Remove files that are no longer present in the zlib distribution from

the vendor branch.
This commit is contained in:
Tim J. Robbins 2004-07-01 03:00:10 +00:00
parent aea8f65dfe
commit 51593ba7e5
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/vendor/libz/dist/; revision=131386
9 changed files with 0 additions and 1143 deletions

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1. Compression algorithm (deflate)
The deflation algorithm used by zlib (also zip and gzip) is a variation of
LZ77 (Lempel-Ziv 1977, see reference below). It finds duplicated strings in
the input data. The second occurrence of a string is replaced by a
pointer to the previous string, in the form of a pair (distance,
length). Distances are limited to 32K bytes, and lengths are limited
to 258 bytes. When a string does not occur anywhere in the previous
32K bytes, it is emitted as a sequence of literal bytes. (In this
description, `string' must be taken as an arbitrary sequence of bytes,
and is not restricted to printable characters.)
Literals or match lengths are compressed with one Huffman tree, and
match distances are compressed with another tree. The trees are stored
in a compact form at the start of each block. The blocks can have any
size (except that the compressed data for one block must fit in
available memory). A block is terminated when deflate() determines that
it would be useful to start another block with fresh trees. (This is
somewhat similar to the behavior of LZW-based _compress_.)
Duplicated strings are found using a hash table. All input strings of
length 3 are inserted in the hash table. A hash index is computed for
the next 3 bytes. If the hash chain for this index is not empty, all
strings in the chain are compared with the current input string, and
the longest match is selected.
The hash chains are searched starting with the most recent strings, to
favor small distances and thus take advantage of the Huffman encoding.
The hash chains are singly linked. There are no deletions from the
hash chains, the algorithm simply discards matches that are too old.
To avoid a worst-case situation, very long hash chains are arbitrarily
truncated at a certain length, determined by a runtime option (level
parameter of deflateInit). So deflate() does not always find the longest
possible match but generally finds a match which is long enough.
deflate() also defers the selection of matches with a lazy evaluation
mechanism. After a match of length N has been found, deflate() searches for a
longer match at the next input byte. If a longer match is found, the
previous match is truncated to a length of one (thus producing a single
literal byte) and the longer match is emitted afterwards. Otherwise,
the original match is kept, and the next match search is attempted only
N steps later.
The lazy match evaluation is also subject to a runtime parameter. If
the current match is long enough, deflate() reduces the search for a longer
match, thus speeding up the whole process. If compression ratio is more
important than speed, deflate() attempts a complete second search even if
the first match is already long enough.
The lazy match evaluation is not performed for the fastest compression
modes (level parameter 1 to 3). For these fast modes, new strings
are inserted in the hash table only when no match was found, or
when the match is not too long. This degrades the compression ratio
but saves time since there are both fewer insertions and fewer searches.
2. Decompression algorithm (inflate)
The real question is, given a Huffman tree, how to decode fast. The most
important realization is that shorter codes are much more common than
longer codes, so pay attention to decoding the short codes fast, and let
the long codes take longer to decode.
inflate() sets up a first level table that covers some number of bits of
input less than the length of longest code. It gets that many bits from the
stream, and looks it up in the table. The table will tell if the next
code is that many bits or less and how many, and if it is, it will tell
the value, else it will point to the next level table for which inflate()
grabs more bits and tries to decode a longer code.
How many bits to make the first lookup is a tradeoff between the time it
takes to decode and the time it takes to build the table. If building the
table took no time (and if you had infinite memory), then there would only
be a first level table to cover all the way to the longest code. However,
building the table ends up taking a lot longer for more bits since short
codes are replicated many times in such a table. What inflate() does is
simply to make the number of bits in the first table a variable, and set it
for the maximum speed.
inflate() sends new trees relatively often, so it is possibly set for a
smaller first level table than an application that has only one tree for
all the data. For inflate, which has 286 possible codes for the
literal/length tree, the size of the first table is nine bits. Also the
distance trees have 30 possible values, and the size of the first table is
six bits. Note that for each of those cases, the table ended up one bit
longer than the ``average'' code length, i.e. the code length of an
approximately flat code which would be a little more than eight bits for
286 symbols and a little less than five bits for 30 symbols. It would be
interesting to see if optimizing the first level table for other
applications gave values within a bit or two of the flat code size.
