mirror of
https://gitlab.freedesktop.org/NetworkManager/NetworkManager
synced 2024-10-07 00:31:11 +00:00
257 lines
7.9 KiB
C
257 lines
7.9 KiB
C
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
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/*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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* Copyright 2013 Jiri Pirko <jiri@resnulli.us>
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*/
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#include "nm-default.h"
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#include <string.h>
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#include <ctype.h>
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#include <stdlib.h>
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#include "nm-setting-team-port.h"
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#include "nm-utils.h"
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#include "nm-utils-private.h"
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#include "nm-connection-private.h"
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#include "nm-setting-connection.h"
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#include "nm-setting-team.h"
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/**
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* SECTION:nm-setting-team-port
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* @short_description: Describes connection properties for team ports
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*
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* The #NMSettingTeamPort object is a #NMSetting subclass that describes
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* optional properties that apply to team ports.
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**/
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G_DEFINE_TYPE_WITH_CODE (NMSettingTeamPort, nm_setting_team_port, NM_TYPE_SETTING,
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_nm_register_setting (TEAM_PORT, 3))
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NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM_PORT)
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#define NM_SETTING_TEAM_PORT_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM_PORT, NMSettingTeamPortPrivate))
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typedef struct {
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char *config;
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} NMSettingTeamPortPrivate;
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enum {
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PROP_0,
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PROP_CONFIG,
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LAST_PROP
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};
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/**
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* nm_setting_team_port_new:
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*
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* Creates a new #NMSettingTeamPort object with default values.
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*
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* Returns: (transfer full): the new empty #NMSettingTeamPort object
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**/
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NMSetting *
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nm_setting_team_port_new (void)
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{
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return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM_PORT, NULL);
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}
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/**
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* nm_setting_team_port_get_config:
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* @setting: the #NMSettingTeamPort
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*
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* Returns: the #NMSettingTeamPort:config property of the setting
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**/
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const char *
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nm_setting_team_port_get_config (NMSettingTeamPort *setting)
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{
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g_return_val_if_fail (NM_IS_SETTING_TEAM_PORT (setting), NULL);
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return NM_SETTING_TEAM_PORT_GET_PRIVATE (setting)->config;
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}
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static gboolean
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verify (NMSetting *setting, NMConnection *connection, GError **error)
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{
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NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (setting);
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if (connection) {
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NMSettingConnection *s_con;
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const char *slave_type;
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s_con = nm_connection_get_setting_connection (connection);
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if (!s_con) {
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g_set_error (error,
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NM_CONNECTION_ERROR,
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NM_CONNECTION_ERROR_MISSING_SETTING,
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_("missing setting"));
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g_prefix_error (error, "%s: ", NM_SETTING_CONNECTION_SETTING_NAME);
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return FALSE;
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}
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slave_type = nm_setting_connection_get_slave_type (s_con);
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if ( slave_type
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&& strcmp (slave_type, NM_SETTING_TEAM_SETTING_NAME)) {
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g_set_error (error,
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NM_CONNECTION_ERROR,
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NM_CONNECTION_ERROR_INVALID_PROPERTY,
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_("A connection with a '%s' setting must have the slave-type set to '%s'. Instead it is '%s'"),
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NM_SETTING_TEAM_PORT_SETTING_NAME,
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NM_SETTING_TEAM_SETTING_NAME,
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slave_type);
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g_prefix_error (error, "%s.%s: ", NM_SETTING_CONNECTION_SETTING_NAME, NM_SETTING_CONNECTION_SLAVE_TYPE);
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return FALSE;
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}
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}
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if (priv->config) {
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if (strlen (priv->config) > 1*1024*1024) {
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g_set_error (error, NM_CONNECTION_ERROR, NM_CONNECTION_ERROR_INVALID_PROPERTY,
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_("team config exceeds size limit"));
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g_prefix_error (error,
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"%s.%s: ",
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NM_SETTING_TEAM_PORT_SETTING_NAME,
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NM_SETTING_TEAM_PORT_CONFIG);
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return FALSE;
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}
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if (!nm_utils_is_json_object (priv->config, error)) {
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g_prefix_error (error,
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"%s.%s: ",
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NM_SETTING_TEAM_PORT_SETTING_NAME,
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NM_SETTING_TEAM_PORT_CONFIG);
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/* We treat an empty string as no config for compatibility. */
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return *priv->config ? FALSE : NM_SETTING_VERIFY_NORMALIZABLE;
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}
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}
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/* NOTE: normalizable/normalizable-errors must appear at the end with decreasing severity.
