mirror of
https://gitlab.freedesktop.org/NetworkManager/NetworkManager
synced 2024-07-21 18:24:49 +00:00
![Dan Winship](/assets/img/avatar_default.png)
Remove all the GParamSpec docs, since everything now uses the gtk-doc docs instead, so there's no point in having two copies of each (which are often out of sync anyway). Since we're touching so many lines anyway, also fix up the indentation of the remaining property-installing lines, and add G_PARAM_STATIC_STRINGS to each paramspec (so the nick strings don't get strduped). Also, be consistent about starting a new line between "g_object_class_install_property" and its opening parenthesis.
184 lines
5 KiB
C
184 lines
5 KiB
C
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
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/*
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* Copyright (C) 2013 Jiri Pirko <jiri@resnulli.us>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*/
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#include <string.h>
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#include <ctype.h>
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#include <stdlib.h>
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#include <dbus/dbus-glib.h>
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#include <glib/gi18n.h>
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#include "nm-setting-team-port.h"
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#include "nm-utils.h"
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#include "nm-utils-private.h"
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#include "nm-setting-private.h"
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/**
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* SECTION:nm-setting-team-port
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* @short_description: Describes connection properties for team ports
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* @include: nm-setting-team-port.h
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*
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* The #NMSettingTeamPort object is a #NMSetting subclass that describes
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* optional properties that apply to team ports.
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*
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* Since: 0.9.10
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**/
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/**
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* nm_setting_team_port_error_quark:
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*
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* Registers an error quark for #NMSettingTeamPort if necessary.
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*
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* Returns: the error quark used for #NMSettingTeamPort errors.
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*
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* Since: 0.9.10
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**/
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GQuark
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nm_setting_team_port_error_quark (void)
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{
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static GQuark quark;
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if (G_UNLIKELY (!quark))
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quark = g_quark_from_static_string ("nm-setting-team-port-error-quark");
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return quark;
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}
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G_DEFINE_TYPE_WITH_CODE (NMSettingTeamPort, nm_setting_team_port, NM_TYPE_SETTING,
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_nm_register_setting (NM_SETTING_TEAM_PORT_SETTING_NAME,
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g_define_type_id,
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3,
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NM_SETTING_TEAM_PORT_ERROR))
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NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM_PORT)
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#define NM_SETTING_TEAM_PORT_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM_PORT, NMSettingTeamPortPrivate))
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typedef struct {
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char *config;
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} NMSettingTeamPortPrivate;
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enum {
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PROP_0,
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PROP_CONFIG,
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LAST_PROP
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};
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/**
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* nm_setting_team_port_new:
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*
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* Creates a new #NMSettingTeamPort object with default values.
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*
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* Returns: (transfer full): the new empty #NMSettingTeamPort object
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*
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* Since: 0.9.10
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**/
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NMSetting *
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nm_setting_team_port_new (void)
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{
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return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM_PORT, NULL);
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}
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/**
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* nm_setting_team_port_get_config:
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* @setting: the #NMSettingTeamPort
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*
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* Returns: the #NMSettingTeamPort:config property of the setting
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*
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* Since: 0.9.10
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**/
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const char *
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nm_setting_team_port_get_config (NMSettingTeamPort *setting)
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{
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g_return_val_if_fail (NM_IS_SETTING_TEAM_PORT (setting), NULL);
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return NM_SETTING_TEAM_PORT_GET_PRIVATE (setting)->config;
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}
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static gboolean
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verify (NMSetting *setting, GSList *all_settings, GError **error)
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{
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return TRUE;
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}
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static void
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nm_setting_team_port_init (NMSettingTeamPort *setting)
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{
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}
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static void
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set_property (GObject *object, guint prop_id,
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const GValue *value, GParamSpec *pspec)
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{
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NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (object);
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switch (prop_id) {
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case PROP_CONFIG:
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priv->config = g_value_dup_string (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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get_property (GObject *object, guint prop_id,
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GValue *value, GParamSpec *pspec)
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{
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NMSettingTeamPort *setting = NM_SETTING_TEAM_PORT (object);
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switch (prop_id) {
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case PROP_CONFIG:
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g_value_set_string (value, nm_setting_team_port_get_config (setting));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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nm_setting_team_port_class_init (NMSettingTeamPortClass *setting_class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
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NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
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g_type_class_add_private (setting_class, sizeof (NMSettingTeamPortPrivate));
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/* virtual methods */
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object_class->set_property = set_property;
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object_class->get_property = get_property;
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parent_class->verify = verify;
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/* Properties */
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/**
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* NMSettingTeamPort:config:
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*
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* The JSON configuration for the team port. The property should contain raw
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* JSON configuration data suitable for teamd, because the value is passed
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* directly to teamd. If not specified, the default configuration is
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* used. See man teamd.conf for the format details.
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**/
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g_object_class_install_property
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(object_class, PROP_CONFIG,
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g_param_spec_string (NM_SETTING_TEAM_PORT_CONFIG, "", "",
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NULL,
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G_PARAM_READWRITE | NM_SETTING_PARAM_INFERRABLE |
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G_PARAM_STATIC_STRINGS));
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}
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