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fully registered. (This is the second try, the first import ignored .info files but not .info-* files, for some reason. I'm going to make this consistent.) Reviewed by: core Approved for: 2.2
734 lines
21 KiB
C
734 lines
21 KiB
C
/* hash.c -- hash table routines for BFD
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Copyright (C) 1993, 94 Free Software Foundation, Inc.
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Written by Steve Chamberlain <sac@cygnus.com>
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This file is part of BFD, the Binary File Descriptor library.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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#include "bfd.h"
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#include "sysdep.h"
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#include "libbfd.h"
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#include "obstack.h"
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/*
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SECTION
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Hash Tables
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@cindex Hash tables
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BFD provides a simple set of hash table functions. Routines
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are provided to initialize a hash table, to free a hash table,
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to look up a string in a hash table and optionally create an
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entry for it, and to traverse a hash table. There is
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currently no routine to delete an string from a hash table.
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The basic hash table does not permit any data to be stored
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with a string. However, a hash table is designed to present a
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base class from which other types of hash tables may be
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derived. These derived types may store additional information
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with the string. Hash tables were implemented in this way,
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rather than simply providing a data pointer in a hash table
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entry, because they were designed for use by the linker back
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ends. The linker may create thousands of hash table entries,
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and the overhead of allocating private data and storing and
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following pointers becomes noticeable.
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The basic hash table code is in <<hash.c>>.
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@menu
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@* Creating and Freeing a Hash Table::
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@* Looking Up or Entering a String::
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@* Traversing a Hash Table::
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@* Deriving a New Hash Table Type::
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@end menu
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INODE
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Creating and Freeing a Hash Table, Looking Up or Entering a String, Hash Tables, Hash Tables
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SUBSECTION
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Creating and freeing a hash table
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@findex bfd_hash_table_init
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@findex bfd_hash_table_init_n
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To create a hash table, create an instance of a <<struct
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bfd_hash_table>> (defined in <<bfd.h>>) and call
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<<bfd_hash_table_init>> (if you know approximately how many
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entries you will need, the function <<bfd_hash_table_init_n>>,
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which takes a @var{size} argument, may be used).
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<<bfd_hash_table_init>> returns <<false>> if some sort of
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error occurs.
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@findex bfd_hash_newfunc
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The function <<bfd_hash_table_init>> take as an argument a
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function to use to create new entries. For a basic hash
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table, use the function <<bfd_hash_newfunc>>. @xref{Deriving
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a New Hash Table Type} for why you would want to use a
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different value for this argument.
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@findex bfd_hash_allocate
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<<bfd_hash_table_init>> will create an obstack which will be
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used to allocate new entries. You may allocate memory on this
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obstack using <<bfd_hash_allocate>>.
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@findex bfd_hash_table_free
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Use <<bfd_hash_table_free>> to free up all the memory that has
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been allocated for a hash table. This will not free up the
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<<struct bfd_hash_table>> itself, which you must provide.
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INODE
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Looking Up or Entering a String, Traversing a Hash Table, Creating and Freeing a Hash Table, Hash Tables
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SUBSECTION
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Looking up or entering a string
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@findex bfd_hash_lookup
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The function <<bfd_hash_lookup>> is used both to look up a
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string in the hash table and to create a new entry.
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If the @var{create} argument is <<false>>, <<bfd_hash_lookup>>
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will look up a string. If the string is found, it will
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returns a pointer to a <<struct bfd_hash_entry>>. If the
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string is not found in the table <<bfd_hash_lookup>> will
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return <<NULL>>. You should not modify any of the fields in
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the returns <<struct bfd_hash_entry>>.
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If the @var{create} argument is <<true>>, the string will be
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entered into the hash table if it is not already there.
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Either way a pointer to a <<struct bfd_hash_entry>> will be
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returned, either to the existing structure or to a newly
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created one. In this case, a <<NULL>> return means that an
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error occurred.
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If the @var{create} argument is <<true>>, and a new entry is
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created, the @var{copy} argument is used to decide whether to
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copy the string onto the hash table obstack or not. If
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@var{copy} is passed as <<false>>, you must be careful not to
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deallocate or modify the string as long as the hash table
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exists.
