block, bfq: make waker-queue detection more robust

In the presence of many parallel I/O flows, the detection of waker
bfq_queues suffers from false positives. This commits addresses this
issue by making the filtering of actual wakers more selective. In more
detail, a candidate waker must be found to meet waker requirements
three times before being promoted to actual waker.

Tested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Paolo Valente 2021-01-25 20:02:48 +01:00 committed by Jens Axboe
parent 5a5436b98d
commit 71217df39d
2 changed files with 108 additions and 110 deletions

View File

@ -158,7 +158,6 @@ BFQ_BFQQ_FNS(in_large_burst);
BFQ_BFQQ_FNS(coop);
BFQ_BFQQ_FNS(split_coop);
BFQ_BFQQ_FNS(softrt_update);
BFQ_BFQQ_FNS(has_waker);
#undef BFQ_BFQQ_FNS \
/* Expiration time of sync (0) and async (1) requests, in ns. */
@ -1905,6 +1904,107 @@ static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
}
}
/*
* Detect whether bfqq's I/O seems synchronized with that of some
* other queue, i.e., whether bfqq, after remaining empty, happens to
* receive new I/O only right after some I/O request of the other
* queue has been completed. We call waker queue the other queue, and
* we assume, for simplicity, that bfqq may have at most one waker
* queue.
*
* A remarkable throughput boost can be reached by unconditionally
* injecting the I/O of the waker queue, every time a new
* bfq_dispatch_request happens to be invoked while I/O is being
* plugged for bfqq. In addition to boosting throughput, this
* unblocks bfqq's I/O, thereby improving bandwidth and latency for
* bfqq. Note that these same results may be achieved with the general
* injection mechanism, but less effectively. For details on this
* aspect, see the comments on the choice of the queue for injection
* in bfq_select_queue().
*
* Turning back to the detection of a waker queue, a queue Q is deemed
* as a waker queue for bfqq if, for three consecutive times, bfqq
* happens to become non empty right after a request of Q has been
* completed. In particular, on the first time, Q is tentatively set
* as a candidate waker queue, while on the third consecutive time
* that Q is detected, the field waker_bfqq is set to Q, to confirm
* that Q is a waker queue for bfqq. These detection steps are
* performed only if bfqq has a long think time, so as to make it more
* likely that bfqq's I/O is actually being blocked by a
* synchronization. This last filter, plus the above three-times
* requirement, make false positives less likely.
*
* NOTE
*
* The sooner a waker queue is detected, the sooner throughput can be
* boosted by injecting I/O from the waker queue. Fortunately,
* detection is likely to be actually fast, for the following
* reasons. While blocked by synchronization, bfqq has a long think
* time. This implies that bfqq's inject limit is at least equal to 1
* (see the comments in bfq_update_inject_limit()). So, thanks to
* injection, the waker queue is likely to be served during the very
* first I/O-plugging time interval for bfqq. This triggers the first
* step of the detection mechanism. Thanks again to injection, the
* candidate waker queue is then likely to be confirmed no later than
* during the next I/O-plugging interval for bfqq.
*
* ISSUE
*
* On queue merging all waker information is lost.
*/
void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq, u64 now_ns)
{
if (!bfqd->last_completed_rq_bfqq ||
bfqd->last_completed_rq_bfqq == bfqq ||
bfq_bfqq_has_short_ttime(bfqq) ||
now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
bfqd->last_completed_rq_bfqq == bfqq->waker_bfqq)
return;
if (bfqd->last_completed_rq_bfqq !=
bfqq->tentative_waker_bfqq) {
/*
* First synchronization detected with a
* candidate waker queue, or with a different
* candidate waker queue from the current one.
*/
bfqq->tentative_waker_bfqq =
bfqd->last_completed_rq_bfqq;
bfqq->num_waker_detections = 1;
} else /* Same tentative waker queue detected again */
bfqq->num_waker_detections++;
if (bfqq->num_waker_detections == 3) {
bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
bfqq->tentative_waker_bfqq = NULL;
/*
* If the waker queue disappears, then
* bfqq->waker_bfqq must be reset. To
* this goal, we maintain in each
* waker queue a list, woken_list, of
* all the queues that reference the
* waker queue through their
* waker_bfqq pointer. When the waker
* queue exits, the waker_bfqq pointer
* of all the queues in the woken_list
* is reset.
*
* In addition, if bfqq is already in
* the woken_list of a waker queue,
* then, before being inserted into
* the woken_list of a new waker
* queue, bfqq must be removed from
* the woken_list of the old waker
* queue.
*/
if (!hlist_unhashed(&bfqq->woken_list_node))
hlist_del_init(&bfqq->woken_list_node);
hlist_add_head(&bfqq->woken_list_node,
&bfqd->last_completed_rq_bfqq->woken_list);
}
}
static void bfq_add_request(struct request *rq)
{
struct bfq_queue *bfqq = RQ_BFQQ(rq);
@ -1919,111 +2019,7 @@ static void bfq_add_request(struct request *rq)
bfqd->queued++;
if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_bfqq_sync(bfqq)) {
/*