Jean-loup Gailly Mark Adler
gzip@prep.ai.mit.edu madler@alumni.caltech.edu
References:
[LZ77] Ziv J., Lempel A., ``A Universal Algorithm for Sequential Data
Compression,'' IEEE Transactions on Information Theory, Vol. 23, No. 3,
pp. 337-343.
``DEFLATE Compressed Data Format Specification'' available in
ftp://ds.internic.net/rfc/rfc1951.txt

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# descrip.mms: MMS description file for building zlib on VMS
# written by Martin P.J. Zinser <m.zinser@gsi.de>
cc_defs =
c_deb =
.ifdef __DECC__
pref = /prefix=all
.endif
OBJS = adler32.obj, compress.obj, crc32.obj, gzio.obj, uncompr.obj,\
deflate.obj, trees.obj, zutil.obj, inflate.obj, infblock.obj,\
inftrees.obj, infcodes.obj, infutil.obj, inffast.obj
CFLAGS= $(C_DEB) $(CC_DEFS) $(PREF)
all : example.exe minigzip.exe
@ write sys$output " Example applications available"
libz.olb : libz.olb($(OBJS))
@ write sys$output " libz available"
example.exe : example.obj libz.olb
link example,libz.olb/lib
minigzip.exe : minigzip.obj libz.olb
link minigzip,libz.olb/lib,x11vms:xvmsutils.olb/lib
clean :
delete *.obj;*,libz.olb;*
# Other dependencies.
adler32.obj : zutil.h zlib.h zconf.h
compress.obj : zlib.h zconf.h
crc32.obj : zutil.h zlib.h zconf.h
deflate.obj : deflate.h zutil.h zlib.h zconf.h
example.obj : zlib.h zconf.h
gzio.obj : zutil.h zlib.h zconf.h
infblock.obj : zutil.h zlib.h zconf.h infblock.h inftrees.h infcodes.h infutil.h
infcodes.obj : zutil.h zlib.h zconf.h inftrees.h infutil.h infcodes.h inffast.h
inffast.obj : zutil.h zlib.h zconf.h inftrees.h infutil.h inffast.h
inflate.obj : zutil.h zlib.h zconf.h infblock.h
inftrees.obj : zutil.h zlib.h zconf.h inftrees.h
infutil.obj : zutil.h zlib.h zconf.h inftrees.h infutil.h
minigzip.obj : zlib.h zconf.h
trees.obj : deflate.h zutil.h zlib.h zconf.h
uncompr.obj : zlib.h zconf.h
zutil.obj : zutil.h zlib.h zconf.h

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/* infblock.c -- interpret and process block types to last block
* Copyright (C) 1995-2002 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "infblock.h"
#include "inftrees.h"
#include "infcodes.h"
#include "infutil.h"
struct inflate_codes_state {int dummy;}; /* for buggy compilers */
/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits
/* Table for deflate from PKZIP's appnote.txt. */
local const uInt border[] = { /* Order of the bit length code lengths */
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
/*
Notes beyond the 1.93a appnote.txt:
1. Distance pointers never point before the beginning of the output
stream.
2. Distance pointers can point back across blocks, up to 32k away.
3. There is an implied maximum of 7 bits for the bit length table and
15 bits for the actual data.
4. If only one code exists, then it is encoded using one bit. (Zero
would be more efficient, but perhaps a little confusing.) If two
codes exist, they are coded using one bit each (0 and 1).
5. There is no way of sending zero distance codes--a dummy must be
sent if there are none. (History: a pre 2.0 version of PKZIP would
store blocks with no distance codes, but this was discovered to be
too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
zero distance codes, which is sent as one code of zero bits in
length.
6. There are up to 286 literal/length codes. Code 256 represents the
end-of-block. Note however that the static length tree defines
288 codes just to fill out the Huffman codes. Codes 286 and 287
cannot be used though, since there is no length base or extra bits
defined for them. Similarily, there are up to 30 distance codes.
However, static trees define 32 codes (all 5 bits) to fill out the
Huffman codes, but the last two had better not show up in the data.
7. Unzip can check dynamic Huffman blocks for complete code sets.
The exception is that a single code would not be complete (see #4).
8. The five bits following the block type is really the number of
literal codes sent minus 257.
9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
(1+6+6). Therefore, to output three times the length, you output
three codes (1+1+1), whereas to output four times the same length,
you only need two codes (1+3). Hmm.