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INODE
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Traversing a Hash Table, Deriving a New Hash Table Type, Looking Up or Entering a String, Hash Tables
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SUBSECTION
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Traversing a hash table
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@findex bfd_hash_traverse
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The function <<bfd_hash_traverse>> may be used to traverse a
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hash table, calling a function on each element. The traversal
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is done in a random order.
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<<bfd_hash_traverse>> takes as arguments a function and a
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generic <<void *>> pointer. The function is called with a
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hash table entry (a <<struct bfd_hash_entry *>>) and the
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generic pointer passed to <<bfd_hash_traverse>>. The function
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must return a <<boolean>> value, which indicates whether to
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continue traversing the hash table. If the function returns
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<<false>>, <<bfd_hash_traverse>> will stop the traversal and
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return immediately.
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INODE
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Deriving a New Hash Table Type, , Traversing a Hash Table, Hash Tables
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SUBSECTION
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Deriving a new hash table type
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Many uses of hash tables want to store additional information
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which each entry in the hash table. Some also find it
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convenient to store additional information with the hash table
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itself. This may be done using a derived hash table.
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Since C is not an object oriented language, creating a derived
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hash table requires sticking together some boilerplate
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routines with a few differences specific to the type of hash
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table you want to create.
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An example of a derived hash table is the linker hash table.
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The structures for this are defined in <<bfdlink.h>>. The
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functions are in <<linker.c>>.
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You may also derive a hash table from an already derived hash
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table. For example, the a.out linker backend code uses a hash
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table derived from the linker hash table.
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@menu
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@* Define the Derived Structures::
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@* Write the Derived Creation Routine::
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@* Write Other Derived Routines::
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@end menu
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INODE
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Define the Derived Structures, Write the Derived Creation Routine, Deriving a New Hash Table Type, Deriving a New Hash Table Type
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SUBSUBSECTION
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Define the derived structures
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You must define a structure for an entry in the hash table,
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and a structure for the hash table itself.
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The first field in the structure for an entry in the hash
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table must be of the type used for an entry in the hash table
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you are deriving from. If you are deriving from a basic hash
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table this is <<struct bfd_hash_entry>>, which is defined in
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<<bfd.h>>. The first field in the structure for the hash
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table itself must be of the type of the hash table you are
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deriving from itself. If you are deriving from a basic hash
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table, this is <<struct bfd_hash_table>>.
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For example, the linker hash table defines <<struct
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bfd_link_hash_entry>> (in <<bfdlink.h>>). The first field,
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<<root>>, is of type <<struct bfd_hash_entry>>. Similarly,
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the first field in <<struct bfd_link_hash_table>>, <<table>>,
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is of type <<struct bfd_hash_table>>.
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INODE
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Write the Derived Creation Routine, Write Other Derived Routines, Define the Derived Structures, Deriving a New Hash Table Type
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SUBSUBSECTION
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Write the derived creation routine
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You must write a routine which will create and initialize an
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entry in the hash table. This routine is passed as the
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function argument to <<bfd_hash_table_init>>.
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In order to permit other hash tables to be derived from the
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hash table you are creating, this routine must be written in a
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standard way.
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The first argument to the creation routine is a pointer to a
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hash table entry. This may be <<NULL>>, in which case the
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routine should allocate the right amount of space. Otherwise
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the space has already been allocated by a hash table type
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derived from this one.
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After allocating space, the creation routine must call the
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creation routine of the hash table type it is derived from,
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passing in a pointer to the space it just allocated. This
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will initialize any fields used by the base hash table.
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Finally the creation routine must initialize any local fields
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for the new hash table type.
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Here is a boilerplate example of a creation routine.
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@var{function_name} is the name of the routine.
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@var{entry_type} is the type of an entry in the hash table you
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are creating. @var{base_newfunc} is the name of the creation
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routine of the hash table type your hash table is derived
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from.
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EXAMPLE
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.struct bfd_hash_entry *
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.@var{function_name} (entry, table, string)
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. struct bfd_hash_entry *entry;
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. struct bfd_hash_table *table;
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. const char *string;
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.{
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. struct @var{entry_type} *ret = (@var{entry_type} *) entry;
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.
