media: amphion: drop repeated codec data for vc1g format

For format V4L2_PIX_FMT_VC1_ANNEX_G,
the separate codec data is required only once.
The repeated codec data may introduce some decoding error.
so drop the repeated codec data.

It's amphion vpu's limitation

Fixes: e670f5d672 ("media: amphion: only insert the first sequence startcode for vc1l format")
Signed-off-by: Ming Qian <ming.qian@nxp.com>
Tested-by: xiahong.bao <xiahong.bao@nxp.com>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
This commit is contained in:
Ming Qian 2023-04-14 09:55:43 +08:00 committed by Hans Verkuil
parent 668ee1a3a1
commit e1d2ccc2cd

View file

@ -1313,6 +1313,15 @@ static int vpu_malone_insert_scode_pic(struct malone_scode_t *scode, u32 codec_i
return sizeof(hdr);
}
static int vpu_malone_insert_scode_vc1_g_seq(struct malone_scode_t *scode)
{
if (!scode->inst->total_input_count)
return 0;
if (vpu_vb_is_codecconfig(to_vb2_v4l2_buffer(scode->vb)))
scode->need_data = 0;
return 0;
}
static int vpu_malone_insert_scode_vc1_g_pic(struct malone_scode_t *scode)
{
struct vb2_v4l2_buffer *vbuf;
@ -1460,6 +1469,7 @@ static const struct malone_scode_handler scode_handlers[] = {
},
{
.pixelformat = V4L2_PIX_FMT_VC1_ANNEX_G,
.insert_scode_seq = vpu_malone_insert_scode_vc1_g_seq,
.insert_scode_pic = vpu_malone_insert_scode_vc1_g_pic,
},
{