Oops, my previous commit to libvgl was missing the change of VGLSetBorder()

to match the change in its declaration.  Change the declaration back to
"byte color" since setting of the border color is not supported for more
than 256 colors.
This commit is contained in:
Bruce Evans 2019-03-24 20:43:21 +00:00
parent 8d8b448919
commit 31d09534f8
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=345486
2 changed files with 2 additions and 2 deletions

View file

@ -127,7 +127,7 @@
.Ft void
.Fn VGLSetPaletteIndex "byte color" "byte red" "byte green" "byte blue"
.Ft void
.Fn VGLSetBorder "u_long color"
.Fn VGLSetBorder "byte color"
.Ft int
.Fn VGLSetVScreenSize "VGLBitmap *object" "int vxsize" "int vysize"
.Ft int

View file

@ -146,7 +146,7 @@ void VGLRestorePalette(void);
void VGLSavePalette(void);
void VGLSetPalette(byte *red, byte *green, byte *blue);
void VGLSetPaletteIndex(byte color, byte red, byte green, byte blue);
void VGLSetBorder(u_long color);
void VGLSetBorder(byte color);
void VGLBlankDisplay(int blank);
/* text.c */
int VGLTextSetFontFile(char *filename);