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. {* Allocate the structure if it has not already been allocated by a
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. derived class. *}
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. if (ret == (@var{entry_type} *) NULL)
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. {
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. ret = ((@var{entry_type} *)
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. bfd_hash_allocate (table, sizeof (@var{entry_type})));
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. if (ret == (@var{entry_type} *) NULL)
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. return NULL;
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. }
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.
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. {* Call the allocation method of the base class. *}
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. ret = ((@var{entry_type} *)
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. @var{base_newfunc} ((struct bfd_hash_entry *) ret, table, string));
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.
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. {* Initialize the local fields here. *}
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.
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. return (struct bfd_hash_entry *) ret;
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.}
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DESCRIPTION
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The creation routine for the linker hash table, which is in
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<<linker.c>>, looks just like this example.
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@var{function_name} is <<_bfd_link_hash_newfunc>>.
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@var{entry_type} is <<struct bfd_link_hash_entry>>.
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@var{base_newfunc} is <<bfd_hash_newfunc>>, the creation
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routine for a basic hash table.
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<<_bfd_link_hash_newfunc>> also initializes the local fields
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in a linker hash table entry: <<type>>, <<written>> and
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<<next>>.
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INODE
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Write Other Derived Routines, , Write the Derived Creation Routine, Deriving a New Hash Table Type
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SUBSUBSECTION
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Write other derived routines
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You will want to write other routines for your new hash table,
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as well.
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You will want an initialization routine which calls the
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initialization routine of the hash table you are deriving from
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and initializes any other local fields. For the linker hash
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table, this is <<_bfd_link_hash_table_init>> in <<linker.c>>.
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You will want a lookup routine which calls the lookup routine
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of the hash table you are deriving from and casts the result.
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The linker hash table uses <<bfd_link_hash_lookup>> in
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<<linker.c>> (this actually takes an additional argument which
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it uses to decide how to return the looked up value).
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You may want a traversal routine. This should just call the
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traversal routine of the hash table you are deriving from with
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appropriate casts. The linker hash table uses
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<<bfd_link_hash_traverse>> in <<linker.c>>.
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These routines may simply be defined as macros. For example,
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the a.out backend linker hash table, which is derived from the
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linker hash table, uses macros for the lookup and traversal
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routines. These are <<aout_link_hash_lookup>> and
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<<aout_link_hash_traverse>> in aoutx.h.
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*/
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/* Obstack allocation and deallocation routines. */
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#define obstack_chunk_alloc malloc
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#define obstack_chunk_free free
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/* The default number of entries to use when creating a hash table. */
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#define DEFAULT_SIZE (4051)
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/* Create a new hash table, given a number of entries. */
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boolean
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bfd_hash_table_init_n (table, newfunc, size)
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struct bfd_hash_table *table;
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struct bfd_hash_entry *(*newfunc) PARAMS ((struct bfd_hash_entry *,
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struct bfd_hash_table *,
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const char *));
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unsigned int size;
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{
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unsigned int alloc;
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alloc = size * sizeof (struct bfd_hash_entry *);
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if (!obstack_begin (&table->memory, alloc))
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{
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bfd_set_error (bfd_error_no_memory);
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return false;
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}
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table->table = ((struct bfd_hash_entry **)
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obstack_alloc (&table->memory, alloc));
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if (!table->table)
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{
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bfd_set_error (bfd_error_no_memory);
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return false;
