net/mlx4_en: remove redundant code

remove redundant code from build_inline_wqe()

Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-By: Amir Vadai <amirv@mellanox.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Eric Dumazet 2013-01-17 05:26:07 +00:00 committed by David S. Miller
parent fb568637e5
commit 546bfedbe6

View file

@ -515,10 +515,6 @@ static void build_inline_wqe(struct mlx4_en_tx_desc *tx_desc, struct sk_buff *sk
wmb();
inl->byte_count = cpu_to_be32(1 << 31 | (skb->len - spc));
}
tx_desc->ctrl.vlan_tag = cpu_to_be16(*vlan_tag);
tx_desc->ctrl.ins_vlan = MLX4_WQE_CTRL_INS_VLAN *
(!!vlan_tx_tag_present(skb));
tx_desc->ctrl.fence_size = (real_size / 16) & 0x3f;
}
u16 mlx4_en_select_queue(struct net_device *dev, struct sk_buff *skb)