tcp: clean up STATE_TRACE

Currently we can use bpf or tcp tracepoint to conveniently trace the tcp
state transition at the run time.
So we don't need to do this stuff at the compile time anymore.

Signed-off-by: Yafang Shao <laoar.shao@gmail.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Yafang Shao 2018-11-14 22:26:17 +08:00 committed by David S. Miller
parent e119a369b0
commit 213d7767af
2 changed files with 0 additions and 16 deletions

View file

@ -1323,20 +1323,8 @@ static inline bool tcp_checksum_complete(struct sk_buff *skb)
bool tcp_add_backlog(struct sock *sk, struct sk_buff *skb);
int tcp_filter(struct sock *sk, struct sk_buff *skb);
#undef STATE_TRACE
#ifdef STATE_TRACE
static const char *statename[]={
"Unused","Established","Syn Sent","Syn Recv",
"Fin Wait 1","Fin Wait 2","Time Wait", "Close",
"Close Wait","Last ACK","Listen","Closing"
};
#endif
void tcp_set_state(struct sock *sk, int state);
void tcp_done(struct sock *sk);
int tcp_abort(struct sock *sk, int err);
static inline void tcp_sack_reset(struct tcp_options_received *rx_opt)

View file

@ -2241,10 +2241,6 @@ void tcp_set_state(struct sock *sk, int state)
* socket sitting in hash tables.
*/
inet_sk_state_store(sk, state);
#ifdef STATE_TRACE
SOCK_DEBUG(sk, "TCP sk=%p, State %s -> %s\n", sk, statename[oldstate], statename[state]);
#endif
}
EXPORT_SYMBOL_GPL(tcp_set_state);