mirror of
https://github.com/freebsd/freebsd-src
synced 2024-11-05 18:22:52 +00:00
554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
133 lines
3.1 KiB
C
133 lines
3.1 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
|
/* hack.search.c - version 1.0.3 */
|
|
|
|
#include "hack.h"
|
|
|
|
extern struct monst *makemon();
|
|
|
|
findit() /* returns number of things found */
|
|
{
|
|
int num;
|
|
register xchar zx,zy;
|
|
register struct trap *ttmp;
|
|
register struct monst *mtmp;
|
|
xchar lx,hx,ly,hy;
|
|
|
|
if(u.uswallow) return(0);
|
|
for(lx = u.ux; (num = levl[lx-1][u.uy].typ) && num != CORR; lx--) ;
|
|
for(hx = u.ux; (num = levl[hx+1][u.uy].typ) && num != CORR; hx++) ;
|
|
for(ly = u.uy; (num = levl[u.ux][ly-1].typ) && num != CORR; ly--) ;
|
|
for(hy = u.uy; (num = levl[u.ux][hy+1].typ) && num != CORR; hy++) ;
|
|
num = 0;
|
|
for(zy = ly; zy <= hy; zy++)
|
|
for(zx = lx; zx <= hx; zx++) {
|
|
if(levl[zx][zy].typ == SDOOR) {
|
|
levl[zx][zy].typ = DOOR;
|
|
atl(zx, zy, '+');
|
|
num++;
|
|
} else if(levl[zx][zy].typ == SCORR) {
|
|
levl[zx][zy].typ = CORR;
|
|
atl(zx, zy, CORR_SYM);
|
|
num++;
|
|
} else if(ttmp = t_at(zx, zy)) {
|
|
if(ttmp->ttyp == PIERC){
|
|
(void) makemon(PM_PIERCER, zx, zy);
|
|
num++;
|
|
deltrap(ttmp);
|
|
} else if(!ttmp->tseen) {
|
|
ttmp->tseen = 1;
|
|
if(!vism_at(zx, zy))
|
|
atl(zx,zy,'^');
|
|
num++;
|
|
}
|
|
} else if(mtmp = m_at(zx,zy)) if(mtmp->mimic){
|
|
seemimic(mtmp);
|
|
num++;
|
|
}
|
|
}
|
|
return(num);
|
|
}
|
|
|
|
dosearch()
|
|
{
|
|
register xchar x,y;
|
|
register struct trap *trap;
|
|
register struct monst *mtmp;
|
|
|
|
if(u.uswallow)
|
|
pline("What are you looking for? The exit?");
|
|
else
|
|
for(x = u.ux-1; x < u.ux+2; x++)
|
|
for(y = u.uy-1; y < u.uy+2; y++) if(x != u.ux || y != u.uy) {
|
|
if(levl[x][y].typ == SDOOR) {
|
|
if(rn2(7)) continue;
|
|
levl[x][y].typ = DOOR;
|
|
levl[x][y].seen = 0; /* force prl */
|
|
prl(x,y);
|
|
nomul(0);
|
|
} else if(levl[x][y].typ == SCORR) {
|
|
if(rn2(7)) continue;
|
|
levl[x][y].typ = CORR;
|
|
levl[x][y].seen = 0; /* force prl */
|
|
prl(x,y);
|
|
nomul(0);
|
|
} else {
|
|
/* Be careful not to find anything in an SCORR or SDOOR */
|
|
if(mtmp = m_at(x,y)) if(mtmp->mimic){
|
|
seemimic(mtmp);
|
|
pline("You find a mimic.");
|
|
return(1);
|
|
}
|
|
for(trap = ftrap; trap; trap = trap->ntrap)
|
|
if(trap->tx == x && trap->ty == y &&
|
|
!trap->tseen && !rn2(8)) {
|
|
nomul(0);
|
|
pline("You find a%s.", traps[trap->ttyp]);
|
|
if(trap->ttyp == PIERC) {
|
|
deltrap(trap);
|
|
(void) makemon(PM_PIERCER,x,y);
|
|
return(1);
|
|
}
|
|
trap->tseen = 1;
|
|
if(!vism_at(x,y)) atl(x,y,'^');
|
|
}
|
|
}
|
|
}
|
|
return(1);
|
|
}
|
|
|
|
doidtrap() {
|
|
register struct trap *trap;
|
|
register int x,y;
|
|
if(!getdir(1)) return(0);
|
|
x = u.ux + u.dx;
|
|
y = u.uy + u.dy;
|
|
for(trap = ftrap; trap; trap = trap->ntrap)
|
|
if(trap->tx == x && trap->ty == y && trap->tseen) {
|
|
if(u.dz)
|
|
if((u.dz < 0) != (!xdnstair && trap->ttyp == TRAPDOOR))
|
|
continue;
|
|
pline("That is a%s.", traps[trap->ttyp]);
|
|
return(0);
|
|
}
|
|
pline("I can't see a trap there.");
|
|
return(0);
|
|
}
|
|
|
|
wakeup(mtmp)
|
|
register struct monst *mtmp;
|
|
{
|
|
mtmp->msleep = 0;
|
|
setmangry(mtmp);
|
|
if(mtmp->mimic) seemimic(mtmp);
|
|
}
|
|
|
|
/* NOTE: we must check if(mtmp->mimic) before calling this routine */
|
|
seemimic(mtmp)
|
|
register struct monst *mtmp;
|
|
{
|
|
mtmp->mimic = 0;
|
|
mtmp->mappearance = 0;
|
|
unpmon(mtmp);
|
|
pmon(mtmp);
|
|
}
|