10. In the tree reconstruction algorithm, Code = Code + Increment
only if BitLength(i) is not zero. (Pretty obvious.)
11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
12. Note: length code 284 can represent 227-258, but length code 285
really is 258. The last length deserves its own, short code
since it gets used a lot in very redundant files. The length
258 is special since 258 - 3 (the min match length) is 255.
13. The literal/length and distance code bit lengths are read as a
single stream of lengths. It is possible (and advantageous) for
a repeat code (16, 17, or 18) to go across the boundary between
the two sets of lengths.
*/
void inflate_blocks_reset(s, z, c)
inflate_blocks_statef *s;
z_streamp z;
uLongf *c;
{
if (c != Z_NULL)
*c = s->check;
if (s->mode == BTREE || s->mode == DTREE)
ZFREE(z, s->sub.trees.blens);
if (s->mode == CODES)
inflate_codes_free(s->sub.decode.codes, z);
s->mode = TYPE;
s->bitk = 0;
s->bitb = 0;
s->read = s->write = s->window;
if (s->checkfn != Z_NULL)
z->adler = s->check = (*s->checkfn)(0L, (const Bytef *)Z_NULL, 0);
Tracev((stderr, "inflate: blocks reset\n"));
}
inflate_blocks_statef *inflate_blocks_new(z, c, w)
z_streamp z;
check_func c;
uInt w;
{
inflate_blocks_statef *s;
if ((s = (inflate_blocks_statef *)ZALLOC
(z,1,sizeof(struct inflate_blocks_state))) == Z_NULL)
return s;
if ((s->hufts =
(inflate_huft *)ZALLOC(z, sizeof(inflate_huft), MANY)) == Z_NULL)
{
ZFREE(z, s);
return Z_NULL;
}
if ((s->window = (Bytef *)ZALLOC(z, 1, w)) == Z_NULL)
{
ZFREE(z, s->hufts);
ZFREE(z, s);
return Z_NULL;
}
s->end = s->window + w;
s->checkfn = c;
s->mode = TYPE;
Tracev((stderr, "inflate: blocks allocated\n"));
inflate_blocks_reset(s, z, Z_NULL);
return s;
}
int inflate_blocks(s, z, r)
inflate_blocks_statef *s;
z_streamp z;
int r;
{
uInt t; /* temporary storage */
uLong b; /* bit buffer */
uInt k; /* bits in bit buffer */
Bytef *p; /* input data pointer */
uInt n; /* bytes available there */
Bytef *q; /* output window write pointer */
uInt m; /* bytes to end of window or read pointer */
/* copy input/output information to locals (UPDATE macro restores) */
LOAD
/* process input based on current state */
while (1) switch (s->mode)
{
case TYPE:
NEEDBITS(3)
t = (uInt)b & 7;
s->last = t & 1;
switch (t >> 1)
{
case 0: /* stored */
Tracev((stderr, "inflate: stored block%s\n",
s->last ? " (last)" : ""));
DUMPBITS(3)
t = k & 7; /* go to byte boundary */
DUMPBITS(t)
s->mode = LENS; /* get length of stored block */
break;
case 1: /* fixed */
Tracev((stderr, "inflate: fixed codes block%s\n",
s->last ? " (last)" : ""));
{
uInt bl, bd;
inflate_huft *tl, *td;
inflate_trees_fixed(&bl, &bd, &tl, &td, z);
s->sub.decode.codes = inflate_codes_new(bl, bd, tl, td, z);
if (s->sub.decode.codes == Z_NULL)
{
r = Z_MEM_ERROR;
LEAVE
}
}
DUMPBITS(3)
s->mode = CODES;
break;
case 2: /* dynamic */
Tracev((stderr, "inflate: dynamic codes block%s\n",
s->last ? " (last)" : ""));
DUMPBITS(3)
s->mode = TABLE;
break;
case 3: /* illegal */
DUMPBITS(3)
s->mode = BAD;
z->msg = (char*)"invalid block type";
r = Z_DATA_ERROR;
LEAVE
}
break;
case LENS:
NEEDBITS(32)
if ((((~b) >> 16) & 0xffff) != (b & 0xffff))
{
s->mode = BAD;
z->msg = (char*)"invalid stored block lengths";
r = Z_DATA_ERROR;
LEAVE
}
s->sub.left = (uInt)b & 0xffff;
b = k = 0; /* dump bits */
Tracev((stderr, "inflate: stored length %u\n", s->sub.left));
s->mode = s->sub.left ? STORED : (s->last ? DRY : TYPE);
break;
case STORED:
if (n == 0)
LEAVE
NEEDOUT
t = s->sub.left;
if (t > n) t = n;
if (t > m) t = m;
zmemcpy(q, p, t);
p += t; n -= t;
q += t; m -= t;
if ((s->sub.left -= t) != 0)
break;
