use hostname to find an existing server

This commit is contained in:
Alexey Kontsevoy 2017-10-16 20:37:13 -04:00
parent 1c9ae204d4
commit 24f1312c16
2 changed files with 47 additions and 25 deletions

View file

@ -890,6 +890,16 @@ func (s *WebSuite) TestNewTerminalHandler(c *C) {
c.Assert(handler.hostName, Equals, "nodehostname")
c.Assert(handler.hostPort, Equals, 0)
handler, err = s.makeTerminalHandler("root", "nodehostname", []services.ServerV2{v2node})
c.Assert(err, IsNil)
c.Assert(handler.hostName, Equals, "nodehostname")
c.Assert(handler.hostPort, Equals, 0)
handler, err = s.makeTerminalHandler("root", "NODEhostname", []services.ServerV2{v2node})
c.Assert(err, IsNil)
c.Assert(handler.hostName, Equals, "nodehostname")
c.Assert(handler.hostPort, Equals, 0)
// invalid inputs
handler, err = s.makeTerminalHandler("", "localhost", emptyNodes)
c.Assert(err, NotNil)

View file

@ -23,6 +23,7 @@ import (
"net"
"net/http"
"strconv"
"strings"
"github.com/gravitational/teleport/lib/auth"
"github.com/gravitational/teleport/lib/client"
@ -89,31 +90,9 @@ func NewTerminal(req TerminalRequest, provider NodeProvider, ctx *SessionContext
return nil, trace.Wrap(err)
}
var hostName = ""
var hostPort = 0
// when joining an active session, server is UUID
for i := range servers {
node := servers[i]
if node.GetName() == req.Server {
hostName = node.GetHostname()
break
}
}
// when joining an unlisted SSH server, server name is a string hostname[:port]
if hostName == "" {
hostName = req.Server
host, port, err := net.SplitHostPort(req.Server)
if err != nil {
hostPort = defaults.SSHDefaultPort
} else {
hostName = host
hostPort, err = strconv.Atoi(port)
if err != nil {
return nil, trace.BadParameter("server: invalid port", err)
}
}
hostName, hostPort, err := resolveHostPort(req.Server, servers)
if err != nil {
return nil, trace.Wrap(err)
}
return &TerminalHandler{
@ -285,3 +264,36 @@ func getUserCredentials(agent auth.AgentCloser) (string, ssh.AuthMethod, error)
}
return cert.ValidPrincipals[0], ssh.PublicKeys(signers...), nil
}
// resolveHostPort parses an input value and attempts to resolve hostname and port of requested server
func resolveHostPort(value string, existingServers []services.Server) (string, int, error) {
var hostName = ""
// if port is 0, it means the client wants us to figure out which port to use
var hostPort = 0
// check if server exists by comparing its UUID or hostname
for i := range existingServers {
node := existingServers[i]
if node.GetName() == value || strings.EqualFold(node.GetHostname(), value) {
hostName = node.GetHostname()
break
}
}
// if server is not found, parse SSH connection string (for joining an unlisted SSH server)
if hostName == "" {
hostName = value
host, port, err := net.SplitHostPort(value)
if err != nil {
hostPort = defaults.SSHDefaultPort
} else {
hostName = host
hostPort, err = strconv.Atoi(port)
if err != nil {
return "", 0, trace.BadParameter("server: invalid port", err)
}
}
}
return hostName, hostPort, nil
}