NetworkManager/libnm-util/nm-setting-team.h
Dan Winship cb7e1893e7 libnm-util, libnm-glib: standardize copyright/license headers
- Remove list of authors from files that had them; these serve no
  purpose except to quickly get out of date (and were only used in
  libnm-util and not libnm-glib anyway).

- Just say "Copyright", not "(C) Copyright" or "Copyright (C)"

- Put copyright statement after the license, not before

- Remove "NetworkManager - Network link manager" from the few files
  that contained it, and "libnm_glib -- Access network status &
  information from glib applications" from the many files that
  contained it.

- Remove vim modeline from nm-device-olpc-mesh.[ch], add emacs modeline
  to files that were missing it.
2014-07-15 09:44:54 -04:00

82 lines
2.9 KiB
C

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
* Copyright 2013 Jiri Pirko <jiri@resnulli.us>
*/
#ifndef NM_SETTING_TEAM_H
#define NM_SETTING_TEAM_H
#include <nm-setting.h>
G_BEGIN_DECLS
#define NM_TYPE_SETTING_TEAM (nm_setting_team_get_type ())
#define NM_SETTING_TEAM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), NM_TYPE_SETTING_TEAM, NMSettingTeam))
#define NM_SETTING_TEAM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), NM_TYPE_SETTING_TEAM, NMSettingTeamClass))
#define NM_IS_SETTING_TEAM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), NM_TYPE_SETTING_TEAM))
#define NM_IS_SETTING_TEAM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), NM_TYPE_SETTING_TEAM))
#define NM_SETTING_TEAM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), NM_TYPE_SETTING_TEAM, NMSettingTeamClass))
#define NM_SETTING_TEAM_SETTING_NAME "team"
/**
* NMSettingTeamError:
* @NM_SETTING_TEAM_ERROR_UNKNOWN: unknown or unclassified error
* @NM_SETTING_TEAM_ERROR_INVALID_PROPERTY: the property was invalid
* @NM_SETTING_TEAM_ERROR_MISSING_PROPERTY: the property was missing and is
* required
*/
typedef enum {
NM_SETTING_TEAM_ERROR_UNKNOWN = 0, /*< nick=UnknownError >*/
NM_SETTING_TEAM_ERROR_INVALID_PROPERTY, /*< nick=InvalidProperty >*/
NM_SETTING_TEAM_ERROR_MISSING_PROPERTY, /*< nick=MissingProperty >*/
} NMSettingTeamError;
#define NM_SETTING_TEAM_ERROR nm_setting_team_error_quark ()
GQuark nm_setting_team_error_quark (void);
#define NM_SETTING_TEAM_INTERFACE_NAME "interface-name"
#define NM_SETTING_TEAM_CONFIG "config"
typedef struct {
NMSetting parent;
} NMSettingTeam;
typedef struct {
NMSettingClass parent;
/* Padding for future expansion */
void (*_reserved1) (void);
void (*_reserved2) (void);
void (*_reserved3) (void);
void (*_reserved4) (void);
} NMSettingTeamClass;
NM_AVAILABLE_IN_0_9_10
GType nm_setting_team_get_type (void);
NM_AVAILABLE_IN_0_9_10
NMSetting * nm_setting_team_new (void);
const char * nm_setting_team_get_interface_name (NMSettingTeam *setting);
const char * nm_setting_team_get_config (NMSettingTeam *setting);
G_END_DECLS
#endif /* NM_SETTING_TEAM_H */