Tracev((stderr, "inflate: stored end, %lu total out\n",
z->total_out + (q >= s->read ? q - s->read :
(s->end - s->read) + (q - s->window))));
s->mode = s->last ? DRY : TYPE;
break;
case TABLE:
NEEDBITS(14)
s->sub.trees.table = t = (uInt)b & 0x3fff;
#ifndef PKZIP_BUG_WORKAROUND
if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29)
{
s->mode = BAD;
z->msg = (char*)"too many length or distance symbols";
r = Z_DATA_ERROR;
LEAVE
}
#endif
t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
if ((s->sub.trees.blens = (uIntf*)ZALLOC(z, t, sizeof(uInt))) == Z_NULL)
{
r = Z_MEM_ERROR;
LEAVE
}
DUMPBITS(14)
s->sub.trees.index = 0;
Tracev((stderr, "inflate: table sizes ok\n"));
s->mode = BTREE;
case BTREE:
while (s->sub.trees.index < 4 + (s->sub.trees.table >> 10))
{
NEEDBITS(3)
s->sub.trees.blens[border[s->sub.trees.index++]] = (uInt)b & 7;
DUMPBITS(3)
}
while (s->sub.trees.index < 19)
s->sub.trees.blens[border[s->sub.trees.index++]] = 0;
s->sub.trees.bb = 7;
t = inflate_trees_bits(s->sub.trees.blens, &s->sub.trees.bb,
&s->sub.trees.tb, s->hufts, z);
if (t != Z_OK)
{
r = t;
if (r == Z_DATA_ERROR)
{
ZFREE(z, s->sub.trees.blens);
s->mode = BAD;
}
LEAVE
}
s->sub.trees.index = 0;
Tracev((stderr, "inflate: bits tree ok\n"));
s->mode = DTREE;
case DTREE:
while (t = s->sub.trees.table,
s->sub.trees.index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))
{
inflate_huft *h;
uInt i, j, c;
t = s->sub.trees.bb;
NEEDBITS(t)
h = s->sub.trees.tb + ((uInt)b & inflate_mask[t]);
t = h->bits;
c = h->base;
if (c < 16)
{
DUMPBITS(t)
s->sub.trees.blens[s->sub.trees.index++] = c;
}
else /* c == 16..18 */
{
i = c == 18 ? 7 : c - 14;
j = c == 18 ? 11 : 3;
NEEDBITS(t + i)
DUMPBITS(t)
j += (uInt)b & inflate_mask[i];
DUMPBITS(i)
i = s->sub.trees.index;
t = s->sub.trees.table;
if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) ||
(c == 16 && i < 1))
{
ZFREE(z, s->sub.trees.blens);
s->mode = BAD;
z->msg = (char*)"invalid bit length repeat";
r = Z_DATA_ERROR;
LEAVE
}
c = c == 16 ? s->sub.trees.blens[i - 1] : 0;
do {
s->sub.trees.blens[i++] = c;
} while (--j);
s->sub.trees.index = i;
}
}
s->sub.trees.tb = Z_NULL;
{
uInt bl, bd;
inflate_huft *tl, *td;
inflate_codes_statef *c;
bl = 9; /* must be <= 9 for lookahead assumptions */
bd = 6; /* must be <= 9 for lookahead assumptions */
t = s->sub.trees.table;
t = inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f),
s->sub.trees.blens, &bl, &bd, &tl, &td,
s->hufts, z);
if (t != Z_OK)
{
if (t == (uInt)Z_DATA_ERROR)
{
ZFREE(z, s->sub.trees.blens);
s->mode = BAD;
}
r = t;
LEAVE
}
Tracev((stderr, "inflate: trees ok\n"));
if ((c = inflate_codes_new(bl, bd, tl, td, z)) == Z_NULL)
{
r = Z_MEM_ERROR;
LEAVE
}
s->sub.decode.codes = c;
}
ZFREE(z, s->sub.trees.blens);
s->mode = CODES;
case CODES:
UPDATE
if ((r = inflate_codes(s, z, r)) != Z_STREAM_END)
return inflate_flush(s, z, r);
r = Z_OK;
inflate_codes_free(s->sub.decode.codes, z);
LOAD
Tracev((stderr, "inflate: codes end, %lu total out\n",
z->total_out + (q >= s->read ? q - s->read :
(s->end - s->read) + (q - s->window))));
if (!s->last)
{
s->mode = TYPE;
break;
}
s->mode = DRY;
case DRY:
FLUSH
if (s->read != s->write)
LEAVE
s->mode = DONE;
case DONE:
r = Z_STREAM_END;
LEAVE
case BAD:
r = Z_DATA_ERROR;
LEAVE
default:
r = Z_STREAM_ERROR;
LEAVE
}
}
int inflate_blocks_free(s, z)
inflate_blocks_statef *s;
z_streamp z;
{
inflate_blocks_reset(s, z, Z_NULL);
ZFREE(z, s->window);
ZFREE(z, s->hufts);
ZFREE(z, s);
Tracev((stderr, "inflate: blocks freed\n"));
return Z_OK;
}
void inflate_set_dictionary(s, d, n)
inflate_blocks_statef *s;
const Bytef *d;
uInt n;
{
zmemcpy(s->window, d, n);
