freebsd-src/lib/libvgl/bitmap.c
Bruce Evans 014ddcbce4 Fix accessing pixels under the mouse cursor:
Reading of single pixels didn't look under the cursor.

Copying of 1x1 bitmaps didn't look under the cursor for either reading
or writing.

Copying of larger bitmaps looked under the cursor for at most the
destination.

Copying of larger bitmaps looked under a garbage cursor (for the Display
bitmap) when the destination is a MEMBUF.  The results are not used, so
this only wasted time and flickered the cursor.

Writing of single pixels looked under a garbage cursor for MEMBUF
destinations, as above except this clobbered the current cursor and
didn't update the MEMBUF.  Writing of single pixels is not implemented
yet in depths > 8.  Otherwise, writing of single pixels worked.  It was
the only working case for accessing pixels under the cursor.

Clearing of MEMBUFs wasted time freezing the cursor in the Display bitmap.

The fixes abuse the top bits in the color arg to the cursor freezing
function to control the function.  Also clear the top 8 bits so that
applications can't clobber the control bits or create 256 aliases for
every 24-bit pixel value in depth 32.

Races fixed:

Showing and hiding the cursor only tried to avoid races with the mouse
event signal handler for internal operations.  There are still many
shorter races from not using volatile or sig_atomic_t for the variable
to control this.  This variable also controls freezes, and has more
complicated states than before.

The internal operation of unfreezing the cursor opened a race window
by unsetting the signal/freeze variable before showing the cursor.
2019-03-27 18:03:34 +00:00

