linux/include/net/inet_frag.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 14:07:57 +00:00
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef __NET_FRAG_H__
#define __NET_FRAG_H__
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
#include <linux/rhashtable.h>
struct netns_frags {
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
struct rhashtable rhashtable ____cacheline_aligned_in_smp;
Revert "net: use lib/percpu_counter API for fragmentation mem accounting" This reverts commit 6d7b857d541ecd1d9bd997c97242d4ef94b19de2. There is a bug in fragmentation codes use of the percpu_counter API, that can cause issues on systems with many CPUs. The frag_mem_limit() just reads the global counter (fbc->count), without considering other CPUs can have upto batch size (130K) that haven't been subtracted yet. Due to the 3MBytes lower thresh limit, this become dangerous at >=24 CPUs (3*1024*1024/130000=24). The correct API usage would be to use __percpu_counter_compare() which does the right thing, and takes into account the number of (online) CPUs and batch size, to account for this and call __percpu_counter_sum() when needed. We choose to revert the use of the lib/percpu_counter API for frag memory accounting for several reasons: 1) On systems with CPUs > 24, the heavier fully locked __percpu_counter_sum() is always invoked, which will be more expensive than the atomic_t that is reverted to. Given systems with more than 24 CPUs are becoming common this doesn't seem like a good option. To mitigate this, the batch size could be decreased and thresh be increased. 2) The add_frag_mem_limit+sub_frag_mem_limit pairs happen on the RX CPU, before SKBs are pushed into sockets on remote CPUs. Given NICs can only hash on L2 part of the IP-header, the NIC-RXq's will likely be limited. Thus, a fair chance that atomic add+dec happen on the same CPU. Revert note that commit 1d6119baf061 ("net: fix percpu memory leaks") removed init_frag_mem_limit() and instead use inet_frags_init_net(). After this revert, inet_frags_uninit_net() becomes empty. Fixes: 6d7b857d541e ("net: use lib/percpu_counter API for fragmentation mem accounting") Fixes: 1d6119baf061 ("net: fix percpu memory leaks") Signed-off-by: Jesper Dangaard Brouer <brouer@redhat.com> Acked-by: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-09-01 09:26:08 +00:00
/* Keep atomic mem on separate cachelines in structs that include it */
atomic_t mem ____cacheline_aligned_in_smp;
/* sysctls */
int timeout;
int high_thresh;
int low_thresh;
int max_dist;
struct inet_frags *f;
};
/**
* fragment queue flags
*
* @INET_FRAG_FIRST_IN: first fragment has arrived
* @INET_FRAG_LAST_IN: final fragment has arrived
* @INET_FRAG_COMPLETE: frag queue has been processed and is due for destruction
*/
enum {
INET_FRAG_FIRST_IN = BIT(0),
INET_FRAG_LAST_IN = BIT(1),
INET_FRAG_COMPLETE = BIT(2),
};
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
struct frag_v4_compare_key {
__be32 saddr;
__be32 daddr;
u32 user;
u32 vif;
__be16 id;
u16 protocol;
};
struct frag_v6_compare_key {
struct in6_addr saddr;
struct in6_addr daddr;
u32 user;
__be32 id;
u32 iif;
};
/**
* struct inet_frag_queue - fragment queue
*
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
* @node: rhash node
* @key: keys identifying this frag.
* @timer: queue expiration timer
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
* @lock: spinlock protecting this frag
* @refcnt: reference count of the queue
* @fragments: received fragments head
* @fragments_tail: received fragments tail
* @stamp: timestamp of the last received fragment
* @len: total length of the original datagram
* @meat: length of received fragments so far
* @flags: fragment queue flags
2015-05-22 14:32:51 +00:00
* @max_size: maximum received fragment size
* @net: namespace that this frag belongs to
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
* @rcu: rcu head for freeing deferall
*/
struct inet_frag_queue {
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
struct rhash_head node;
union {
struct frag_v4_compare_key v4;
struct frag_v6_compare_key v6;
} key;
struct timer_list timer;
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
spinlock_t lock;
refcount_t refcnt;
struct sk_buff *fragments;
struct sk_buff *fragments_tail;
ktime_t stamp;
int len;
int meat;
__u8 flags;
u16 max_size;
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
struct netns_frags *net;
struct rcu_head rcu;
