timers: Fix text inconsistencies and spelling

Fix some text for consistency: s/lvl/level/ in a comment and use
correct/full function names in comments.

Correct spelling errors as reported by codespell.

Signed-off-by: Randy Dunlap <rdunlap@infradead.org>
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Link: https://lore.kernel.org/r/20240331172652.14086-7-rdunlap@infradead.org
This commit is contained in:
Randy Dunlap 2024-03-31 10:26:52 -07:00 committed by Ingo Molnar
parent ba6ad57b80
commit 9e643ab59d

View file

@ -64,15 +64,15 @@ EXPORT_SYMBOL(jiffies_64);
/*
* The timer wheel has LVL_DEPTH array levels. Each level provides an array of
* LVL_SIZE buckets. Each level is driven by its own clock and therefor each
* LVL_SIZE buckets. Each level is driven by its own clock and therefore each
* level has a different granularity.
*
* The level granularity is: LVL_CLK_DIV ^ lvl
* The level granularity is: LVL_CLK_DIV ^ level
* The level clock frequency is: HZ / (LVL_CLK_DIV ^ level)
*
* The array level of a newly armed timer depends on the relative expiry
* time. The farther the expiry time is away the higher the array level and
* therefor the granularity becomes.
* therefore the granularity becomes.
*
* Contrary to the original timer wheel implementation, which aims for 'exact'
* expiry of the timers, this implementation removes the need for recascading
@ -207,7 +207,7 @@ EXPORT_SYMBOL(jiffies_64);
* struct timer_base - Per CPU timer base (number of base depends on config)
* @lock: Lock protecting the timer_base
* @running_timer: When expiring timers, the lock is dropped. To make
* sure not to race agains deleting/modifying a
* sure not to race against deleting/modifying a
* currently running timer, the pointer is set to the
* timer, which expires at the moment. If no timer is
* running, the pointer is NULL.
@ -737,7 +737,7 @@ static bool timer_is_static_object(void *addr)
}
/*
* fixup_init is called when:
* timer_fixup_init is called when:
* - an active object is initialized
*/
static bool timer_fixup_init(void *addr, enum debug_obj_state state)
@ -761,7 +761,7 @@ static void stub_timer(struct timer_list *unused)
}
/*
* fixup_activate is called when:
* timer_fixup_activate is called when:
* - an active object is activated
* - an unknown non-static object is activated
*/
@ -783,7 +783,7 @@ static bool timer_fixup_activate(void *addr, enum debug_obj_state state)
}
/*
* fixup_free is called when:
* timer_fixup_free is called when:
* - an active object is freed
*/
static bool timer_fixup_free(void *addr, enum debug_obj_state state)
@ -801,7 +801,7 @@ static bool timer_fixup_free(void *addr, enum debug_obj_state state)
}
/*
* fixup_assert_init is called when:
* timer_fixup_assert_init is called when:
* - an untracked/uninit-ed object is found
*/
static bool timer_fixup_assert_init(void *addr, enum debug_obj_state state)
@ -914,7 +914,7 @@ static void do_init_timer(struct timer_list *timer,
* @key: lockdep class key of the fake lock used for tracking timer
* sync lock dependencies
*
* init_timer_key() must be done to a timer prior calling *any* of the
* init_timer_key() must be done to a timer prior to calling *any* of the
* other timer functions.
*/
void init_timer_key(struct timer_list *timer,
@ -1417,7 +1417,7 @@ static int __timer_delete(struct timer_list *timer, bool shutdown)
* If @shutdown is set then the lock has to be taken whether the
* timer is pending or not to protect against a concurrent rearm
* which might hit between the lockless pending check and the lock
* aquisition. By taking the lock it is ensured that such a newly
* acquisition. By taking the lock it is ensured that such a newly
* enqueued timer is dequeued and cannot end up with
* timer->function == NULL in the expiry code.
*
@ -2306,7 +2306,7 @@ static inline u64 __get_next_timer_interrupt(unsigned long basej, u64 basem,
/*
* When timer base is not set idle, undo the effect of
* tmigr_cpu_deactivate() to prevent inconsitent states - active
* tmigr_cpu_deactivate() to prevent inconsistent states - active
* timer base but inactive timer migration hierarchy.
*
* When timer base was already marked idle, nothing will be