414 lines
12 KiB
C

/*-
* SPDX-License-Identifier: BSD-3-Clause
*
* Copyright (c) 1991-1997 Søren Schmidt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer,
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/types.h>
#include <signal.h>
#include <sys/fbio.h>
#include "vgl.h"
#define min(x, y) (((x) < (y)) ? (x) : (y))
static byte mask[8] = {0xff, 0x7f, 0x3f, 0x1f, 0x0f, 0x07, 0x03, 0x01};
static int color2bit[16] = {0x00000000, 0x00000001, 0x00000100, 0x00000101,
0x00010000, 0x00010001, 0x00010100, 0x00010101,
0x01000000, 0x01000001, 0x01000100, 0x01000101,
0x01010000, 0x01010001, 0x01010100, 0x01010101};
static void
WriteVerticalLine(VGLBitmap *dst, int x, int y, int width, byte *line)
{
int i, pos, last, planepos, start_offset, end_offset, offset;
int len;
unsigned int word = 0;
byte *address;
byte *VGLPlane[4];
switch (dst->Type) {
case VIDBUF4:
case VIDBUF4S:
start_offset = (x & 0x07);
end_offset = (x + width) & 0x07;
i = (width + start_offset) / 8;
if (end_offset)
i++;
VGLPlane[0] = VGLBuf;
VGLPlane[1] = VGLPlane[0] + i;
VGLPlane[2] = VGLPlane[1] + i;
VGLPlane[3] = VGLPlane[2] + i;
pos = 0;
planepos = 0;
last = 8 - start_offset;
while (pos < width) {
word = 0;
while (pos < last && pos < width)
word = (word<<1) | color2bit[line[pos++]&0x0f];
VGLPlane[0][planepos] = word;
VGLPlane[1][planepos] = word>>8;
VGLPlane[2][planepos] = word>>16;
VGLPlane[3][planepos] = word>>24;
planepos++;
last += 8;
}
planepos--;
if (end_offset) {
word <<= (8 - end_offset);
VGLPlane[0][planepos] = word;
VGLPlane[1][planepos] = word>>8;
VGLPlane[2][planepos] = word>>16;
VGLPlane[3][planepos] = word>>24;
}
if (start_offset || end_offset)
width+=8;
width /= 8;
outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */
outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */
for (i=0; i<4; i++) {
outb(0x3c4, 0x02);
outb(0x3c5, 0x01<<i);
outb(0x3ce, 0x04);
outb(0x3cf, i);
pos = VGLAdpInfo.va_line_width*y + x/8;
if (dst->Type == VIDBUF4) {
if (end_offset)
VGLPlane[i][planepos] |= dst->Bitmap[pos+planepos] & mask[end_offset];
if (start_offset)
VGLPlane[i][0] |= dst->Bitmap[pos] & ~mask[start_offset];
bcopy(&VGLPlane[i][0], dst->Bitmap + pos, width);
} else { /* VIDBUF4S */
if (end_offset) {
offset = VGLSetSegment(pos + planepos);
VGLPlane[i][planepos] |= dst->Bitmap[offset] & mask[end_offset];
}
offset = VGLSetSegment(pos);
if (start_offset)
VGLPlane[i][0] |= dst->Bitmap[offset] & ~mask[start_offset];
for (last = width; ; ) {
len = min(VGLAdpInfo.va_window_size - offset, last);
bcopy(&VGLPlane[i][width - last], dst->Bitmap + offset, len);
pos += len;
last -= len;
if (last <= 0)
break;
offset = VGLSetSegment(pos);
}
}
}
break;
case VIDBUF8X:
address = dst->Bitmap + VGLAdpInfo.va_line_width * y + x/4;
for (i=0; i<4; i++) {
outb(0x3c4, 0x02);
outb(0x3c5, 0x01 << ((x + i)%4));
for (planepos=0, pos=i; pos<width; planepos++, pos+=4)
address[planepos] = line[pos];
if ((x + i)%4 == 3)
++address;
}
break;
case VIDBUF8S:
pos = dst->VXsize * y + x;
while (width > 0) {
offset = VGLSetSegment(pos);
i = min(VGLAdpInfo.va_window_size - offset, width);
bcopy(line, dst->Bitmap + offset, i);
line += i;
pos += i;
width -= i;
}
break;
case VIDBUF16S:
case VIDBUF24S:
case VIDBUF32S:
width = width * dst->PixelBytes;
pos = (dst->VXsize * y + x) * dst->PixelBytes;
while (width > 0) {
offset = VGLSetSegment(pos);
i = min(VGLAdpInfo.va_window_size - offset, width);
bcopy(line, dst->Bitmap + offset, i);
line += i;
pos += i;
width -= i;
}
break;
case VIDBUF8:
case MEMBUF:
address = dst->Bitmap + dst->VXsize * y + x;
bcopy(line, address, width);
break;
case VIDBUF16:
case VIDBUF24:
case VIDBUF32:
address = dst->Bitmap + (dst->VXsize * y + x) * dst->PixelBytes;
bcopy(line, address, width * dst->PixelBytes);
break;
default:
;
}
}
static void
ReadVerticalLine(VGLBitmap *src, int x, int y, int width, byte *line)
{
int i, bit, pos, count, planepos, start_offset, end_offset, offset;
int width2, len;
byte *address;
byte *VGLPlane[4];
switch (src->Type) {
case VIDBUF4S:
start_offset = (x & 0x07);
end_offset = (x + width) & 0x07;
count = (width + start_offset) / 8;
if (end_offset)
count++;
VGLPlane[0] = VGLBuf;
VGLPlane[1] = VGLPlane[0] + count;
VGLPlane[2] = VGLPlane[1] + count;
VGLPlane[3] = VGLPlane[2] + count;
for (i=0; i<4; i++) {
outb(0x3ce, 0x04);
outb(0x3cf, i);
pos = VGLAdpInfo.va_line_width*y + x/8;
for (width2 = count; width2 > 0; ) {
offset = VGLSetSegment(pos);
len = min(VGLAdpInfo.va_window_size - offset, width2);
bcopy(src->Bitmap + offset, &VGLPlane[i][count - width2], len);
pos += len;
width2 -= len;
}
}
goto read_planar;
case VIDBUF4:
address = src->Bitmap + VGLAdpInfo.va_line_width * y + x/8;
start_offset = (x & 0x07);
end_offset = (x + width) & 0x07;
count = (width + start_offset) / 8;
if (end_offset)
count++;
VGLPlane[0] = VGLBuf;
VGLPlane[1] = VGLPlane[0] + count;
VGLPlane[2] = VGLPlane[1] + count;
VGLPlane[3] = VGLPlane[2] + count;
for (i=0; i<4; i++) {
outb(0x3ce, 0x04);
outb(0x3cf, i);
bcopy(address, &VGLPlane[i][0], count);
}
read_planar:
pos = 0;
planepos = 0;
bit = 7 - start_offset;
while (pos < width) {
for (; bit >= 0 && pos < width; bit--, pos++) {
line[pos] = (VGLPlane[0][planepos] & (1<<bit) ? 1 : 0) |
((VGLPlane[1][planepos] & (1<<bit) ? 1 : 0) << 1) |
((VGLPlane[2][planepos] & (1<<bit) ? 1 : 0) << 2) |
((VGLPlane[3][planepos] & (1<<bit) ? 1 : 0) << 3);
}
planepos++;
bit = 7;
}
break;
case VIDBUF8X:
address = src->Bitmap + VGLAdpInfo.va_line_width * y + x/4;
for (i=0; i<4; i++) {
outb(0x3ce, 0x04);
outb(0x3cf, (x + i)%4);
for (planepos=0, pos=i; pos<width; planepos++, pos+=4)
line[pos] = address[planepos];
if ((x + i)%4 == 3)
++address;
}
break;
case VIDBUF8S:
pos = src->VXsize * y + x;
while (width > 0) {
offset = VGLSetSegment(pos);
i = min(VGLAdpInfo.va_window_size - offset, width);
bcopy(src->Bitmap + offset, line, i);
line += i;
pos += i;
width -= i;
}
break;
case VIDBUF16S:
case VIDBUF24S:
case VIDBUF32S:
width = width * src->PixelBytes;
pos = (src->VXsize * y + x) * src->PixelBytes;
while (width > 0) {
offset = VGLSetSegment(pos);
i = min(VGLAdpInfo.va_window_size - offset, width);
bcopy(src->Bitmap + offset, line, i);
line += i;
pos += i;
width -= i;
}
break;
case VIDBUF8:
case MEMBUF:
address = src->Bitmap + src->VXsize * y + x;
bcopy(address, line, width);
break;
case VIDBUF16:
case VIDBUF24:
case VIDBUF32:
address = src->Bitmap + (src->VXsize * y + x) * src->PixelBytes;
bcopy(address, line, width * src->PixelBytes);
break;
default:
;
}
}
int
__VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy,
VGLBitmap *dst, int dstx, int dsty, int width, int hight)
{
int srcline, dstline;
if (srcx>src->VXsize || srcy>src->VYsize
|| dstx>dst->VXsize || dsty>dst->VYsize)
return -1;
if (srcx < 0) {
width=width+srcx; dstx-=srcx; srcx=0;
}
if (srcy < 0) {
hight=hight+srcy; dsty-=srcy; srcy=0;
}
if (dstx < 0) {
width=width+dstx; srcx-=dstx; dstx=0;
}
if (dsty < 0) {
hight=hight+dsty; srcy-=dsty; dsty=0;
}
if (srcx+width > src->VXsize)
width=src->VXsize-srcx;
if (srcy+hight > src->VYsize)
hight=src->VYsize-srcy;
if (dstx+width > dst->VXsize)
width=dst->VXsize-dstx;
if (dsty+hight > dst->VYsize)
hight=dst->VYsize-dsty;
if (width < 0 || hight < 0)
return -1;
if (src->Type == MEMBUF) {
for (srcline=srcy, dstline=dsty; srcline<srcy+hight; srcline++, dstline++) {
WriteVerticalLine(dst, dstx, dstline, width,
src->Bitmap+(srcline*src->VXsize+srcx)*dst->PixelBytes);
}
}
else if (dst->Type == MEMBUF) {
for (srcline=srcy, dstline=dsty; srcline<srcy+hight; srcline++, dstline++) {
ReadVerticalLine(src, srcx, srcline, width,
dst->Bitmap+(dstline*dst->VXsize+dstx)*src->PixelBytes);
}
}
else {
byte buffer[2048]; /* XXX */
byte *p;
if (width * src->PixelBytes > sizeof(buffer)) {
p = malloc(width * src->PixelBytes);
if (p == NULL)
return 1;
} else {
p = buffer;
}
for (srcline=srcy, dstline=dsty; srcline<srcy+hight; srcline++, dstline++) {
ReadVerticalLine(src, srcx, srcline, width, p);
WriteVerticalLine(dst, dstx, dstline, width, p);
}
if (width * src->PixelBytes > sizeof(buffer))
free(p);
}
return 0;
}
int
VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy,
VGLBitmap *dst, int dstx, int dsty, int width, int hight)
{
int error;
if (src->Type != MEMBUF)
VGLMouseFreeze(srcx, srcy, width, hight, 0);
if (dst->Type != MEMBUF)
VGLMouseFreeze(dstx, dsty, width, hight, 0);
error = __VGLBitmapCopy(src, srcx, srcy, dst, dstx, dsty, width, hight);
if (src->Type != MEMBUF || dst->Type != MEMBUF)
VGLMouseUnFreeze();
return error;
}
VGLBitmap
*VGLBitmapCreate(int type, int xsize, int ysize, byte *bits)
{
VGLBitmap *object;
if (type != MEMBUF)
return NULL;
if (xsize < 0 || ysize < 0)
return NULL;
object = (VGLBitmap *)malloc(sizeof(*object));
if (object == NULL)
return NULL;
object->Type = type;
object->Xsize = xsize;
object->Ysize = ysize;
object->VXsize = xsize;
object->VYsize = ysize;
object->Xorigin = 0;
object->Yorigin = 0;
object->Bitmap = bits;
object->PixelBytes = VGLDisplay->PixelBytes;
return object;
}
void
VGLBitmapDestroy(VGLBitmap *object)
{
if (object->Bitmap)
free(object->Bitmap);
free(object);
}
int
VGLBitmapAllocateBits(VGLBitmap *object)
{
object->Bitmap = malloc(object->VXsize*object->VYsize*object->PixelBytes);
if (object->Bitmap == NULL)
return -1;
return 0;
}