s->read = s->write = s->window + n;
}
/* Returns true if inflate is currently at the end of a block generated
* by Z_SYNC_FLUSH or Z_FULL_FLUSH.
* IN assertion: s != Z_NULL
*/
int inflate_blocks_sync_point(s)
inflate_blocks_statef *s;
{
return s->mode == LENS;
}

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/* infblock.h -- header to use infblock.c
* Copyright (C) 1995-2002 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
struct inflate_blocks_state;
typedef struct inflate_blocks_state FAR inflate_blocks_statef;
extern inflate_blocks_statef * inflate_blocks_new OF((
z_streamp z,
check_func c, /* check function */
uInt w)); /* window size */
extern int inflate_blocks OF((
inflate_blocks_statef *,
z_streamp ,
int)); /* initial return code */
extern void inflate_blocks_reset OF((
inflate_blocks_statef *,
z_streamp ,
uLongf *)); /* check value on output */
extern int inflate_blocks_free OF((
inflate_blocks_statef *,
z_streamp));
extern void inflate_set_dictionary OF((
inflate_blocks_statef *s,
const Bytef *d, /* dictionary */
uInt n)); /* dictionary length */
extern int inflate_blocks_sync_point OF((
inflate_blocks_statef *s));

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/* infcodes.c -- process literals and length/distance pairs
* Copyright (C) 1995-2002 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#include "infblock.h"
#include "infcodes.h"
#include "infutil.h"
#include "inffast.h"
/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits
typedef enum { /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
START, /* x: set up for LEN */
LEN, /* i: get length/literal/eob next */
LENEXT, /* i: getting length extra (have base) */
DIST, /* i: get distance next */
DISTEXT, /* i: getting distance extra */
COPY, /* o: copying bytes in window, waiting for space */
LIT, /* o: got literal, waiting for output space */
WASH, /* o: got eob, possibly still output waiting */
END, /* x: got eob and all data flushed */
BADCODE} /* x: got error */
inflate_codes_mode;
/* inflate codes private state */
struct inflate_codes_state {
/* mode */
inflate_codes_mode mode; /* current inflate_codes mode */
/* mode dependent information */
uInt len;
union {
struct {
inflate_huft *tree; /* pointer into tree */
uInt need; /* bits needed */
} code; /* if LEN or DIST, where in tree */
uInt lit; /* if LIT, literal */
struct {
uInt get; /* bits to get for extra */
uInt dist; /* distance back to copy from */
} copy; /* if EXT or COPY, where and how much */
} sub; /* submode */
/* mode independent information */
Byte lbits; /* ltree bits decoded per branch */
Byte dbits; /* dtree bits decoder per branch */
inflate_huft *ltree; /* literal/length/eob tree */
inflate_huft *dtree; /* distance tree */
};
inflate_codes_statef *inflate_codes_new(bl, bd, tl, td, z)
uInt bl, bd;
inflate_huft *tl;
inflate_huft *td; /* need separate declaration for Borland C++ */
z_streamp z;
{
inflate_codes_statef *c;
if ((c = (inflate_codes_statef *)
ZALLOC(z,1,sizeof(struct inflate_codes_state))) != Z_NULL)
{
c->mode = START;
c->lbits = (Byte)bl;
c->dbits = (Byte)bd;
c->ltree = tl;
c->dtree = td;
Tracev((stderr, "inflate: codes new\n"));
}
return c;
}
int inflate_codes(s, z, r)
inflate_blocks_statef *s;
z_streamp z;
int r;
{
uInt j; /* temporary storage */
inflate_huft *t; /* temporary pointer */
uInt e; /* extra bits or operation */
uLong b; /* bit buffer */
uInt k; /* bits in bit buffer */
Bytef *p; /* input data pointer */
uInt n; /* bytes available there */
Bytef *q; /* output window write pointer */
uInt m; /* bytes to end of window or read pointer */
