream_proto);
}