net: frag queue per hash bucket locking This patch implements per hash bucket locking for the frag queue hash. This removes two write locks, and the only remaining write lock is for protecting hash rebuild. This essentially reduce the readers-writer lock to a rebuild lock. This patch is part of "net: frag performance followup" http://thread.gmane.org/gmane.linux.network/263644 of which two patches have already been accepted: Same test setup as previous: (http://thread.gmane.org/gmane.linux.network/257155) Two 10G interfaces, on seperate NUMA nodes, are under-test, and uses Ethernet flow-control. A third interface is used for generating the DoS attack (with trafgen). Notice, I have changed the frag DoS generator script to be more efficient/deadly. Before it would only hit one RX queue, now its sending packets causing multi-queue RX, due to "better" RX hashing. Test types summary (netperf UDP_STREAM): Test-20G64K == 2x10G with 65K fragments Test-20G3F == 2x10G with 3x fragments (3*1472 bytes) Test-20G64K+DoS == Same as 20G64K with frag DoS Test-20G3F+DoS == Same as 20G3F with frag DoS Test-20G64K+MQ == Same as 20G64K with Multi-Queue frag DoS Test-20G3F+MQ == Same as 20G3F with Multi-Queue frag DoS When I rebased this-patch(03) (on top of net-next commit a210576c) and removed the _bh spinlock, I saw a performance regression. BUT this was caused by some unrelated change in-between. See tests below. Test (A) is what I reported before for patch-02, accepted in commit 1b5ab0de. Test (B) verifying-retest of commit 1b5ab0de corrospond to patch-02. Test (C) is what I reported before for this-patch Test (D) is net-next master HEAD (commit a210576c), which reveals some (unknown) performance regression (compared against test (B)). Test (D) function as a new base-test. Performance table summary (in Mbit/s): (#) Test-type: 20G64K 20G3F 20G64K+DoS 20G3F+DoS 20G64K+MQ 20G3F+MQ ---------- ------- ------- ---------- --------- -------- ------- (A) Patch-02 : 18848.7 13230.1 4103.04 5310.36 130.0 440.2 (B) 1b5ab0de : 18841.5 13156.8 4101.08 5314.57 129.0 424.2 (C) Patch-03v1: 18838.0 13490.5 4405.11 6814.72 196.6 461.6 (D) a210576c : 18321.5 11250.4 3635.34 5160.13 119.1 405.2 (E) with _bh : 17247.3 11492.6 3994.74 6405.29 166.7 413.6 (F) without bh: 17471.3 11298.7 3818.05 6102.11 165.7 406.3 Test (E) and (F) is this-patch(03), with(V1) and without(V2) the _bh spinlocks. I cannot explain the slow down for 20G64K (but its an artificial "lab-test" so I'm not worried). But the other results does show improvements. And test (E) "with _bh" version is slightly better. Signed-off-by: Jesper Dangaard Brouer <brouer@redhat.com> Acked-by: Hannes Frederic Sowa <hannes@stressinduktion.org> Acked-by: Eric Dumazet <edumazet@google.com> ---- V2: - By analysis from Hannes Frederic Sowa and Eric Dumazet, we don't need the spinlock _bh versions, as Netfilter currently does a local_bh_disable() before entering inet_fragment. - Fold-in desc from cover-mail V3: - Drop the chain_len counter per hash bucket. Signed-off-by: David S. Miller <davem@davemloft.net>
2013-04-03 23:38:16 +00:00
};
struct inet_frags {
unsigned int qsize;
void (*constructor)(struct inet_frag_queue *q,
const void *arg);
void (*destructor)(struct inet_frag_queue *);
void (*frag_expire)(struct timer_list *t);
struct kmem_cache *frags_cachep;
const char *frags_cache_name;
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
struct rhashtable_params rhash_params;
};
int inet_frags_init(struct inet_frags *);
void inet_frags_fini(struct inet_frags *);
static inline int inet_frags_init_net(struct netns_frags *nf)
{
Revert "net: use lib/percpu_counter API for fragmentation mem accounting" This reverts commit 6d7b857d541ecd1d9bd997c97242d4ef94b19de2. There is a bug in fragmentation codes use of the percpu_counter API, that can cause issues on systems with many CPUs. The frag_mem_limit() just reads the global counter (fbc->count), without considering other CPUs can have upto batch size (130K) that haven't been subtracted yet. Due to the 3MBytes lower thresh limit, this become dangerous at >=24 CPUs (3*1024*1024/130000=24). The correct API usage would be to use __percpu_counter_compare() which does the right thing, and takes into account the number of (online) CPUs and batch size, to account for this and call __percpu_counter_sum() when needed. We choose to revert the use of the lib/percpu_counter API for frag memory accounting for several reasons: 1) On systems with CPUs > 24, the heavier fully locked __percpu_counter_sum() is always invoked, which will be more expensive than the atomic_t that is reverted to. Given systems with more than 24 CPUs are becoming common this doesn't seem like a good option. To mitigate this, the batch size could be decreased and thresh be increased. 2) The add_frag_mem_limit+sub_frag_mem_limit pairs happen on the RX CPU, before SKBs are pushed into sockets on remote CPUs. Given NICs can only hash on L2 part of the IP-header, the NIC-RXq's will likely be limited. Thus, a fair chance that atomic add+dec happen on the same CPU. Revert note that commit 1d6119baf061 ("net: fix percpu memory leaks") removed init_frag_mem_limit() and instead use inet_frags_init_net(). After this revert, inet_frags_uninit_net() becomes empty. Fixes: 6d7b857d541e ("net: use lib/percpu_counter API for fragmentation mem accounting") Fixes: 1d6119baf061 ("net: fix percpu memory leaks") Signed-off-by: Jesper Dangaard Brouer <brouer@redhat.com> Acked-by: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-09-01 09:26:08 +00:00
