NetworkManager/libnm-core/nm-setting-team-port.c
2016-09-27 10:56:57 +02:00

257 lines
7.9 KiB
C

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
* Copyright 2013 Jiri Pirko <jiri@resnulli.us>
*/
#include "nm-default.h"
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#include "nm-setting-team-port.h"
#include "nm-utils.h"
#include "nm-utils-private.h"
#include "nm-connection-private.h"
#include "nm-setting-connection.h"
#include "nm-setting-team.h"
/**
* SECTION:nm-setting-team-port
* @short_description: Describes connection properties for team ports
*
* The #NMSettingTeamPort object is a #NMSetting subclass that describes
* optional properties that apply to team ports.
**/
G_DEFINE_TYPE_WITH_CODE (NMSettingTeamPort, nm_setting_team_port, NM_TYPE_SETTING,
_nm_register_setting (TEAM_PORT, 3))
NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM_PORT)
#define NM_SETTING_TEAM_PORT_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM_PORT, NMSettingTeamPortPrivate))
typedef struct {
char *config;
} NMSettingTeamPortPrivate;
enum {
PROP_0,
PROP_CONFIG,
LAST_PROP
};
/**
* nm_setting_team_port_new:
*
* Creates a new #NMSettingTeamPort object with default values.
*
* Returns: (transfer full): the new empty #NMSettingTeamPort object
**/
NMSetting *
nm_setting_team_port_new (void)
{
return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM_PORT, NULL);
}
/**
* nm_setting_team_port_get_config:
* @setting: the #NMSettingTeamPort
*
* Returns: the #NMSettingTeamPort:config property of the setting
**/
const char *
nm_setting_team_port_get_config (NMSettingTeamPort *setting)
{
g_return_val_if_fail (NM_IS_SETTING_TEAM_PORT (setting), NULL);
return NM_SETTING_TEAM_PORT_GET_PRIVATE (setting)->config;
}
static gboolean
verify (NMSetting *setting, NMConnection *connection, GError **error)
{
NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (setting);
if (connection) {
NMSettingConnection *s_con;
const char *slave_type;
s_con = nm_connection_get_setting_connection (connection);
if (!s_con) {
g_set_error (error,
NM_CONNECTION_ERROR,
NM_CONNECTION_ERROR_MISSING_SETTING,
_("missing setting"));
g_prefix_error (error, "%s: ", NM_SETTING_CONNECTION_SETTING_NAME);
return FALSE;
}
slave_type = nm_setting_connection_get_slave_type (s_con);
if ( slave_type
&& strcmp (slave_type, NM_SETTING_TEAM_SETTING_NAME)) {
g_set_error (error,
NM_CONNECTION_ERROR,
NM_CONNECTION_ERROR_INVALID_PROPERTY,
_("A connection with a '%s' setting must have the slave-type set to '%s'. Instead it is '%s'"),
NM_SETTING_TEAM_PORT_SETTING_NAME,
NM_SETTING_TEAM_SETTING_NAME,
slave_type);
g_prefix_error (error, "%s.%s: ", NM_SETTING_CONNECTION_SETTING_NAME, NM_SETTING_CONNECTION_SLAVE_TYPE);
return FALSE;
}
}
if (priv->config) {
if (strlen (priv->config) > 1*1024*1024) {
g_set_error (error, NM_CONNECTION_ERROR, NM_CONNECTION_ERROR_INVALID_PROPERTY,
_("team config exceeds size limit"));
g_prefix_error (error,
"%s.%s: ",
NM_SETTING_TEAM_PORT_SETTING_NAME,
NM_SETTING_TEAM_PORT_CONFIG);
return FALSE;
}
if (!nm_utils_is_json_object (priv->config, error)) {
g_prefix_error (error,
"%s.%s: ",
NM_SETTING_TEAM_PORT_SETTING_NAME,
NM_SETTING_TEAM_PORT_CONFIG);
/* We treat an empty string as no config for compatibility. */
return *priv->config ? FALSE : NM_SETTING_VERIFY_NORMALIZABLE;
}
}
/* NOTE: normalizable/normalizable-errors must appear at the end with decreasing severity.
* Take care to properly order statements with priv->config above. */
return TRUE;
}
static gboolean
compare_property (NMSetting *setting,
NMSetting *other,
const GParamSpec *prop_spec,
NMSettingCompareFlags flags)
{
NMSettingClass *parent_class;
/* If we are trying to match a connection in order to assume it (and thus
* @flags contains INFERRABLE), use the "relaxed" matching for team
* configuration. Otherwise, for all other purposes (including connection
* comparison before an update), resort to the default string comparison.
*/
if ( NM_FLAGS_HAS (flags, NM_SETTING_COMPARE_FLAG_INFERRABLE)
&& nm_streq0 (prop_spec->name, NM_SETTING_TEAM_PORT_CONFIG)) {
return _nm_utils_team_config_equal (NM_SETTING_TEAM_PORT_GET_PRIVATE (setting)->config,
NM_SETTING_TEAM_PORT_GET_PRIVATE (other)->config,
TRUE);
}
/* Otherwise chain up to parent to handle generic compare */
parent_class = NM_SETTING_CLASS (nm_setting_team_port_parent_class);
return parent_class->compare_property (setting, other, prop_spec, flags);
}
static void
nm_setting_team_port_init (NMSettingTeamPort *setting)
{
}
static void
set_property (GObject *object, guint prop_id,
const GValue *value, GParamSpec *pspec)
{
NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (object);
switch (prop_id) {
case PROP_CONFIG:
g_free (priv->config);
priv->config = g_value_dup_string (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
get_property (GObject *object, guint prop_id,
GValue *value, GParamSpec *pspec)
{
NMSettingTeamPort *setting = NM_SETTING_TEAM_PORT (object);
switch (prop_id) {
case PROP_CONFIG:
g_value_set_string (value, nm_setting_team_port_get_config (setting));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
finalize (GObject *object)
{
NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (object);
g_free (priv->config);
G_OBJECT_CLASS (nm_setting_team_port_parent_class)->finalize (object);
}
static void
nm_setting_team_port_class_init (NMSettingTeamPortClass *setting_class)
{
GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
g_type_class_add_private (setting_class, sizeof (NMSettingTeamPortPrivate));
/* virtual methods */
object_class->set_property = set_property;
object_class->get_property = get_property;
object_class->finalize = finalize;
parent_class->compare_property = compare_property;
parent_class->verify = verify;
/* Properties */
/**
* NMSettingTeamPort:config:
*
* The JSON configuration for the team port. The property should contain raw
* JSON configuration data suitable for teamd, because the value is passed
* directly to teamd. If not specified, the default configuration is
* used. See man teamd.conf for the format details.
**/
/* ---ifcfg-rh---
* property: config
* variable: TEAM_PORT_CONFIG
* description: Team port configuration in JSON. See man teamd.conf for details.
* ---end---
*/
g_object_class_install_property
(object_class, PROP_CONFIG,
g_param_spec_string (NM_SETTING_TEAM_PORT_CONFIG, "", "",
NULL,
G_PARAM_READWRITE |
NM_SETTING_PARAM_INFERRABLE |
G_PARAM_STATIC_STRINGS));
}