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https://github.com/freebsd/freebsd-src
synced 2024-09-06 17:18:32 +00:00
-Wall fixes.
This commit is contained in:
parent
7012990a73
commit
0158772873
Notes:
svn2git
2020-12-20 02:59:44 +00:00
svn path=/head/; revision=54378
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@ -55,6 +55,7 @@ static const char rcsid[] =
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#include <nlist.h>
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#include <pwd.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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@ -62,12 +63,21 @@ static const char rcsid[] =
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#include "pathnames.h"
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extern int errno;
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static time_t now; /* current time value */
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static int priority = 0; /* priority game runs at */
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static char *game, /* requested game */
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*gametty; /* from tty? */
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void c_day __P((char *, char *, char *));
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void c_tty __P((char *));
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void c_game __P((char *, char *, char *, char *));
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void hour __P((int));
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double load __P((void));
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void nogamefile __P((void));
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void play __P((char **));
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void read_config __P((void));
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int users __P((void));
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int
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main(argc, argv)
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int argc;
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@ -90,12 +100,14 @@ main(argc, argv)
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#endif
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play(argv);
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/*NOTREACHED*/
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exit(EXIT_FAILURE);
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}
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/*
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* play --
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* play the game
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*/
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void
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play(args)
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char **args;
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{
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@ -119,6 +131,7 @@ play(args)
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* read_config --
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* read through config file, looking for key words.
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*/
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void
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read_config()
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{
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FILE *cfp;
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@ -153,10 +166,11 @@ read_config()
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* c_day --
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* if day is today, see if okay to play
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*/
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void
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c_day(s_day, s_start, s_stop)
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char *s_day, *s_start, *s_stop;
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{
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static char *days[] = {
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static const char *days[] = {
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"sunday", "monday", "tuesday", "wednesday",
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"thursday", "friday", "saturday",
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};
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@ -185,6 +199,7 @@ c_day(s_day, s_start, s_stop)
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* c_tty --
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* decide if this tty can be used for games.
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*/
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void
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c_tty(tty)
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char *tty;
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{
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@ -196,7 +211,7 @@ c_tty(tty)
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first = 0;
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}
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if (!strcmp(gametty, tty) || p_tty && !strcmp(p_tty, tty)) {
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if (!strcmp(gametty, tty) || (p_tty && !strcmp(p_tty, tty))) {
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(void)fprintf(stderr, "dm: Sorry, you may not play games on %s.\n", gametty);
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exit(0);
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}
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@ -206,11 +221,11 @@ c_tty(tty)
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* c_game --
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* see if game can be played now.
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*/
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void
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c_game(s_game, s_load, s_users, s_priority)
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char *s_game, *s_load, *s_users, *s_priority;
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{
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static int found;
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double load();
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if (found)
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return;
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@ -251,6 +266,7 @@ load()
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* todo: check idle time; if idle more than X minutes, don't
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* count them.
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*/
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int
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users()
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{
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@ -268,6 +284,7 @@ users()
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return(nusers);
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}
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void
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nogamefile()
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{
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int fd, n;
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@ -286,6 +303,7 @@ nogamefile()
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* hour --
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* print out the hour in human form
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*/
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void
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hour(h)
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int h;
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{
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