- Add in support for KSEs with 0 slice values on the run queue. If we try

to select a KSE with a slice of 0 we will update its slice and insert it
   onto the next queue.
 - Pass the KSE instead of the ksegrp into sched_slice().  This more
   accurately reflects the behavior of the code.  Slices are granted to kses.
 - Add a function kseq_nice_min() which finds the smallest nice value
   assigned to the kseg of any KSE on the queue.
 - Rewrite the logic in sched_slice().  Add a large comment describing the
   new slice selection scheme.  To summarize, slices are assigned based on
   the nice value.  Priorities are still calculated based on the nice and
   interactivity of a process.  Slice sizes of 0 may be granted for KSEs
   whos nice is 20 or futher away from the lowest nice on the run queue.
   Other nice values are scaled across the range [min, min+20].  This fixes
   ULEs bad behavior with positively niced processes.
This commit is contained in:
Jeff Roberson 2003-04-02 06:46:43 +00:00
parent 26f52e2f8b
commit 245f3abfd5
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=112966

View file

@ -33,6 +33,7 @@
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/resource.h>
#include <sys/sched.h>
#include <sys/smp.h>
#include <sys/sx.h>
@ -123,7 +124,8 @@ struct td_sched *thread0_sched = &td_sched;
* running vs the total number of ticks.
*/
#define SCHED_PRI_RANGE (PRI_MAX_TIMESHARE - PRI_MIN_TIMESHARE + 1)
#define SCHED_PRI_NRESV 40
#define SCHED_PRI_NRESV PRIO_TOTAL
#define SCHED_PRI_NHALF (PRIO_TOTAL >> 2)
#define SCHED_PRI_BASE ((SCHED_PRI_NRESV / 2) + PRI_MIN_TIMESHARE)
#define SCHED_DYN_RANGE (SCHED_PRI_RANGE - SCHED_PRI_NRESV)
#define SCHED_DYN_HALF (SCHED_DYN_RANGE / 2)
@ -153,25 +155,15 @@ struct td_sched *thread0_sched = &td_sched;
* SLICE_MIN: Minimum time slice granted, in units of ticks.
* SLICE_MAX: Maximum time slice granted.
* SLICE_RANGE: Range of available time slices scaled by hz.
* SLICE_SCALE: The number slices granted per unit of pri or slp.
* PRI_TOSLICE: Compute a slice size that is proportional to the priority.
* INTERACT_TOSLICE: Compute a slice size that is inversely proportional to
* the amount of time slept. (smaller slices for interactive ksegs)
* PRI_COMP: This determines what fraction of the actual slice comes from
* the slice size computed from the priority.
* INTERACT_COMP:This determines what component of the actual slice comes from
* the slize size computed from the interactivity score.
* SLICE_SCALE: The number slices granted per val in the range of [0, max].
* SLICE_NICE: Determine the amount of slice granted to a scaled nice.
*/
#define SCHED_SLICE_MIN (hz / 100)
#define SCHED_SLICE_MAX (hz / 10)
#define SCHED_SLICE_RANGE (SCHED_SLICE_MAX - SCHED_SLICE_MIN + 1)
#define SCHED_SLICE_SCALE(val, max) (((val) * SCHED_SLICE_RANGE) / (max))
#define SCHED_INTERACT_COMP(slice) ((slice) / 2) /* 50% */
#define SCHED_PRI_COMP(slice) ((slice) / 2) /* 50% */
#define SCHED_PRI_TOSLICE(pri) \
(SCHED_SLICE_MAX - SCHED_SLICE_SCALE((pri), SCHED_PRI_RANGE))
#define SCHED_INTERACT_TOSLICE(score) \
(SCHED_SLICE_SCALE((score), SCHED_INTERACT_RANGE))
#define SCHED_SLICE_NICE(nice) \
(SCHED_SLICE_MAX - SCHED_SLICE_SCALE((nice), SCHED_PRI_NHALF))
/*
* This macro determines whether or not the kse belongs on the current or
@ -219,7 +211,7 @@ struct kseq kseq_cpu;
#define KSEQ_CPU(x) (&kseq_cpu)
#endif
static int sched_slice(struct ksegrp *kg);
static void sched_slice(struct kse *ke);
static int sched_priority(struct ksegrp *kg);
static int sched_interact_score(struct ksegrp *kg);
