Fix the type of the color args for VGLMouseFreeze(), VGLBitmapPutChar(),

VGLBitmapString() and VGLSetBorder() so as to not truncate to 8 bits.

Complete the corresponding fix for VGLGetXY() and VGLPutXY() (parts
of the man page were out of date).
This commit is contained in:
Bruce Evans 2019-03-24 20:36:35 +00:00
parent dd38752cb9
commit dd31deb8cb
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=345484
4 changed files with 12 additions and 12 deletions

View file

@ -234,7 +234,7 @@ VGLMouseStatus(int *x, int *y, char *buttons)
}
int
VGLMouseFreeze(int x, int y, int width, int hight, byte color)
VGLMouseFreeze(int x, int y, int width, int hight, u_long color)
{
if (!VGLMouseFrozen) {
VGLMouseFrozen = 1;

View file

@ -74,7 +74,7 @@ FILE *fd;
void
VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch,
byte fgcol, byte bgcol, int fill, int dir)
u_long fgcol, u_long bgcol, int fill, int dir)
{
int b, Bpc, Bpl, lin, bit, topbit;
@ -126,7 +126,7 @@ VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch,
void
VGLBitmapString(VGLBitmap *Object, int x, int y, char *str,
byte fgcol, byte bgcol, int fill, int dir)
u_long fgcol, u_long bgcol, int fill, int dir)
{
int pos;

View file

@ -117,9 +117,9 @@
.Ft int
.Fn VGLBitmapCopy "VGLBitmap *src" "int srcx" "int srcy" "VGLBitmap *dst" "int dstx" "int dsty" "int width" "int hight"
.Ft void
.Fn VGLBitmapPutChar "VGLBitmap *Object" "int x" "int y" "byte ch" "byte fgcol" "byte bgcol" "int fill" "int dir"
.Fn VGLBitmapPutChar "VGLBitmap *Object" "int x" "int y" "byte ch" "u_long fgcol" "u_long bgcol" "int fill" "int dir"
.Ft void
.Fn VGLBitmapString "VGLBitmap *Object" "int x" "int y" "char *str" "byte fgcol" "byte bgcol" "int fill" "int dir"
.Fn VGLBitmapString "VGLBitmap *Object" "int x" "int y" "char *str" "u_long fgcol" "u_long bgcol" "int fill" "int dir"
.Ft void
.Fn VGLClear "VGLBitmap *object" "u_long color"
.Ft void
@ -127,7 +127,7 @@
.Ft void
.Fn VGLSetPaletteIndex "byte color" "byte red" "byte green" "byte blue"
.Ft void
.Fn VGLSetBorder "byte color"
.Fn VGLSetBorder "u_long color"
.Ft int
.Fn VGLSetVScreenSize "VGLBitmap *object" "int vxsize" "int vysize"
.Ft int
@ -238,7 +238,7 @@ retrieves the color of the pixel located at
.Va x , y ,
coordinates of the
.Va object
argument, and returns it as a byte value.
argument, and returns it as a u_long value.
.Pp
.Fn VGLSetXY
sets the color of the pixel located at
@ -247,7 +247,7 @@ coordinates of the
.Va object
argument to
.Va color
byte value.
u_long value.
.Pp
.Fn VGLLine
draw a line from

View file

@ -131,7 +131,7 @@ void VGLMouseSetImage(VGLBitmap *AndMask, VGLBitmap *OrMask);
void VGLMouseSetStdImage(void);
int VGLMouseInit(int mode);
int VGLMouseStatus(int *x, int *y, char *buttons);
int VGLMouseFreeze(int x, int y, int width, int hight, byte color);
int VGLMouseFreeze(int x, int y, int width, int hight, u_long color);
void VGLMouseUnFreeze(void);
/* simple.c */
void VGLSetXY(VGLBitmap *object, int x, int y, u_long color);
@ -146,11 +146,11 @@ void VGLRestorePalette(void);
void VGLSavePalette(void);
void VGLSetPalette(byte *red, byte *green, byte *blue);
void VGLSetPaletteIndex(byte color, byte red, byte green, byte blue);
void VGLSetBorder(byte color);
void VGLSetBorder(u_long color);
void VGLBlankDisplay(int blank);
/* text.c */
int VGLTextSetFontFile(char *filename);
void VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, byte fgcol, byte bgcol, int fill, int dir);
void VGLBitmapString(VGLBitmap *Object, int x, int y, char *str, byte fgcol, byte bgcol, int fill, int dir);
void VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, u_long fgcol, u_long bgcol, int fill, int dir);
void VGLBitmapString(VGLBitmap *Object, int x, int y, char *str, u_long fgcol, u_long bgcol, int fill, int dir);
#endif /* !_VGL_H_ */