/********************************************************************** * $Id: measures.h 4715 2009-11-01 17:58:42Z nicklas $ * * PostGIS - Spatial Types for PostgreSQL * http://postgis.refractions.net * Copyright 2011 Nicklas Avén * * This is free software; you can redistribute and/or modify it under * the terms of the GNU General Public Licence. See the COPYING file. * **********************************************************************/ #include "liblwgeom_internal.h" #define DOT(u,v) (u.x * v.x + u.y * v.y + u.z * v.z) #define VECTORLENGTH(v) sqrt((v.x * v.x) + (v.y * v.y) + (v.z * v.z)) /** Structure used in distance-calculations */ typedef struct { double distance; /*the distance between p1 and p2*/ POINT3DZ p1; POINT3DZ p2; int mode; /*the direction of looking, if thedir = -1 then we look for 3dmaxdistance and if it is 1 then we look for 3dmindistance*/ int twisted; /*To preserve the order of incoming points to match the first and second point in 3dshortest and 3dlongest line*/ double tolerance; /*the tolerance for 3ddwithin and 3ddfullywithin*/ } DISTPTS3D; typedef struct { double x,y,z; } VECTOR3D; typedef struct { POINT3DZ pop; /*Point On Plane*/ VECTOR3D pv; /*Perpendicular normal vector*/ } PLANE3D; /* Preprocessing functions */ int lw_dist3d_distribute_bruteforce(LWGEOM *lwg1, LWGEOM *lwg2, DISTPTS3D *dl); int lw_dist3d_recursive(const LWGEOM *lwg1,const LWGEOM *lwg2, DISTPTS3D *dl); int lw_dist3d_distribute_fast(LWGEOM *lwg1, LWGEOM *lwg2, DISTPTS3D *dl); /* Brute force functions */ int lw_dist3d_pt_ptarray(POINT3DZ *p, POINTARRAY *pa, DISTPTS3D *dl); int lw_dist3d_point_point(LWPOINT *point1, LWPOINT *point2, DISTPTS3D *dl); int lw_dist3d_point_line(LWPOINT *point, LWLINE *line, DISTPTS3D *dl); int lw_dist3d_line_line(LWLINE *line1,LWLINE *line2 , DISTPTS3D *dl); int lw_dist3d_point_poly(LWPOINT *point, LWPOLY *poly, DISTPTS3D *dl); int lw_dist3d_line_poly(LWLINE *line, LWPOLY *poly, DISTPTS3D *dl); int lw_dist3d_poly_poly(LWPOLY *poly1, LWPOLY *poly2, DISTPTS3D *dl); int lw_dist3d_ptarray_ptarray(POINTARRAY *l1, POINTARRAY *l2,DISTPTS3D *dl); int lw_dist3d_seg_seg(POINT3DZ *A, POINT3DZ *B, POINT3DZ *C, POINT3DZ *D, DISTPTS3D *dl); int lw_dist3d_pt_pt(POINT3DZ *p1, POINT3DZ *p2, DISTPTS3D *dl); int lw_dist3d_pt_seg(POINT3DZ *p, POINT3DZ *A, POINT3DZ *B, DISTPTS3D *dl); int lw_dist3d_pt_poly(POINT3DZ *p, LWPOLY *poly, PLANE3D *plane,POINT3DZ *projp, DISTPTS3D *dl); int lw_dist3d_ptarray_poly(POINTARRAY *pa, LWPOLY *poly, PLANE3D *plane, DISTPTS3D *dl); double project_point_on_plane(POINT3DZ *p, PLANE3D *pl, POINT3DZ *p0); int define_plane(POINTARRAY *pa, PLANE3D *pl); int pt_in_ring_3d(const POINT3DZ *p, const POINTARRAY *ring,PLANE3D *plane); /* Helper functions */ int get_3dvector_from_points(POINT3DZ *p1,POINT3DZ *p2, VECTOR3D *v); int get_3dcross_product(VECTOR3D *v1,VECTOR3D *v2, VECTOR3D *v); int get_3dvector_from_points(POINT3DZ *p1,POINT3DZ *p2, VECTOR3D *v) { v->x=p2->x-p1->x; v->y=p2->y-p1->y; v->z=p2->z-p1->z; return LW_TRUE; } int get_3dcross_product(VECTOR3D *v1,VECTOR3D *v2, VECTOR3D *v) { v->x=(v1->y*v2->z)-(v1->z*v2->y); v->y=(v1->z*v2->x)-(v1->x*v2->z); v->z=(v1->x*v2->y)-(v1->y*v2->x); return LW_TRUE; }