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drm/i915: Only wait on a pending flip if we intend to write to the buffer
... as if we are only reading from it, we can do that concurrently with the queue flip. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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parent
3d3dc149ed
commit
c59a333f73
1 changed files with 44 additions and 48 deletions
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@ -37,6 +37,7 @@ struct change_domains {
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uint32_t invalidate_domains;
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uint32_t flush_domains;
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uint32_t flush_rings;
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uint32_t flips;
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};
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/*
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@ -190,6 +191,9 @@ i915_gem_object_set_to_gpu_domain(struct drm_i915_gem_object *obj,
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if ((flush_domains | invalidate_domains) & I915_GEM_DOMAIN_GTT)
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i915_gem_release_mmap(obj);
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if (obj->base.pending_write_domain)
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cd->flips |= atomic_read(&obj->pending_flip);
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/* The actual obj->write_domain will be updated with
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* pending_write_domain after we emit the accumulated flush for all
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* of our domain changes in execbuffers (which clears objects'
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@ -773,6 +777,39 @@ i915_gem_execbuffer_sync_rings(struct drm_i915_gem_object *obj,
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return intel_ring_sync(to, from, seqno - 1);
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}
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static int
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i915_gem_execbuffer_wait_for_flips(struct intel_ring_buffer *ring, u32 flips)
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{
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u32 plane, flip_mask;
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int ret;
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/* Check for any pending flips. As we only maintain a flip queue depth
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* of 1, we can simply insert a WAIT for the next display flip prior
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* to executing the batch and avoid stalling the CPU.
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*/
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for (plane = 0; flips >> plane; plane++) {
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if (((flips >> plane) & 1) == 0)
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continue;
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if (plane)
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flip_mask = MI_WAIT_FOR_PLANE_B_FLIP;
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else
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flip_mask = MI_WAIT_FOR_PLANE_A_FLIP;
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ret = intel_ring_begin(ring, 2);
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if (ret)
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return ret;
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intel_ring_emit(ring, MI_WAIT_FOR_EVENT | flip_mask);
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intel_ring_emit(ring, MI_NOOP);
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intel_ring_advance(ring);
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}
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return 0;
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}
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static int
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i915_gem_execbuffer_move_to_gpu(struct intel_ring_buffer *ring,
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struct list_head *objects)
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@ -781,9 +818,7 @@ i915_gem_execbuffer_move_to_gpu(struct intel_ring_buffer *ring,
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struct change_domains cd;
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int ret;
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cd.invalidate_domains = 0;
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cd.flush_domains = 0;
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cd.flush_rings = 0;
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memset(&cd, 0, sizeof(cd));
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list_for_each_entry(obj, objects, exec_list)
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i915_gem_object_set_to_gpu_domain(obj, ring, &cd);
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@ -796,6 +831,12 @@ i915_gem_execbuffer_move_to_gpu(struct intel_ring_buffer *ring,
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return ret;
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}
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if (cd.flips) {
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ret = i915_gem_execbuffer_wait_for_flips(ring, cd.flips);
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if (ret)
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return ret;
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}
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list_for_each_entry(obj, objects, exec_list) {
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ret = i915_gem_execbuffer_sync_rings(obj, ring);
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if (ret)
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@ -842,47 +883,6 @@ validate_exec_list(struct drm_i915_gem_exec_object2 *exec,
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return 0;
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}
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static int
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i915_gem_execbuffer_wait_for_flips(struct intel_ring_buffer *ring,
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struct list_head *objects)
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{
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struct drm_i915_gem_object *obj;
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int flips;
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/* Check for any pending flips. As we only maintain a flip queue depth
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* of 1, we can simply insert a WAIT for the next display flip prior
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* to executing the batch and avoid stalling the CPU.
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*/
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flips = 0;
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list_for_each_entry(obj, objects, exec_list) {
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if (obj->base.write_domain)
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flips |= atomic_read(&obj->pending_flip);
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}
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if (flips) {
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int plane, flip_mask, ret;
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for (plane = 0; flips >> plane; plane++) {
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if (((flips >> plane) & 1) == 0)
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continue;
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if (plane)
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flip_mask = MI_WAIT_FOR_PLANE_B_FLIP;
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else
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flip_mask = MI_WAIT_FOR_PLANE_A_FLIP;
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ret = intel_ring_begin(ring, 2);
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if (ret)
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return ret;
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intel_ring_emit(ring, MI_WAIT_FOR_EVENT | flip_mask);
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intel_ring_emit(ring, MI_NOOP);
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intel_ring_advance(ring);
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}
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}
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return 0;
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}
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static void
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i915_gem_execbuffer_move_to_active(struct list_head *objects,
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struct intel_ring_buffer *ring,
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@ -1133,10 +1133,6 @@ i915_gem_do_execbuffer(struct drm_device *dev, void *data,
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if (ret)
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goto err;
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ret = i915_gem_execbuffer_wait_for_flips(ring, &objects);
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if (ret)
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goto err;
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seqno = i915_gem_next_request_seqno(ring);
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for (i = 0; i < ARRAY_SIZE(ring->sync_seqno); i++) {
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if (seqno < ring->sync_seqno[i]) {
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