Run the fatal proc as a proc, rather than where it currently is.

Otherwise the reset path will sleep, which it can't do in this context.
This commit is contained in:
Adrian Chadd 2012-04-17 06:02:41 +00:00
parent baf94755c0
commit f846cf42ab
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=234369
2 changed files with 3 additions and 1 deletions

View file

@ -402,6 +402,7 @@ ath_attach(u_int16_t devid, struct ath_softc *sc)
TASK_INIT(&sc->sc_bstucktask,0, ath_bstuck_proc, sc);
TASK_INIT(&sc->sc_resettask,0, ath_reset_proc, sc);
TASK_INIT(&sc->sc_txqtask,0, ath_txq_sched_tasklet, sc);
TASK_INIT(&sc->sc_fataltask,0, ath_fatal_proc, sc);
/*
* Allocate hardware transmit queues: one queue for
@ -1527,7 +1528,7 @@ ath_intr(void *arg)
if (status & HAL_INT_FATAL) {
sc->sc_stats.ast_hardware++;
ath_hal_intrset(ah, 0); /* disable intr's until reset */
ath_fatal_proc(sc, 0);
taskqueue_enqueue(sc->sc_tq, &sc->sc_fataltask);
} else {
if (status & HAL_INT_SWBA) {
/*

View file

@ -508,6 +508,7 @@ struct ath_softc {
struct task sc_bmisstask; /* bmiss int processing */
struct task sc_bstucktask; /* stuck beacon processing */
struct task sc_resettask; /* interface reset task */
struct task sc_fataltask; /* fatal task */
enum {
OK, /* no change needed */
UPDATE, /* update pending */