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* Take care to properly order statements with priv->config above. */
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return TRUE;
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}
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static gboolean
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compare_property (NMSetting *setting,
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NMSetting *other,
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const GParamSpec *prop_spec,
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NMSettingCompareFlags flags)
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{
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NMSettingClass *parent_class;
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/* If we are trying to match a connection in order to assume it (and thus
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* @flags contains INFERRABLE), use the "relaxed" matching for team
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* configuration. Otherwise, for all other purposes (including connection
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* comparison before an update), resort to the default string comparison.
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*/
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if ( NM_FLAGS_HAS (flags, NM_SETTING_COMPARE_FLAG_INFERRABLE)
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&& nm_streq0 (prop_spec->name, NM_SETTING_TEAM_PORT_CONFIG)) {
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return _nm_utils_team_config_equal (NM_SETTING_TEAM_PORT_GET_PRIVATE (setting)->config,
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NM_SETTING_TEAM_PORT_GET_PRIVATE (other)->config,
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TRUE);
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}
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/* Otherwise chain up to parent to handle generic compare */
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parent_class = NM_SETTING_CLASS (nm_setting_team_port_parent_class);
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return parent_class->compare_property (setting, other, prop_spec, flags);
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}
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static void
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nm_setting_team_port_init (NMSettingTeamPort *setting)
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{
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}
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static void
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set_property (GObject *object, guint prop_id,
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const GValue *value, GParamSpec *pspec)
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{
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NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (object);
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switch (prop_id) {
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case PROP_CONFIG:
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g_free (priv->config);
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priv->config = g_value_dup_string (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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get_property (GObject *object, guint prop_id,
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GValue *value, GParamSpec *pspec)
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{
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NMSettingTeamPort *setting = NM_SETTING_TEAM_PORT (object);
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switch (prop_id) {
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case PROP_CONFIG:
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g_value_set_string (value, nm_setting_team_port_get_config (setting));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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finalize (GObject *object)
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{
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NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (object);
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g_free (priv->config);
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G_OBJECT_CLASS (nm_setting_team_port_parent_class)->finalize (object);
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}
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static void
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nm_setting_team_port_class_init (NMSettingTeamPortClass *setting_class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
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NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
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g_type_class_add_private (setting_class, sizeof (NMSettingTeamPortPrivate));
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/* virtual methods */
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object_class->set_property = set_property;
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object_class->get_property = get_property;
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object_class->finalize = finalize;
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parent_class->compare_property = compare_property;
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parent_class->verify = verify;
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/* Properties */
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/**
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* NMSettingTeamPort:config:
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*
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* The JSON configuration for the team port. The property should contain raw
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* JSON configuration data suitable for teamd, because the value is passed
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* directly to teamd. If not specified, the default configuration is
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* used. See man teamd.conf for the format details.
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**/
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/* ---ifcfg-rh---
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* property: config
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* variable: TEAM_PORT_CONFIG
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* description: Team port configuration in JSON. See man teamd.conf for details.
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* ---end---
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*/
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g_object_class_install_property
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(object_class, PROP_CONFIG,
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g_param_spec_string (NM_SETTING_TEAM_PORT_CONFIG, "", "",
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NULL,
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G_PARAM_READWRITE |
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NM_SETTING_PARAM_INFERRABLE |
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G_PARAM_STATIC_STRINGS));
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}
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