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}
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memset ((PTR) table->table, 0, alloc);
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table->size = size;
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table->newfunc = newfunc;
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return true;
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}
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/* Create a new hash table with the default number of entries. */
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boolean
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bfd_hash_table_init (table, newfunc)
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struct bfd_hash_table *table;
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struct bfd_hash_entry *(*newfunc) PARAMS ((struct bfd_hash_entry *,
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struct bfd_hash_table *,
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const char *));
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{
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return bfd_hash_table_init_n (table, newfunc, DEFAULT_SIZE);
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}
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/* Free a hash table. */
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void
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bfd_hash_table_free (table)
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struct bfd_hash_table *table;
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{
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obstack_free (&table->memory, (PTR) NULL);
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}
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/* Look up a string in a hash table. */
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struct bfd_hash_entry *
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bfd_hash_lookup (table, string, create, copy)
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struct bfd_hash_table *table;
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const char *string;
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boolean create;
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boolean copy;
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{
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register const unsigned char *s;
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register unsigned long hash;
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register unsigned int c;
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struct bfd_hash_entry *hashp;
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unsigned int len;
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unsigned int index;
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hash = 0;
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len = 0;
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s = (const unsigned char *) string;
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while ((c = *s++) != '\0')
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{
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hash += c + (c << 17);
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hash ^= hash >> 2;
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++len;
|
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}
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hash += len + (len << 17);
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hash ^= hash >> 2;
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index = hash % table->size;
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for (hashp = table->table[index];
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hashp != (struct bfd_hash_entry *) NULL;
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hashp = hashp->next)
|
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{
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if (hashp->hash == hash
|
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&& strcmp (hashp->string, string) == 0)
|
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return hashp;
|
||
}
|
||
|
||
if (! create)
|
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return (struct bfd_hash_entry *) NULL;
|
||
|
||
hashp = (*table->newfunc) ((struct bfd_hash_entry *) NULL, table, string);
|
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if (hashp == (struct bfd_hash_entry *) NULL)
|
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return (struct bfd_hash_entry *) NULL;
|
||
if (copy)
|
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{
|
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char *new;
|
||
|
||
new = (char *) obstack_alloc (&table->memory, len + 1);
|
||
if (!new)
|
||
{
|
||
bfd_set_error (bfd_error_no_memory);
|
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return (struct bfd_hash_entry *) NULL;
|
||
}
|
||
strcpy (new, string);
|
||
string = new;
|
||
}
|
||
hashp->string = string;
|
||
hashp->hash = hash;
|
||
hashp->next = table->table[index];
|
||
table->table[index] = hashp;
|
||
|
||
return hashp;
|
||
}
|
||
|
||
/* Replace an entry in a hash table. */
|
||
|
||
void
|
||
bfd_hash_replace (table, old, nw)
|
||
struct bfd_hash_table *table;
|
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struct bfd_hash_entry *old;
|
||
struct bfd_hash_entry *nw;
|
||
{
|
||
unsigned int index;
|
||
struct bfd_hash_entry **pph;
|
||
|
||
index = old->hash % table->size;
|
||
for (pph = &table->table[index];
|
||
(*pph) != (struct bfd_hash_entry *) NULL;
|
||
pph = &(*pph)->next)
|
||
{
|
||
if (*pph == old)
|
||
{
|
||
*pph = nw;
|
||
return;
|
||
}
|
||
}
|
||
|
||
abort ();
|
||
}
|
||
|
||
/* Base method for creating a new hash table entry. */
|
||
|
||
/*ARGSUSED*/
|
||
struct bfd_hash_entry *
|
||
bfd_hash_newfunc (entry, table, string)
|
||
struct bfd_hash_entry *entry;
|
||
struct bfd_hash_table *table;
|
||
const char *string;
|
||
{
|
||
if (entry == (struct bfd_hash_entry *) NULL)
|
||
entry = ((struct bfd_hash_entry *)
|
||
bfd_hash_allocate (table, sizeof (struct bfd_hash_entry)));
|
||
return entry;
|
||
}
|
||
|
||
/* Allocate space in a hash table. */
|
||
|
||
PTR
|
||
bfd_hash_allocate (table, size)
|
||
struct bfd_hash_table *table;
|
||
unsigned int size;
|
||
{
|
||
PTR ret;
|
||
|
||
ret = obstack_alloc (&table->memory, size);
|
||
if (ret == NULL && size != 0)
|
||
bfd_set_error (bfd_error_no_memory);
|
||
return ret;
|
||
}
|
||
|
||
/* Traverse a hash table. */
|
||
|
||
void
|
||
bfd_hash_traverse (table, func, info)
|
||
struct bfd_hash_table *table;
|
||
boolean (*func) PARAMS ((struct bfd_hash_entry *, PTR));
|
||
PTR info;
|
||
{
|
||
unsigned int i;
|
||
|
||
for (i = 0; i < table->size; i++)
|
||
{
|
||
struct bfd_hash_entry *p;
|
||
|
||
for (p = table->table[i]; p != NULL; p = p->next)
|
||
{
|
||
if (! (*func) (p, info))
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* A few different object file formats (a.out, COFF, ELF) use a string
|
||
table. These functions support adding strings to a string table,
|
||
returning the byte offset, and writing out the table.