* Detect whether bfqq's I/O seems synchronized with
* that of some other queue, i.e., whether bfqq, after
* remaining empty, happens to receive new I/O only
* right after some I/O request of the other queue has
* been completed. We call waker queue the other
* queue, and we assume, for simplicity, that bfqq may
* have at most one waker queue.
*
* A remarkable throughput boost can be reached by
* unconditionally injecting the I/O of the waker
* queue, every time a new bfq_dispatch_request
* happens to be invoked while I/O is being plugged
* for bfqq. In addition to boosting throughput, this
* unblocks bfqq's I/O, thereby improving bandwidth
* and latency for bfqq. Note that these same results
* may be achieved with the general injection
* mechanism, but less effectively. For details on
* this aspect, see the comments on the choice of the
* queue for injection in bfq_select_queue().
*
* Turning back to the detection of a waker queue, a
* queue Q is deemed as a waker queue for bfqq if, for
* two consecutive times, bfqq happens to become non
* empty right after a request of Q has been
* completed. In particular, on the first time, Q is
* tentatively set as a candidate waker queue, while
* on the second time, the flag
* bfq_bfqq_has_waker(bfqq) is set to confirm that Q
* is a waker queue for bfqq. These detection steps
* are performed only if bfqq has a long think time,
* so as to make it more likely that bfqq's I/O is
* actually being blocked by a synchronization. This
* last filter, plus the above two-times requirement,
* make false positives less likely.
*
* NOTE
*
* The sooner a waker queue is detected, the sooner
* throughput can be boosted by injecting I/O from the
* waker queue. Fortunately, detection is likely to be
* actually fast, for the following reasons. While
* blocked by synchronization, bfqq has a long think
* time. This implies that bfqq's inject limit is at
* least equal to 1 (see the comments in
* bfq_update_inject_limit()). So, thanks to
* injection, the waker queue is likely to be served
* during the very first I/O-plugging time interval
* for bfqq. This triggers the first step of the
* detection mechanism. Thanks again to injection, the
* candidate waker queue is then likely to be
* confirmed no later than during the next
* I/O-plugging interval for bfqq.
*/
if (bfqd->last_completed_rq_bfqq &&
!bfq_bfqq_has_short_ttime(bfqq) &&
now_ns - bfqd->last_completion <
4 * NSEC_PER_MSEC) {
if (bfqd->last_completed_rq_bfqq != bfqq &&
bfqd->last_completed_rq_bfqq !=
bfqq->waker_bfqq) {
/*
* First synchronization detected with
* a candidate waker queue, or with a
* different candidate waker queue
* from the current one.
*/
bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
/*
* If the waker queue disappears, then
* bfqq->waker_bfqq must be reset. To
* this goal, we maintain in each
* waker queue a list, woken_list, of
* all the queues that reference the
* waker queue through their
* waker_bfqq pointer. When the waker
* queue exits, the waker_bfqq pointer
* of all the queues in the woken_list
* is reset.
*
* In addition, if bfqq is already in
* the woken_list of a waker queue,
* then, before being inserted into
* the woken_list of a new waker
* queue, bfqq must be removed from
* the woken_list of the old waker
* queue.
*/
if (!hlist_unhashed(&bfqq->woken_list_node))
hlist_del_init(&bfqq->woken_list_node);
hlist_add_head(&bfqq->woken_list_node,
&bfqd->last_completed_rq_bfqq->woken_list);
bfq_clear_bfqq_has_waker(bfqq);
} else if (bfqd->last_completed_rq_bfqq ==
bfqq->waker_bfqq &&
!bfq_bfqq_has_waker(bfqq)) {
/*
* synchronization with waker_bfqq
* seen for the second time
*/
bfq_mark_bfqq_has_waker(bfqq);
}
}
bfq_check_waker(bfqd, bfqq, now_ns);
/*
* Periodically reset inject limit, to make sure that
@ -4569,7 +4565,7 @@ static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
bfq_bfqq_budget_left(async_bfqq))
bfqq = bfqq->bic->bfqq[0];
else if (bfq_bfqq_has_waker(bfqq) &&
else if (bfqq->waker_bfqq &&
bfq_bfqq_busy(bfqq->waker_bfqq) &&
bfqq->waker_bfqq->next_rq &&
bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
@ -4973,7 +4969,6 @@ void bfq_put_queue(struct bfq_queue *bfqq)
hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
woken_list_node) {
item->waker_bfqq = NULL;
bfq_clear_bfqq_has_waker(item);
hlist_del_init(&item->woken_list_node);
}

View File

@ -376,6 +376,11 @@ struct bfq_queue {
* bfq_select_queue().
*/
struct bfq_queue *waker_bfqq;
/* pointer to the curr. tentative waker queue, see bfq_check_waker() */
struct bfq_queue *tentative_waker_bfqq;
/* number of times the same tentative waker has been detected */
unsigned int num_waker_detections;
/* node for woken_list, see below */
struct hlist_node woken_list_node;
/*
@ -776,7 +781,6 @@ enum bfqq_state_flags {
*/
BFQQF_coop, /* bfqq is shared */
BFQQF_split_coop, /* shared bfqq will be split */
BFQQF_has_waker /* bfqq has a waker queue */
};
#define BFQ_BFQQ_FNS(name) \
@ -796,7 +800,6 @@ BFQ_BFQQ_FNS(in_large_burst);
BFQ_BFQQ_FNS(coop);
BFQ_BFQQ_FNS(split_coop);
BFQ_BFQQ_FNS(softrt_update);
BFQ_BFQQ_FNS(has_waker);
#undef BFQ_BFQQ_FNS
/* Expiration reasons. */