diff --git a/include/net/udp.h b/include/net/udp.h index 56ce2d2a612d..cc8036987dcb 100644 --- a/include/net/udp.h +++ b/include/net/udp.h @@ -260,6 +260,7 @@ static inline struct sk_buff *skb_recv_udp(struct sock *sk, unsigned int flags, } void udp_v4_early_demux(struct sk_buff *skb); +void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst); int udp_get_port(struct sock *sk, unsigned short snum, int (*saddr_cmp)(const struct sock *, const struct sock *)); diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c index fac7cb9e3b0f..e6276fa3750b 100644 --- a/net/ipv4/udp.c +++ b/net/ipv4/udp.c @@ -1928,7 +1928,7 @@ static int udp_queue_rcv_skb(struct sock *sk, struct sk_buff *skb) /* For TCP sockets, sk_rx_dst is protected by socket lock * For UDP, we use xchg() to guard against concurrent changes. */ -static void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst) +void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst) { struct dst_entry *old; @@ -1937,6 +1937,7 @@ static void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst) dst_release(old); } } +EXPORT_SYMBOL(udp_sk_rx_dst_set); /* * Multicasts and broadcasts go to each listener. diff --git a/net/ipv6/udp.c b/net/ipv6/udp.c index 4a3e65626e8b..98fe4560e24c 100644 --- a/net/ipv6/udp.c +++ b/net/ipv6/udp.c @@ -291,11 +291,7 @@ static struct sock *__udp6_lib_lookup_skb(struct sk_buff *skb, struct udp_table *udptable) { const struct ipv6hdr *iph = ipv6_hdr(skb); - struct sock *sk; - sk = skb_steal_sock(skb); - if (unlikely(sk)) - return sk; return __udp6_lib_lookup(dev_net(skb->dev), &iph->saddr, sport, &iph->daddr, dport, inet6_iif(skb), udptable, skb); @@ -804,6 +800,24 @@ int __udp6_lib_rcv(struct sk_buff *skb, struct udp_table *udptable, if (udp6_csum_init(skb, uh, proto)) goto csum_error; + /* Check if the socket is already available, e.g. due to early demux */ + sk = skb_steal_sock(skb); + if (sk) { + struct dst_entry *dst = skb_dst(skb); + int ret; + + if (unlikely(sk->sk_rx_dst != dst)) + udp_sk_rx_dst_set(sk, dst); + + ret = udpv6_queue_rcv_skb(sk, skb); + sock_put(sk); + + /* a return value > 0 means to resubmit the input */ + if (ret > 0) + return ret; + return 0; + } + /* * Multicast receive code */ @@ -812,11 +826,6 @@ int __udp6_lib_rcv(struct sk_buff *skb, struct udp_table *udptable, saddr, daddr, udptable, proto); /* Unicast */ - - /* - * check socket cache ... must talk to Alan about his plans - * for sock caches... i'll skip this for now. - */ sk = __udp6_lib_lookup_skb(skb, uh->source, uh->dest, udptable); if (sk) { int ret;