Bytef *f; /* pointer to copy strings from */
inflate_codes_statef *c = s->sub.decode.codes; /* codes state */
/* copy input/output information to locals (UPDATE macro restores) */
LOAD
/* process input and output based on current state */
while (1) switch (c->mode)
{ /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
case START: /* x: set up for LEN */
#ifndef SLOW
if (m >= 258 && n >= 10)
{
UPDATE
r = inflate_fast(c->lbits, c->dbits, c->ltree, c->dtree, s, z);
LOAD
if (r != Z_OK)
{
c->mode = r == Z_STREAM_END ? WASH : BADCODE;
break;
}
}
#endif /* !SLOW */
c->sub.code.need = c->lbits;
c->sub.code.tree = c->ltree;
c->mode = LEN;
case LEN: /* i: get length/literal/eob next */
j = c->sub.code.need;
NEEDBITS(j)
t = c->sub.code.tree + ((uInt)b & inflate_mask[j]);
DUMPBITS(t->bits)
e = (uInt)(t->exop);
if (e == 0) /* literal */
{
c->sub.lit = t->base;
Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", t->base));
c->mode = LIT;
break;
}
if (e & 16) /* length */
{
c->sub.copy.get = e & 15;
c->len = t->base;
c->mode = LENEXT;
break;
}
if ((e & 64) == 0) /* next table */
{
c->sub.code.need = e;
c->sub.code.tree = t + t->base;
break;
}
if (e & 32) /* end of block */
{
Tracevv((stderr, "inflate: end of block\n"));
c->mode = WASH;
break;
}
c->mode = BADCODE; /* invalid code */
z->msg = (char*)"invalid literal/length code";
r = Z_DATA_ERROR;
LEAVE
case LENEXT: /* i: getting length extra (have base) */
j = c->sub.copy.get;
NEEDBITS(j)
c->len += (uInt)b & inflate_mask[j];
DUMPBITS(j)
c->sub.code.need = c->dbits;
c->sub.code.tree = c->dtree;
Tracevv((stderr, "inflate: length %u\n", c->len));
c->mode = DIST;
case DIST: /* i: get distance next */
j = c->sub.code.need;
NEEDBITS(j)
t = c->sub.code.tree + ((uInt)b & inflate_mask[j]);
DUMPBITS(t->bits)
e = (uInt)(t->exop);
if (e & 16) /* distance */
{
c->sub.copy.get = e & 15;
c->sub.copy.dist = t->base;
c->mode = DISTEXT;
break;
}
if ((e & 64) == 0) /* next table */
{
c->sub.code.need = e;
c->sub.code.tree = t + t->base;
break;
}
c->mode = BADCODE; /* invalid code */
z->msg = (char*)"invalid distance code";
r = Z_DATA_ERROR;
LEAVE
case DISTEXT: /* i: getting distance extra */
j = c->sub.copy.get;
NEEDBITS(j)
c->sub.copy.dist += (uInt)b & inflate_mask[j];
DUMPBITS(j)
Tracevv((stderr, "inflate: distance %u\n", c->sub.copy.dist));
c->mode = COPY;
case COPY: /* o: copying bytes in window, waiting for space */
f = q - c->sub.copy.dist;
while (f < s->window) /* modulo window size-"while" instead */
f += s->end - s->window; /* of "if" handles invalid distances */
while (c->len)
{
NEEDOUT
OUTBYTE(*f++)
if (f == s->end)
f = s->window;
c->len--;
}
c->mode = START;
break;
case LIT: /* o: got literal, waiting for output space */
NEEDOUT
OUTBYTE(c->sub.lit)
c->mode = START;
break;
case WASH: /* o: got eob, possibly more output */
if (k > 7) /* return unused byte, if any */
{
Assert(k < 16, "inflate_codes grabbed too many bytes")
k -= 8;
n++;
p--; /* can always return one */
}
FLUSH
if (s->read != s->write)
LEAVE
c->mode = END;
case END:
r = Z_STREAM_END;
LEAVE
case BADCODE: /* x: got error */
r = Z_DATA_ERROR;
LEAVE
default:
r = Z_STREAM_ERROR;
LEAVE
}
#ifdef NEED_DUMMY_RETURN
return Z_STREAM_ERROR; /* Some dumb compilers complain without this */
#endif
}
void inflate_codes_free(c, z)
inflate_codes_statef *c;
z_streamp z;
{
ZFREE(z, c);
Tracev((stderr, "inflate: codes free\n"));
}

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@ -1,27 +0,0 @@
/* infcodes.h -- header to use infcodes.c
* Copyright (C) 1995-2002 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
struct inflate_codes_state;