void sched_pctcpu_update(struct kse *ke);
@ -227,6 +219,7 @@ int sched_pickcpu(void);
/* Operations on per processor queues */
static struct kse * kseq_choose(struct kseq *kseq);
static int kseq_nice_min(struct kseq *kseq);
static void kseq_setup(struct kseq *kseq);
static __inline void kseq_add(struct kseq *kseq, struct kse *ke);
static __inline void kseq_rem(struct kseq *kseq, struct kse *ke);
@ -311,6 +304,26 @@ kseq_choose(struct kseq *kseq)
return (ke);
}
static int
kseq_nice_min(struct kseq *kseq)
{
struct kse *ke0;
struct kse *ke1;
if (kseq->ksq_load == 0)
return (0);
ke0 = runq_choose(kseq->ksq_curr);
ke1 = runq_choose(kseq->ksq_next);
if (ke0 == NULL)
return (ke1->ke_ksegrp->kg_nice);
if (ke1 == NULL)
return (ke0->ke_ksegrp->kg_nice);
return (min(ke0->ke_ksegrp->kg_nice, ke1->ke_ksegrp->kg_nice));
}
static void
kseq_setup(struct kseq *kseq)
@ -367,26 +380,56 @@ sched_priority(struct ksegrp *kg)
}
/*
* Calculate a time slice based on the process priority.
* Calculate a time slice based on the properties of the kseg and the runq
* that we're on.
*/
static int
sched_slice(struct ksegrp *kg)
static void
sched_slice(struct kse *ke)
{
int pslice;
int islice;
int slice;
int pri;
struct ksegrp *kg;
pri = kg->kg_user_pri;
pri -= PRI_MIN_TIMESHARE;
pslice = SCHED_PRI_TOSLICE(pri);
islice = SCHED_INTERACT_TOSLICE(sched_interact_score(kg));
slice = SCHED_INTERACT_COMP(islice) + SCHED_PRI_COMP(pslice);
kg = ke->ke_ksegrp;
if (slice < SCHED_SLICE_MIN)
slice = SCHED_SLICE_MIN;
else if (slice > SCHED_SLICE_MAX)
slice = SCHED_SLICE_MAX;
/*
* Rationale:
* KSEs in interactive ksegs get the minimum slice so that we
* quickly notice if it abuses its advantage.
*
* KSEs in non-interactive ksegs are assigned a slice that is
* based on the ksegs nice value relative to the least nice kseg
* on the run queue for this cpu.
*
* If the KSE is less nice than all others it gets the maximum
* slice and other KSEs will adjust their slice relative to
* this when they first expire.
*
* There is 20 point window that starts relative to the least
* nice kse on the run queue. Slice size is determined by
* the kse distance from the last nice ksegrp.
*
* If you are outside of the window you will get no slice and
* you will be reevaluated each time you are selected on the
* run queue.
*
*/
if (!SCHED_CURR(kg)) {
struct kseq *kseq;
int nice_base;
int nice;
kseq = KSEQ_CPU(ke->ke_cpu);
nice_base = kseq_nice_min(kseq);
nice = kg->kg_nice + (0 - nice_base);
if (kseq->ksq_load == 0 || kg->kg_nice < nice_base)
ke->ke_slice = SCHED_SLICE_MAX;
else if (nice <= SCHED_PRI_NHALF)
ke->ke_slice = SCHED_SLICE_NICE(nice);
else
ke->ke_slice = 0;
} else
ke->ke_slice = SCHED_SLICE_MIN;
/*
* Every time we grant a new slice check to see if we need to scale
@ -398,7 +441,7 @@ sched_slice(struct ksegrp *kg)
kg->kg_slptime /= SCHED_SLP_RUN_THROTTLE;
}
return (slice);
return;
}
static int
@ -723,7 +766,7 @@ sched_clock(struct thread *td)
*/
if (ke->ke_slice <= 0) {
sched_priority(kg);
ke->ke_slice = sched_slice(kg);
sched_slice(ke);
td->td_flags |= TDF_NEEDRESCHED;
ke->ke_runq = NULL;
}
@ -784,11 +827,24 @@ sched_choose(void)
struct kse *ke;
kseq = KSEQ_SELF();
retry:
ke = kseq_choose(kseq);
if (ke) {
ke->ke_state = KES_THREAD;
kseq_rem(kseq, ke);
/*
* If we dequeue a kse with a slice of zero it was below the
* nice threshold to acquire a slice. Recalculate the slice
* to see if the situation has changed and then requeue.
*/
if (ke->ke_slice == 0) {
sched_slice(ke);
ke->ke_runq = kseq->ksq_next;
kseq_add(kseq, ke);
goto retry;
}
}
#ifdef SMP