postgis/liblwgeom/measures3d.h
Nicklas Avén c0c32e6aa0 Copyright notes
git-svn-id: http://svn.osgeo.org/postgis/trunk@6863 b70326c6-7e19-0410-871a-916f4a2858ee
2011-02-24 21:44:19 +00:00

102 lines
3.3 KiB
C

/**********************************************************************
* $Id: measures.h 4715 2009-11-01 17:58:42Z nicklas $
*
* PostGIS - Spatial Types for PostgreSQL
* http://postgis.refractions.net
* Copyright 2011 Nicklas Avén
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU General Public Licence. See the COPYING file.
*
**********************************************************************/
#include "liblwgeom_internal.h"
#define DOT(u,v) (u.x * v.x + u.y * v.y + u.z * v.z)
#define VECTORLENGTH(v) sqrt((v.x * v.x) + (v.y * v.y) + (v.z * v.z))
/**
Structure used in distance-calculations
*/
typedef struct
{
double distance; /*the distance between p1 and p2*/
POINT3DZ p1;
POINT3DZ p2;
int mode; /*the direction of looking, if thedir = -1 then we look for 3dmaxdistance and if it is 1 then we look for 3dmindistance*/
int twisted; /*To preserve the order of incoming points to match the first and second point in 3dshortest and 3dlongest line*/
double tolerance; /*the tolerance for 3ddwithin and 3ddfullywithin*/
} DISTPTS3D;
typedef struct
{
double x,y,z;
}
VECTOR3D;
typedef struct
{
POINT3DZ pop; /*Point On Plane*/
VECTOR3D pv; /*Perpendicular normal vector*/
}
PLANE3D;
/*
Preprocessing functions
*/
int lw_dist3d_distribute_bruteforce(LWGEOM *lwg1, LWGEOM *lwg2, DISTPTS3D *dl);
int lw_dist3d_recursive(const LWGEOM *lwg1,const LWGEOM *lwg2, DISTPTS3D *dl);
int lw_dist3d_distribute_fast(LWGEOM *lwg1, LWGEOM *lwg2, DISTPTS3D *dl);
/*
Brute force functions
*/
int lw_dist3d_pt_ptarray(POINT3DZ *p, POINTARRAY *pa, DISTPTS3D *dl);
int lw_dist3d_point_point(LWPOINT *point1, LWPOINT *point2, DISTPTS3D *dl);
int lw_dist3d_point_line(LWPOINT *point, LWLINE *line, DISTPTS3D *dl);
int lw_dist3d_line_line(LWLINE *line1,LWLINE *line2 , DISTPTS3D *dl);
int lw_dist3d_point_poly(LWPOINT *point, LWPOLY *poly, DISTPTS3D *dl);
int lw_dist3d_line_poly(LWLINE *line, LWPOLY *poly, DISTPTS3D *dl);
int lw_dist3d_poly_poly(LWPOLY *poly1, LWPOLY *poly2, DISTPTS3D *dl);
int lw_dist3d_ptarray_ptarray(POINTARRAY *l1, POINTARRAY *l2,DISTPTS3D *dl);
int lw_dist3d_seg_seg(POINT3DZ *A, POINT3DZ *B, POINT3DZ *C, POINT3DZ *D, DISTPTS3D *dl);
int lw_dist3d_pt_pt(POINT3DZ *p1, POINT3DZ *p2, DISTPTS3D *dl);
int lw_dist3d_pt_seg(POINT3DZ *p, POINT3DZ *A, POINT3DZ *B, DISTPTS3D *dl);
int lw_dist3d_pt_poly(POINT3DZ *p, LWPOLY *poly, PLANE3D *plane,POINT3DZ *projp, DISTPTS3D *dl);
int lw_dist3d_ptarray_poly(POINTARRAY *pa, LWPOLY *poly, PLANE3D *plane, DISTPTS3D *dl);
double project_point_on_plane(POINT3DZ *p, PLANE3D *pl, POINT3DZ *p0);
int define_plane(POINTARRAY *pa, PLANE3D *pl);
int pt_in_ring_3d(const POINT3DZ *p, const POINTARRAY *ring,PLANE3D *plane);
/*
Helper functions
*/
int get_3dvector_from_points(POINT3DZ *p1,POINT3DZ *p2, VECTOR3D *v);
int get_3dcross_product(VECTOR3D *v1,VECTOR3D *v2, VECTOR3D *v);
int
get_3dvector_from_points(POINT3DZ *p1,POINT3DZ *p2, VECTOR3D *v)
{
v->x=p2->x-p1->x;
v->y=p2->y-p1->y;
v->z=p2->z-p1->z;
return LW_TRUE;
}
int
get_3dcross_product(VECTOR3D *v1,VECTOR3D *v2, VECTOR3D *v)
{
v->x=(v1->y*v2->z)-(v1->z*v2->y);
v->y=(v1->z*v2->x)-(v1->x*v2->z);
v->z=(v1->x*v2->y)-(v1->y*v2->x);
return LW_TRUE;
}