typedef struct inflate_codes_state FAR inflate_codes_statef;
extern inflate_codes_statef *inflate_codes_new OF((
uInt, uInt,
inflate_huft *, inflate_huft *,
z_streamp ));
extern int inflate_codes OF((
inflate_blocks_statef *,
z_streamp ,
int));
extern void inflate_codes_free OF((
inflate_codes_statef *,
z_streamp ));

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@ -1,87 +0,0 @@
/* inflate_util.c -- data and routines common to blocks and codes
* Copyright (C) 1995-2002 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "infblock.h"
#include "inftrees.h"
#include "infcodes.h"
#include "infutil.h"
struct inflate_codes_state {int dummy;}; /* for buggy compilers */
/* And'ing with mask[n] masks the lower n bits */
uInt inflate_mask[17] = {
0x0000,
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
};
/* copy as much as possible from the sliding window to the output area */
int inflate_flush(s, z, r)
inflate_blocks_statef *s;
z_streamp z;
int r;
{
uInt n;
Bytef *p;
Bytef *q;
/* local copies of source and destination pointers */
p = z->next_out;
q = s->read;
/* compute number of bytes to copy as far as end of window */
n = (uInt)((q <= s->write ? s->write : s->end) - q);
if (n > z->avail_out) n = z->avail_out;
if (n && r == Z_BUF_ERROR) r = Z_OK;
/* update counters */
z->avail_out -= n;
z->total_out += n;
/* update check information */
if (s->checkfn != Z_NULL)
z->adler = s->check = (*s->checkfn)(s->check, q, n);
/* copy as far as end of window */
zmemcpy(p, q, n);
p += n;
q += n;
/* see if more to copy at beginning of window */
if (q == s->end)
{
/* wrap pointers */
q = s->window;
if (s->write == s->end)
s->write = s->window;
/* compute bytes to copy */
n = (uInt)(s->write - q);
if (n > z->avail_out) n = z->avail_out;
if (n && r == Z_BUF_ERROR) r = Z_OK;
/* update counters */
z->avail_out -= n;
z->total_out += n;
/* update check information */
if (s->checkfn != Z_NULL)
z->adler = s->check = (*s->checkfn)(s->check, q, n);
/* copy */
zmemcpy(p, q, n);
p += n;
q += n;
}
/* update pointers */
z->next_out = p;
s->read = q;
/* done */
return r;
}

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@ -1,98 +0,0 @@
/* infutil.h -- types and macros common to blocks and codes
* Copyright (C) 1995-2002 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
#ifndef _INFUTIL_H
#define _INFUTIL_H
typedef enum {
TYPE, /* get type bits (3, including end bit) */
LENS, /* get lengths for stored */
STORED, /* processing stored block */
TABLE, /* get table lengths */
BTREE, /* get bit lengths tree for a dynamic block */
DTREE, /* get length, distance trees for a dynamic block */
CODES, /* processing fixed or dynamic block */
DRY, /* output remaining window bytes */
DONE, /* finished last block, done */
BAD} /* got a data error--stuck here */
inflate_block_mode;
/* inflate blocks semi-private state */
struct inflate_blocks_state {
/* mode */
inflate_block_mode mode; /* current inflate_block mode */
/* mode dependent information */
union {
uInt left; /* if STORED, bytes left to copy */
struct {
uInt table; /* table lengths (14 bits) */
uInt index; /* index into blens (or border) */
uIntf *blens; /* bit lengths of codes */
uInt bb; /* bit length tree depth */
inflate_huft *tb; /* bit length decoding tree */
} trees; /* if DTREE, decoding info for trees */
struct {
inflate_codes_statef
*codes;
} decode; /* if CODES, current state */
} sub; /* submode */
uInt last; /* true if this block is the last block */
/* mode independent information */
uInt bitk; /* bits in bit buffer */
uLong bitb; /* bit buffer */
inflate_huft *hufts; /* single malloc for tree space */
