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KVM: ppc: Fix e500 warnings and some spelling problems
Signed-off-by: Avi Kivity <avi@redhat.com>
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@ -30,8 +30,6 @@ int kvmppc_core_emulate_op(struct kvm_run *run, struct kvm_vcpu *vcpu,
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int emulated = EMULATE_DONE;
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int emulated = EMULATE_DONE;
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int ra;
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int ra;
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int rb;
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int rb;
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int rs;
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int rt;
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switch (get_op(inst)) {
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switch (get_op(inst)) {
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case 31:
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case 31:
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@ -260,7 +260,7 @@ static inline void kvmppc_e500_deliver_tlb_miss(struct kvm_vcpu *vcpu,
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unsigned int victim, pidsel, tsized;
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unsigned int victim, pidsel, tsized;
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int tlbsel;
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int tlbsel;
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/* since we only have tow TLBs, only lower bit is used. */
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/* since we only have two TLBs, only lower bit is used. */
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tlbsel = (vcpu_e500->mas4 >> 28) & 0x1;
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tlbsel = (vcpu_e500->mas4 >> 28) & 0x1;
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victim = (tlbsel == 0) ? tlb0_get_next_victim(vcpu_e500) : 0;
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victim = (tlbsel == 0) ? tlb0_get_next_victim(vcpu_e500) : 0;
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pidsel = (vcpu_e500->mas4 >> 16) & 0xf;
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pidsel = (vcpu_e500->mas4 >> 16) & 0xf;
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@ -402,7 +402,7 @@ int kvmppc_e500_emul_tlbivax(struct kvm_vcpu *vcpu, int ra, int rb)
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ia = (ea >> 2) & 0x1;
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ia = (ea >> 2) & 0x1;
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/* since we only have tow TLBs, only lower bit is used. */
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/* since we only have two TLBs, only lower bit is used. */
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tlbsel = (ea >> 3) & 0x1;
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tlbsel = (ea >> 3) & 0x1;
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if (ia) {
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if (ia) {
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@ -471,7 +471,7 @@ int kvmppc_e500_emul_tlbsx(struct kvm_vcpu *vcpu, int rb)
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} else {
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} else {
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int victim;
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int victim;
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/* since we only have tow TLBs, only lower bit is used. */
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/* since we only have two TLBs, only lower bit is used. */
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tlbsel = vcpu_e500->mas4 >> 28 & 0x1;
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tlbsel = vcpu_e500->mas4 >> 28 & 0x1;
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victim = (tlbsel == 0) ? tlb0_get_next_victim(vcpu_e500) : 0;
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victim = (tlbsel == 0) ? tlb0_get_next_victim(vcpu_e500) : 0;
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@ -126,7 +126,7 @@ static inline unsigned int get_tlb_tlbsel(
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{
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{
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/*
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/*
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* Manual says that tlbsel has 2 bits wide.
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* Manual says that tlbsel has 2 bits wide.
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* Since we only have tow TLBs, only lower bit is used.
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* Since we only have two TLBs, only lower bit is used.
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*/
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*/
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return (vcpu_e500->mas0 >> 28) & 0x1;
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return (vcpu_e500->mas0 >> 28) & 0x1;
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}
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}
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