|
||
|
||
Possible improvements:
|
||
+ look for strings matching trailing substrings of other strings
|
||
+ better data structures? balanced trees?
|
||
+ look at reducing memory use elsewhere -- maybe if we didn't have
|
||
to construct the entire symbol table at once, we could get by
|
||
with smaller amounts of VM? (What effect does that have on the
|
||
string table reductions?) */
|
||
|
||
/* An entry in the strtab hash table. */
|
||
|
||
struct strtab_hash_entry
|
||
{
|
||
struct bfd_hash_entry root;
|
||
/* Index in string table. */
|
||
bfd_size_type index;
|
||
/* Next string in strtab. */
|
||
struct strtab_hash_entry *next;
|
||
};
|
||
|
||
/* The strtab hash table. */
|
||
|
||
struct bfd_strtab_hash
|
||
{
|
||
struct bfd_hash_table table;
|
||
/* Size of strtab--also next available index. */
|
||
bfd_size_type size;
|
||
/* First string in strtab. */
|
||
struct strtab_hash_entry *first;
|
||
/* Last string in strtab. */
|
||
struct strtab_hash_entry *last;
|
||
/* Whether to precede strings with a two byte length, as in the
|
||
XCOFF .debug section. */
|
||
boolean xcoff;
|
||
};
|
||
|
||
static struct bfd_hash_entry *strtab_hash_newfunc
|
||
PARAMS ((struct bfd_hash_entry *, struct bfd_hash_table *, const char *));
|
||
|
||
/* Routine to create an entry in a strtab. */
|
||
|
||
static struct bfd_hash_entry *
|
||
strtab_hash_newfunc (entry, table, string)
|
||
struct bfd_hash_entry *entry;
|
||
struct bfd_hash_table *table;
|
||
const char *string;
|
||
{
|
||
struct strtab_hash_entry *ret = (struct strtab_hash_entry *) entry;
|
||
|
||
/* Allocate the structure if it has not already been allocated by a
|
||
subclass. */
|
||
if (ret == (struct strtab_hash_entry *) NULL)
|
||
ret = ((struct strtab_hash_entry *)
|
||
bfd_hash_allocate (table, sizeof (struct strtab_hash_entry)));
|
||
if (ret == (struct strtab_hash_entry *) NULL)
|
||
return NULL;
|
||
|
||
/* Call the allocation method of the superclass. */
|
||
ret = ((struct strtab_hash_entry *)
|
||
bfd_hash_newfunc ((struct bfd_hash_entry *) ret, table, string));
|
||
|
||
if (ret)
|
||
{
|
||
/* Initialize the local fields. */
|
||
ret->index = (bfd_size_type) -1;
|
||
ret->next = NULL;
|
||
}
|
||
|
||
return (struct bfd_hash_entry *) ret;
|
||
}
|
||
|
||
/* Look up an entry in an strtab. */
|
||
|
||
#define strtab_hash_lookup(t, string, create, copy) \
|
||
((struct strtab_hash_entry *) \
|
||
bfd_hash_lookup (&(t)->table, (string), (create), (copy)))
|
||
|
||
/* Create a new strtab. */
|
||
|
||
struct bfd_strtab_hash *
|
||
_bfd_stringtab_init ()
|
||
{
|
||
struct bfd_strtab_hash *table;
|
||
|
||
table = ((struct bfd_strtab_hash *)
|
||
bfd_malloc (sizeof (struct bfd_strtab_hash)));
|
||
if (table == NULL)
|
||
return NULL;
|
||
|
||
if (! bfd_hash_table_init (&table->table, strtab_hash_newfunc))
|
||
{
|
||
free (table);
|
||
return NULL;
|
||
}
|
||
|
||
table->size = 0;
|
||
table->first = NULL;
|
||
table->last = NULL;
|
||
table->xcoff = false;
|
||
|
||
return table;
|
||
}
|
||
|
||
