mirror of
https://gitlab.freedesktop.org/NetworkManager/NetworkManager
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![Thomas Haller](/assets/img/avatar_default.png)
- All internal source files (except "examples", which are not internal) should include "config.h" first. As also all internal source files should include "nm-default.h", let "config.h" be included by "nm-default.h" and include "nm-default.h" as first in every source file. We already wanted to include "nm-default.h" before other headers because it might contains some fixes (like "nm-glib.h" compatibility) that is required first. - After including "nm-default.h", we optinally allow for including the corresponding header file for the source file at hand. The idea is to ensure that each header file is self contained. - Don't include "config.h" or "nm-default.h" in any header file (except "nm-sd-adapt.h"). Public headers anyway must not include these headers, and internal headers are never included after "nm-default.h", as of the first previous point. - Include all internal headers with quotes instead of angle brackets. In practice it doesn't matter, because in our public headers we must include other headers with angle brackets. As we use our public headers also to compile our interal source files, effectively the result must be the same. Still do it for consistency. - Except for <config.h> itself. Include it with angle brackets as suggested by https://www.gnu.org/software/autoconf/manual/autoconf.html#Configuration-Headers
186 lines
5.2 KiB
C
186 lines
5.2 KiB
C
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
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/*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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* Copyright 2013 Jiri Pirko <jiri@resnulli.us>
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*/
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#include "nm-default.h"
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#include <string.h>
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#include <stdlib.h>
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#include "nm-setting-team.h"
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#include "nm-utils.h"
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#include "nm-utils-private.h"
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#include "nm-connection-private.h"
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/**
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* SECTION:nm-setting-team
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* @short_description: Describes connection properties for teams
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*
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* The #NMSettingTeam object is a #NMSetting subclass that describes properties
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* necessary for team connections.
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**/
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G_DEFINE_TYPE_WITH_CODE (NMSettingTeam, nm_setting_team, NM_TYPE_SETTING,
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_nm_register_setting (TEAM, 1))
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NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM)
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#define NM_SETTING_TEAM_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM, NMSettingTeamPrivate))
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typedef struct {
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char *config;
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} NMSettingTeamPrivate;
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enum {
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PROP_0,
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PROP_CONFIG,
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LAST_PROP
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};
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/**
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* nm_setting_team_new:
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*
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* Creates a new #NMSettingTeam object with default values.
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*
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* Returns: (transfer full): the new empty #NMSettingTeam object
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**/
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NMSetting *
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nm_setting_team_new (void)
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{
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return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM, NULL);
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}
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/**
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* nm_setting_team_get_config:
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* @setting: the #NMSettingTeam
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*
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* Returns: the #NMSettingTeam:config property of the setting
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**/
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const char *
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nm_setting_team_get_config (NMSettingTeam *setting)
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{
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g_return_val_if_fail (NM_IS_SETTING_TEAM (setting), NULL);
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return NM_SETTING_TEAM_GET_PRIVATE (setting)->config;
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}
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static gboolean
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verify (NMSetting *setting, NMConnection *connection, GError **error)
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{
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return _nm_connection_verify_required_interface_name (connection, error);
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}
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static void
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nm_setting_team_init (NMSettingTeam *setting)
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{
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}
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static void
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finalize (GObject *object)
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{
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NMSettingTeamPrivate *priv = NM_SETTING_TEAM_GET_PRIVATE (object);
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g_free (priv->config);
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G_OBJECT_CLASS (nm_setting_team_parent_class)->finalize (object);
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}
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static void
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set_property (GObject *object, guint prop_id,
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const GValue *value, GParamSpec *pspec)
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{
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NMSettingTeamPrivate *priv = NM_SETTING_TEAM_GET_PRIVATE (object);
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switch (prop_id) {
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case PROP_CONFIG:
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g_free (priv->config);
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priv->config = g_value_dup_string (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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get_property (GObject *object, guint prop_id,
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GValue *value, GParamSpec *pspec)
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{
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NMSettingTeam *setting = NM_SETTING_TEAM (object);
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switch (prop_id) {
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case PROP_CONFIG:
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g_value_set_string (value, nm_setting_team_get_config (setting));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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nm_setting_team_class_init (NMSettingTeamClass *setting_class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
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NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
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g_type_class_add_private (setting_class, sizeof (NMSettingTeamPrivate));
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/* virtual methods */
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object_class->set_property = set_property;
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object_class->get_property = get_property;
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object_class->finalize = finalize;
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parent_class->verify = verify;
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/* Properties */
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/**
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* NMSettingTeam:config:
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*
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* The JSON configuration for the team network interface. The property
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* should contain raw JSON configuration data suitable for teamd, because
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* the value is passed directly to teamd. If not specified, the default
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* configuration is used. See man teamd.conf for the format details.
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**/
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/* ---ifcfg-rh---
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* property: config
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* variable: TEAM_CONFIG
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* description: Team configuration in JSON. See man teamd.conf for details.
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* ---end---
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*/
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g_object_class_install_property
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(object_class, PROP_CONFIG,
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g_param_spec_string (NM_SETTING_TEAM_CONFIG, "", "",
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NULL,
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G_PARAM_READWRITE |
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NM_SETTING_PARAM_INFERRABLE |
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G_PARAM_STATIC_STRINGS));
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/* ---dbus---
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* property: interface-name
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* format: string
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* description: Deprecated in favor of connection.interface-name, but can
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* be used for backward-compatibility with older daemons, to set the
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* team's interface name.
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* ---end---
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*/
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_nm_setting_class_add_dbus_only_property (parent_class, "interface-name",
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G_VARIANT_TYPE_STRING,
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_nm_setting_get_deprecated_virtual_interface_name,
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NULL);
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}
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