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ubd: use the default discard granularity
The discard granularity now defaults to a single sector, so don't set that value explicitly. Signed-off-by: Christoph Hellwig <hch@lst.de> Acked-by: Richard Weinberger <richard@nod.at> Link: https://lore.kernel.org/r/20231228075545.362768-5-hch@lst.de Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -798,7 +798,6 @@ static int ubd_open_dev(struct ubd *ubd_dev)
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ubd_dev->cow.fd = err;
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ubd_dev->cow.fd = err;
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}
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}
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if (ubd_dev->no_trim == 0) {
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if (ubd_dev->no_trim == 0) {
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ubd_dev->queue->limits.discard_granularity = SECTOR_SIZE;
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blk_queue_max_discard_sectors(ubd_dev->queue, UBD_MAX_REQUEST);
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blk_queue_max_discard_sectors(ubd_dev->queue, UBD_MAX_REQUEST);
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blk_queue_max_write_zeroes_sectors(ubd_dev->queue, UBD_MAX_REQUEST);
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blk_queue_max_write_zeroes_sectors(ubd_dev->queue, UBD_MAX_REQUEST);
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}
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}
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