atomic_set(&nf->mem, 0);
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
return rhashtable_init(&nf->rhashtable, &nf->f->rhash_params);
}
void inet_frags_exit_net(struct netns_frags *nf);
void inet_frag_kill(struct inet_frag_queue *q);
void inet_frag_destroy(struct inet_frag_queue *q);
inet: frags: use rhashtables for reassembly units Some applications still rely on IP fragmentation, and to be fair linux reassembly unit is not working under any serious load. It uses static hash tables of 1024 buckets, and up to 128 items per bucket (!!!) A work queue is supposed to garbage collect items when host is under memory pressure, and doing a hash rebuild, changing seed used in hash computations. This work queue blocks softirqs for up to 25 ms when doing a hash rebuild, occurring every 5 seconds if host is under fire. Then there is the problem of sharing this hash table for all netns. It is time to switch to rhashtables, and allocate one of them per netns to speedup netns dismantle, since this is a critical metric these days. Lookup is now using RCU. A followup patch will even remove the refcount hold/release left from prior implementation and save a couple of atomic operations. Before this patch, 16 cpus (16 RX queue NIC) could not handle more than 1 Mpps frags DDOS. After the patch, I reach 9 Mpps without any tuning, and can use up to 2GB of storage for the fragments (exact number depends on frags being evicted after timeout) $ grep FRAG /proc/net/sockstat FRAG: inuse 1966916 memory 2140004608 A followup patch will change the limits for 64bit arches. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Kirill Tkhai <ktkhai@virtuozzo.com> Cc: Herbert Xu <herbert@gondor.apana.org.au> Cc: Florian Westphal <fw@strlen.de> Cc: Jesper Dangaard Brouer <brouer@redhat.com> Cc: Alexander Aring <alex.aring@gmail.com> Cc: Stefan Schmidt <stefan@osg.samsung.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-03-31 19:58:49 +00:00
struct inet_frag_queue *inet_frag_find(struct netns_frags *nf, void *key);
static inline void inet_frag_put(struct inet_frag_queue *q)
{
if (refcount_dec_and_test(&q->refcnt))
inet_frag_destroy(q);
}
/* Memory Tracking Functions. */
static inline int frag_mem_limit(struct netns_frags *nf)
{
Revert "net: use lib/percpu_counter API for fragmentation mem accounting" This reverts commit 6d7b857d541ecd1d9bd997c97242d4ef94b19de2. There is a bug in fragmentation codes use of the percpu_counter API, that can cause issues on systems with many CPUs. The frag_mem_limit() just reads the global counter (fbc->count), without considering other CPUs can have upto batch size (130K) that haven't been subtracted yet. Due to the 3MBytes lower thresh limit, this become dangerous at >=24 CPUs (3*1024*1024/130000=24). The correct API usage would be to use __percpu_counter_compare() which does the right thing, and takes into account the number of (online) CPUs and batch size, to account for this and call __percpu_counter_sum() when needed. We choose to revert the use of the lib/percpu_counter API for frag memory accounting for several reasons: 1) On systems with CPUs > 24, the heavier fully locked __percpu_counter_sum() is always invoked, which will be more expensive than the atomic_t that is reverted to. Given systems with more than 24 CPUs are becoming common this doesn't seem like a good option. To mitigate this, the batch size could be decreased and thresh be increased. 2) The add_frag_mem_limit+sub_frag_mem_limit pairs happen on the RX CPU, before SKBs are pushed into sockets on remote CPUs. Given NICs can only hash on L2 part of the IP-header, the NIC-RXq's will likely be limited. Thus, a fair chance that atomic add+dec happen on the same CPU. Revert note that commit 1d6119baf061 ("net: fix percpu memory leaks") removed init_frag_mem_limit() and instead use inet_frags_init_net(). After this revert, inet_frags_uninit_net() becomes empty. Fixes: 6d7b857d541e ("net: use lib/percpu_counter API for fragmentation mem accounting") Fixes: 1d6119baf061 ("net: fix percpu memory leaks") Signed-off-by: Jesper Dangaard Brouer <brouer@redhat.com> Acked-by: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-09-01 09:26:08 +00:00