Bytef *window; /* sliding window */
Bytef *end; /* one byte after sliding window */
Bytef *read; /* window read pointer */
Bytef *write; /* window write pointer */
check_func checkfn; /* check function */
uLong check; /* check on output */
};
/* defines for inflate input/output */
/* update pointers and return */
#define UPDBITS {s->bitb=b;s->bitk=k;}
#define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
#define UPDOUT {s->write=q;}
#define UPDATE {UPDBITS UPDIN UPDOUT}
#define LEAVE {UPDATE return inflate_flush(s,z,r);}
/* get bytes and bits */
#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
#define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
#define NEXTBYTE (n--,*p++)
#define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
#define DUMPBITS(j) {b>>=(j);k-=(j);}
/* output bytes */
#define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)
#define LOADOUT {q=s->write;m=(uInt)WAVAIL;}
#define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}
#define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
#define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
#define OUTBYTE(a) {*q++=(Byte)(a);m--;}
/* load local pointers */
#define LOAD {LOADIN LOADOUT}
/* masks for lower bits (size given to avoid silly warnings with Visual C++) */
extern uInt inflate_mask[17];
/* copy as much as possible from the sliding window to the output area */
extern int inflate_flush OF((
inflate_blocks_statef *,
z_streamp ,
int));
struct internal_state {int dummy;}; /* for buggy compilers */
#endif

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@ -1,85 +0,0 @@
/* maketree.c -- make inffixed.h table for decoding fixed codes
* Copyright (C) 1995-2002 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* This program is included in the distribution for completeness.
You do not need to compile or run this program since inffixed.h
is already included in the distribution. To use this program
you need to compile zlib with BUILDFIXED defined and then compile
and link this program with the zlib library. Then the output of
this program can be piped to inffixed.h. */
#include <stdio.h>
#include <stdlib.h>
#include "zutil.h"
#include "inftrees.h"
/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits
/* generate initialization table for an inflate_huft structure array */
void maketree(uInt b, inflate_huft *t)
{
int i, e;
i = 0;
while (1)
{
e = t[i].exop;
if (e && (e & (16+64)) == 0) /* table pointer */
{
fprintf(stderr, "maketree: cannot initialize sub-tables!\n");
exit(1);
}
if (i % 4 == 0)
printf("\n ");
printf(" {{{%u,%u}},%u}", t[i].exop, t[i].bits, t[i].base);
if (++i == (1<<b))
break;
putchar(',');
}
puts("");
}
/* create the fixed tables in C initialization syntax */
void main(void)
{
int r;
uInt bl, bd;
inflate_huft *tl, *td;
z_stream z;
z.zalloc = zcalloc;
z.opaque = (voidpf)0;
z.zfree = zcfree;
r = inflate_trees_fixed(&bl, &bd, &tl, &td, &z);
if (r)
{
fprintf(stderr, "inflate_trees_fixed error %d\n", r);
return;
}
puts("/* inffixed.h -- table for decoding fixed codes");
puts(" * Generated automatically by the maketree.c program");
puts(" */");
puts("");
puts("/* WARNING: this file should *not* be used by applications. It is");
puts(" part of the implementation of the compression library and is");
puts(" subject to change. Applications should only use zlib.h.");
puts(" */");
puts("");
printf("local uInt fixed_bl = %d;\n", bl);
printf("local uInt fixed_bd = %d;\n", bd);
printf("local inflate_huft fixed_tl[] = {");
maketree(bl, tl);
puts(" };");
printf("local inflate_huft fixed_td[] = {");
maketree(bd, td);
puts(" };");
}