NetworkManager/libnm-util/nm-setting-team-port.c
Thomas Haller 9d319e6da0 libnm-util: refactor NMSetting name and register_settings
- refactor register_settings to allow lookup by GType and
  add the settings name to SettingInfo.

- setting NM_SETTING_NAME is deprecated and should not be set anymore.
  Indeed it has always be a bug, to reset the name to a different value.
  The only valid place to set the name was in the _init() function of
  the derived class itself.
  This is now no longer needed/possible. Instead the name get's
  detected based on the registered setting types. This makes use of
  the registered metadata that is available anyway since every
  usable setting has to register itself.

Signed-off-by: Thomas Haller <thaller@redhat.com>
2013-12-12 21:47:13 +01:00

183 lines
5.3 KiB
C

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
/*
* Copyright (C) 2013 Jiri Pirko <jiri@resnulli.us>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*/
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#include <dbus/dbus-glib.h>
#include <glib/gi18n.h>
#include "nm-setting-team-port.h"
#include "nm-utils.h"
#include "nm-utils-private.h"
#include "nm-setting-private.h"
/**
* SECTION:nm-setting-team-port
* @short_description: Describes connection properties for team ports
* @include: nm-setting-team-port.h
*
* The #NMSettingTeamPort object is a #NMSetting subclass that describes
* optional properties that apply to team ports.
**/
/**
* nm_setting_team_port_error_quark:
*
* Registers an error quark for #NMSettingTeamPort if necessary.
*
* Returns: the error quark used for #NMSettingTeamPort errors.
**/
GQuark
nm_setting_team_port_error_quark (void)
{
static GQuark quark;
if (G_UNLIKELY (!quark))
quark = g_quark_from_static_string ("nm-setting-team-port-error-quark");
return quark;
}
G_DEFINE_TYPE_WITH_CODE (NMSettingTeamPort, nm_setting_team_port, NM_TYPE_SETTING,
_nm_register_setting (NM_SETTING_TEAM_PORT_SETTING_NAME,
g_define_type_id,
3,
NM_SETTING_TEAM_PORT_ERROR))
NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM_PORT)
#define NM_SETTING_TEAM_PORT_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM_PORT, NMSettingTeamPortPrivate))
typedef struct {
char *config;
} NMSettingTeamPortPrivate;
enum {
PROP_0,
PROP_CONFIG,
LAST_PROP
};
/**
* nm_setting_team_port_new:
*
* Creates a new #NMSettingTeamPort object with default values.
*
* Returns: (transfer full): the new empty #NMSettingTeamPort object
**/
NMSetting *
nm_setting_team_port_new (void)
{
return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM_PORT, NULL);
}
/**
* nm_setting_team_port_get_config:
* @setting: the #NMSettingTeamPort
*
* Returns: the #NMSettingTeamPort:config property of the setting
**/
const char *
nm_setting_team_port_get_config (NMSettingTeamPort *setting)
{
g_return_val_if_fail (NM_IS_SETTING_TEAM_PORT (setting), NULL);
return NM_SETTING_TEAM_PORT_GET_PRIVATE (setting)->config;
}
static gboolean
verify (NMSetting *setting, GSList *all_settings, GError **error)
{
return TRUE;
}
static void
nm_setting_team_port_init (NMSettingTeamPort *setting)
{
}
static void
set_property (GObject *object, guint prop_id,
const GValue *value, GParamSpec *pspec)
{
NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (object);
switch (prop_id) {
case PROP_CONFIG:
priv->config = g_value_dup_string (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
get_property (GObject *object, guint prop_id,
GValue *value, GParamSpec *pspec)
{
NMSettingTeamPort *setting = NM_SETTING_TEAM_PORT (object);
switch (prop_id) {
case PROP_CONFIG:
g_value_set_string (value, nm_setting_team_port_get_config (setting));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
nm_setting_team_port_class_init (NMSettingTeamPortClass *setting_class)
{
GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
g_type_class_add_private (setting_class, sizeof (NMSettingTeamPortPrivate));
/* virtual methods */
object_class->set_property = set_property;
object_class->get_property = get_property;
parent_class->verify = verify;
/* Properties */
/**
* NMSettingTeamPort:config:
*
* The config of team port
* JSON configuration for the team port.
* The property should contain raw JSON configuration data
* suitable for teamd, because the value is passed directly to
* teamd. If not specified, the default configuration is used.
* See man teamd.conf for the format details.
**/
g_object_class_install_property
(object_class, PROP_CONFIG,
g_param_spec_string (NM_SETTING_TEAM_PORT_CONFIG,
"Config",
"JSON configuration for the team port. "
"The property should contain raw JSON configuration data "
"suitable for teamd, because the value is passed directly to "
"teamd. If not specified, the dafault configuration is used. "
"See man teamd.conf for the format details.",
NULL,
G_PARAM_READWRITE | NM_SETTING_PARAM_INFERRABLE));
}