timeout(9) was removed a couple of years ago; all consumers now use the
callout(9) interface.
Explicitly do not bump .Dd anywhere, as this is not a content or
semantic change.
Reviewed by: markj, jhb, Pau Amma <pauamma@gundo.com>
MFC after: 1 week
Sponsored by: The FreeBSD Foundation
Differential Revision: https://reviews.freebsd.org/D39136
_sleep(9), wakeup(9), sleepqueue(9), et al do not dereference or modify the
channel pointers provided in any way; they are merely used as intptrs into a
dictionary structure to match waiters with wakers. Correctly annotate this
such that _sleep() and wakeup() may be used on const pointers without
invoking ugly patterns like __DECONST(). Plumb const through all of the
underlying sleepqueue bits.
No functional change.
Reviewed by: rlibby
Discussed with: kib, markj
Differential Revision: https://reviews.freebsd.org/D22914
wakeup_one() and underlying sleepq_signal() spend additional time trying
to be fair, waking thread with highest priority, sleeping longest time.
But in case of taskqueue there are many absolutely identical threads, and
any fairness between them is quite pointless. It makes even worse, since
round-robin wakeups not only make previous CPU affinity in scheduler quite
useless, but also hide from user chance to see CPU bottlenecks, when
sequential workload with one request at a time looks evenly distributed
between multiple threads.
This change adds new SLEEPQ_UNFAIR flag to sleepq_signal(), making it wakeup
thread that went to sleep last, but no longer in context switch (to avoid
immediate spinning on the thread lock). On top of that new wakeup_any()
function is added, equivalent to wakeup_one(), but setting the flag.
On top of that taskqueue(9) is switchied to wakeup_any() to wakeup its
threads.
As result, on 72-core Xeon v4 machine sequential ZFS write to 12 ZVOLs
with 16KB block size spend 34% less time in wakeup_any() and descendants
then it was spending in wakeup_one(), and total write throughput increased
by ~10% with the same as before CPU usage.
Reviewed by: markj, mmacy
MFC after: 2 weeks
Sponsored by: iXsystems, Inc.
Differential Revision: https://reviews.freebsd.org/D20669
- Priority argument is introduced to sleepq_*wait* in r177085
- sleepq_calc_signal_retval is removed from implementation
- sleepq_catch_signals is internal now
Differential Revision: https://reviews.freebsd.org/D794
Reviewed by: jhb
Approved by: jhb
While the name is pretentious, a good explanation of its targets is
reported in this 17 months old presentation e-mail:
http://lists.freebsd.org/pipermail/freebsd-arch/2008-August/008452.html
In order to implement it, the sq_type in sleepqueues is mandatory and not
only compiled along with INVARIANTS option. Additively, a new sleepqueue
function, sleepq_type() is added, returning the type of the sleepqueue
linked to a wchan.
Three new sysctls are added in order to configure the thread:
debug.deadlkres.slptime_threshold
debug.deadlkres.blktime_threshold
debug.deadlkres.sleepfreq
rappresenting the thresholds for sleep and block time that will lead to
a deadlock matching (when exceeded), while the sleepfreq rappresents the
number of seconds between 2 consecutive thread runnings.
In order to enable the deadlock resolver thread recompile your kernel
with the option DEADLKRES.
Reviewed by: jeff
Tested by: pho, Giovanni Trematerra
Sponsored by: Nokia Incorporated, Sandvine Incorporated
MFC after: 2 weeks
sxlock, via the sx_{s, x}lock_sig() interface, or plain lockmgr), will
leave the waiters flag on forcing the owner to do a wakeup even when if
the waiter queue is empty.
That operation may lead to a deadlock in the case of doing a fake wakeup
on the "preferred" (based on the wakeup algorithm) queue while the other
queue has real waiters on it, because nobody is going to wakeup the 2nd
queue waiters and they will sleep indefinitively.
A similar bug, is present, for lockmgr in the case the waiters are
sleeping with LK_SLEEPFAIL on. In this case, even if the waiters queue
is not empty, the waiters won't progress after being awake but they will
just fail, still not taking care of the 2nd queue waiters (as instead the
lock owned doing the wakeup would expect).
In order to fix this bug in a cheap way (without adding too much locking
and complicating too much the semantic) add a sleepqueue interface which
does report the actual number of waiters on a specified queue of a
waitchannel (sleepq_sleepcnt()) and use it in order to determine if the
exclusive waiters (or shared waiters) are actually present on the lockmgr
(or sx) before to give them precedence in the wakeup algorithm.
This fix alone, however doesn't solve the LK_SLEEPFAIL bug. In order to
cope with it, add the tracking of how many exclusive LK_SLEEPFAIL waiters
a lockmgr has and if all the waiters on the exclusive waiters queue are
LK_SLEEPFAIL just wake both queues.
The sleepq_sleepcnt() introduction and ABI breakage require
__FreeBSD_version bumping.
Reported by: avg, kib, pho
Reviewed by: kib
Tested by: pho
event. Locking primitives that support this (mtx, rw, and sx) now each
include their own foo_sleep() routine.
- Rename msleep() to _sleep() and change it's 'struct mtx' object to a
'struct lock_object' pointer. _sleep() uses the recently added
lc_unlock() and lc_lock() function pointers for the lock class of the
specified lock to release the lock while the thread is suspended.
- Add wrappers around _sleep() for mutexes (mtx_sleep()), rw locks
(rw_sleep()), and sx locks (sx_sleep()). msleep() still exists and
is now identical to mtx_sleep(), but it is deprecated.
- Rename SLEEPQ_MSLEEP to SLEEPQ_SLEEP.
- Rewrite much of sleep.9 to not be msleep(9) centric.
- Flesh out the 'RETURN VALUES' section in sleep.9 and add an 'ERRORS'
section.
- Add __nonnull(1) to _sleep() and msleep_spin() so that the compiler will
warn if you try to pass a NULL wait channel. The functions already have
a KASSERT to that effect.
which allows to use it with different kinds of locks. For example it allows
to implement Solaris conditions variables which will be used in ZFS port on
top of sx(9) locks.
Reviewed by: jhb