/* Create a new strtab in which the strings are output in the format
|
||
used in the XCOFF .debug section: a two byte length precedes each
|
||
string. */
|
||
|
||
struct bfd_strtab_hash *
|
||
_bfd_xcoff_stringtab_init ()
|
||
{
|
||
struct bfd_strtab_hash *ret;
|
||
|
||
ret = _bfd_stringtab_init ();
|
||
if (ret != NULL)
|
||
ret->xcoff = true;
|
||
return ret;
|
||
}
|
||
|
||
/* Free a strtab. */
|
||
|
||
void
|
||
_bfd_stringtab_free (table)
|
||
struct bfd_strtab_hash *table;
|
||
{
|
||
bfd_hash_table_free (&table->table);
|
||
free (table);
|
||
}
|
||
|
||
/* Get the index of a string in a strtab, adding it if it is not
|
||
already present. If HASH is false, we don't really use the hash
|
||
table, and we don't eliminate duplicate strings. */
|
||
|
||
bfd_size_type
|
||
_bfd_stringtab_add (tab, str, hash, copy)
|
||
struct bfd_strtab_hash *tab;
|
||
const char *str;
|
||
boolean hash;
|
||
boolean copy;
|
||
{
|
||
register struct strtab_hash_entry *entry;
|
||
|
||
if (hash)
|
||
{
|
||
entry = strtab_hash_lookup (tab, str, true, copy);
|
||
if (entry == NULL)
|
||
return (bfd_size_type) -1;
|
||
}
|
||
else
|
||
{
|
||
entry = ((struct strtab_hash_entry *)
|
||
bfd_hash_allocate (&tab->table,
|
||
sizeof (struct strtab_hash_entry)));
|
||
if (entry == NULL)
|
||
return (bfd_size_type) -1;
|
||
if (! copy)
|
||
entry->root.string = str;
|
||
else
|
||
{
|
||
char *n;
|
||
|
||
n = (char *) bfd_hash_allocate (&tab->table, strlen (str) + 1);
|
||
if (n == NULL)
|
||
return (bfd_size_type) -1;
|
||
entry->root.string = n;
|
||
}
|
||
entry->index = (bfd_size_type) -1;
|
||
entry->next = NULL;
|
||
}
|
||
|
||
if (entry->index == (bfd_size_type) -1)
|
||
{
|
||
entry->index = tab->size;
|
||
tab->size += strlen (str) + 1;
|
||
if (tab->xcoff)
|
||
{
|
||
entry->index += 2;
|
||
tab->size += 2;
|
||
}
|
||
if (tab->first == NULL)
|
||
tab->first = entry;
|
||
else
|
||
tab->last->next = entry;
|
||
tab->last = entry;
|
||
}
|
||
|
||
return entry->index;
|
||
}
|
||
|
||
/* Get the number of bytes in a strtab. */
|
||
|
||
bfd_size_type
|
||
_bfd_stringtab_size (tab)
|
||
struct bfd_strtab_hash *tab;
|
||
{
|
||
return tab->size;
|
||
}
|
||
|
||
/* Write out a strtab. ABFD must already be at the right location in
|
||
the file. */
|
||
|
||
boolean
|
||
_bfd_stringtab_emit (abfd, tab)
|
||
register bfd *abfd;
|
||
struct bfd_strtab_hash *tab;
|
||
{
|
||
register boolean xcoff;
|
||
register struct strtab_hash_entry *entry;
|
||
|
||
xcoff = tab->xcoff;
|
||
|
||
for (entry = tab->first; entry != NULL; entry = entry->next)
|
||
{
|
||
register const char *str;
|
||
register size_t len;
|
||
|
||
str = entry->root.string;
|
||
len = strlen (str) + 1;
|
||
|
||
if (xcoff)
|
||
{
|
||
bfd_byte buf[2];
|
||
|
||
/* The output length includes the null byte. */
|
||
bfd_put_16 (abfd, len, buf);
|
||
if (bfd_write ((PTR) buf, 1, 2, abfd) != 2)
|
||
return false;
|
||
}
|
||
|
||
if (bfd_write ((PTR) str, 1, len, abfd) != len)
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|