return atomic_read(&nf->mem);
}
static inline void sub_frag_mem_limit(struct netns_frags *nf, int i)
{
Revert "net: use lib/percpu_counter API for fragmentation mem accounting" This reverts commit 6d7b857d541ecd1d9bd997c97242d4ef94b19de2. There is a bug in fragmentation codes use of the percpu_counter API, that can cause issues on systems with many CPUs. The frag_mem_limit() just reads the global counter (fbc->count), without considering other CPUs can have upto batch size (130K) that haven't been subtracted yet. Due to the 3MBytes lower thresh limit, this become dangerous at >=24 CPUs (3*1024*1024/130000=24). The correct API usage would be to use __percpu_counter_compare() which does the right thing, and takes into account the number of (online) CPUs and batch size, to account for this and call __percpu_counter_sum() when needed. We choose to revert the use of the lib/percpu_counter API for frag memory accounting for several reasons: 1) On systems with CPUs > 24, the heavier fully locked __percpu_counter_sum() is always invoked, which will be more expensive than the atomic_t that is reverted to. Given systems with more than 24 CPUs are becoming common this doesn't seem like a good option. To mitigate this, the batch size could be decreased and thresh be increased. 2) The add_frag_mem_limit+sub_frag_mem_limit pairs happen on the RX CPU, before SKBs are pushed into sockets on remote CPUs. Given NICs can only hash on L2 part of the IP-header, the NIC-RXq's will likely be limited. Thus, a fair chance that atomic add+dec happen on the same CPU. Revert note that commit 1d6119baf061 ("net: fix percpu memory leaks") removed init_frag_mem_limit() and instead use inet_frags_init_net(). After this revert, inet_frags_uninit_net() becomes empty. Fixes: 6d7b857d541e ("net: use lib/percpu_counter API for fragmentation mem accounting") Fixes: 1d6119baf061 ("net: fix percpu memory leaks") Signed-off-by: Jesper Dangaard Brouer <brouer@redhat.com> Acked-by: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-09-01 09:26:08 +00:00
atomic_sub(i, &nf->mem);
}
static inline void add_frag_mem_limit(struct netns_frags *nf, int i)
{
Revert "net: use lib/percpu_counter API for fragmentation mem accounting" This reverts commit 6d7b857d541ecd1d9bd997c97242d4ef94b19de2. There is a bug in fragmentation codes use of the percpu_counter API, that can cause issues on systems with many CPUs. The frag_mem_limit() just reads the global counter (fbc->count), without considering other CPUs can have upto batch size (130K) that haven't been subtracted yet. Due to the 3MBytes lower thresh limit, this become dangerous at >=24 CPUs (3*1024*1024/130000=24). The correct API usage would be to use __percpu_counter_compare() which does the right thing, and takes into account the number of (online) CPUs and batch size, to account for this and call __percpu_counter_sum() when needed. We choose to revert the use of the lib/percpu_counter API for frag memory accounting for several reasons: 1) On systems with CPUs > 24, the heavier fully locked __percpu_counter_sum() is always invoked, which will be more expensive than the atomic_t that is reverted to. Given systems with more than 24 CPUs are becoming common this doesn't seem like a good option. To mitigate this, the batch size could be decreased and thresh be increased. 2) The add_frag_mem_limit+sub_frag_mem_limit pairs happen on the RX CPU, before SKBs are pushed into sockets on remote CPUs. Given NICs can only hash on L2 part of the IP-header, the NIC-RXq's will likely be limited. Thus, a fair chance that atomic add+dec happen on the same CPU. Revert note that commit 1d6119baf061 ("net: fix percpu memory leaks") removed init_frag_mem_limit() and instead use inet_frags_init_net(). After this revert, inet_frags_uninit_net() becomes empty. Fixes: 6d7b857d541e ("net: use lib/percpu_counter API for fragmentation mem accounting") Fixes: 1d6119baf061 ("net: fix percpu memory leaks") Signed-off-by: Jesper Dangaard Brouer <brouer@redhat.com> Acked-by: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-09-01 09:26:08 +00:00
atomic_add(i, &nf->mem);
}
/* RFC 3168 support :
* We want to check ECN values of all fragments, do detect invalid combinations.
* In ipq->ecn, we store the OR value of each ip4_frag_ecn() fragment value.
*/
#define IPFRAG_ECN_NOT_ECT 0x01 /* one frag had ECN_NOT_ECT */
#define IPFRAG_ECN_ECT_1 0x02 /* one frag had ECN_ECT_1 */
#define IPFRAG_ECN_ECT_0 0x04 /* one frag had ECN_ECT_0 */
#define IPFRAG_ECN_CE 0x08 /* one frag had ECN_CE */
extern const u8 ip_frag_ecn_table[16];
#endif