minio/cmd/erasure-server-pool-decom.go
Harshavardhana aaea94a48d
update quorum requirement to list all objects (#14201)
some upgraded objects might not get listed due
to different quorum ratios across objects.

make sure to list all objects that satisfy the
maximum possible quorum.
2022-01-27 17:00:15 -08:00

996 lines
26 KiB
Go

// Copyright (c) 2015-2021 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package cmd
import (
"context"
"encoding/binary"
"errors"
"fmt"
"net/http"
"sort"
"time"
"github.com/dustin/go-humanize"
"github.com/minio/minio/internal/hash"
"github.com/minio/minio/internal/logger"
"github.com/minio/pkg/console"
)
// PoolDecommissionInfo currently decommissioning information
type PoolDecommissionInfo struct {
StartTime time.Time `json:"startTime" msg:"st"`
StartSize int64 `json:"startSize" msg:"ss"`
TotalSize int64 `json:"totalSize" msg:"ts"`
CurrentSize int64 `json:"currentSize" msg:"cs"`
Complete bool `json:"complete" msg:"cmp"`
Failed bool `json:"failed" msg:"fl"`
Canceled bool `json:"canceled" msg:"cnl"`
// Internal information.
QueuedBuckets []string `json:"-" msg:"bkts"`
DecommissionedBuckets []string `json:"-" msg:"dbkts"`
// Last bucket/object decommissioned.
Bucket string `json:"-" msg:"bkt"`
Object string `json:"-" msg:"obj"`
// Verbose information
ItemsDecommissioned int64 `json:"-" msg:"id"`
ItemsDecommissionFailed int64 `json:"-" msg:"idf"`
BytesDone int64 `json:"-" msg:"bd"`
BytesFailed int64 `json:"-" msg:"bf"`
}
// bucketPop should be called when a bucket is done decommissioning.
// Adds the bucket to the list of decommissioned buckets and updates resume numbers.
func (pd *PoolDecommissionInfo) bucketPop(bucket string) {
pd.DecommissionedBuckets = append(pd.DecommissionedBuckets, bucket)
for i, b := range pd.QueuedBuckets {
if b == bucket {
// Bucket is done.
pd.QueuedBuckets = append(pd.QueuedBuckets[:i], pd.QueuedBuckets[i+1:]...)
// Clear tracker info.
if pd.Bucket == bucket {
pd.Bucket = "" // empty this out for next bucket
pd.Object = "" // empty this out for next object
}
return
}
}
}
func (pd *PoolDecommissionInfo) bucketsToDecommission() []string {
queuedBuckets := make([]string, len(pd.QueuedBuckets))
copy(queuedBuckets, pd.QueuedBuckets)
return queuedBuckets
}
func (pd *PoolDecommissionInfo) isBucketDecommissioned(bucket string) bool {
for _, b := range pd.DecommissionedBuckets {
if b == bucket {
return true
}
}
return false
}
func (pd *PoolDecommissionInfo) bucketPush(bucket string) {
for _, b := range pd.QueuedBuckets {
if pd.isBucketDecommissioned(b) {
return
}
if b == bucket {
return
}
}
pd.QueuedBuckets = append(pd.QueuedBuckets, bucket)
pd.Bucket = bucket
}
// PoolStatus captures current pool status
type PoolStatus struct {
ID int `json:"id" msg:"id"`
CmdLine string `json:"cmdline" msg:"cl"`
LastUpdate time.Time `json:"lastUpdate" msg:"lu"`
Decommission *PoolDecommissionInfo `json:"decommissionInfo,omitempty" msg:"dec"`
}
//go:generate msgp -file $GOFILE -unexported
type poolMeta struct {
Version int `msg:"v"`
Pools []PoolStatus `msg:"pls"`
}
// A decommission resumable tells us if decommission is worth
// resuming upon restart of a cluster.
func (p *poolMeta) returnResumablePools(n int) []PoolStatus {
var newPools []PoolStatus
for _, pool := range p.Pools {
if pool.Decommission == nil {
continue
}
if pool.Decommission.Complete || pool.Decommission.Canceled {
// Do not resume decommission upon startup for
// - decommission complete
// - decommission canceled
continue
} // In all other situations we need to resume
newPools = append(newPools, pool)
if n > 0 && len(newPools) == n {
return newPools
}
}
return nil
}
func (p *poolMeta) DecommissionComplete(idx int) bool {
if p.Pools[idx].Decommission != nil {
p.Pools[idx].LastUpdate = UTCNow()
p.Pools[idx].Decommission.Complete = true
p.Pools[idx].Decommission.Failed = false
p.Pools[idx].Decommission.Canceled = false
return true
}
return false
}
func (p *poolMeta) DecommissionFailed(idx int) bool {
if p.Pools[idx].Decommission != nil {
p.Pools[idx].LastUpdate = UTCNow()
p.Pools[idx].Decommission.StartTime = time.Time{}
p.Pools[idx].Decommission.Complete = false
p.Pools[idx].Decommission.Failed = true
p.Pools[idx].Decommission.Canceled = false
return true
}
return false
}
func (p *poolMeta) DecommissionCancel(idx int) bool {
if p.Pools[idx].Decommission != nil {
p.Pools[idx].LastUpdate = UTCNow()
p.Pools[idx].Decommission.StartTime = time.Time{}
p.Pools[idx].Decommission.Complete = false
p.Pools[idx].Decommission.Failed = false
p.Pools[idx].Decommission.Canceled = true
return true
}
return false
}
func (p poolMeta) isBucketDecommissioned(idx int, bucket string) bool {
return p.Pools[idx].Decommission.isBucketDecommissioned(bucket)
}
func (p *poolMeta) BucketDone(idx int, bucket string) {
if p.Pools[idx].Decommission == nil {
// Decommission not in progress.
return
}
p.Pools[idx].Decommission.bucketPop(bucket)
}
func (p poolMeta) ResumeBucketObject(idx int) (bucket, object string) {
if p.Pools[idx].Decommission != nil {
bucket = p.Pools[idx].Decommission.Bucket
object = p.Pools[idx].Decommission.Object
}
return
}
func (p *poolMeta) TrackCurrentBucketObject(idx int, bucket string, object string) {
if p.Pools[idx].Decommission == nil {
// Decommission not in progress.
return
}
p.Pools[idx].Decommission.Bucket = bucket
p.Pools[idx].Decommission.Object = object
}
func (p *poolMeta) PendingBuckets(idx int) []string {
if p.Pools[idx].Decommission == nil {
// Decommission not in progress.
return nil
}
return p.Pools[idx].Decommission.bucketsToDecommission()
}
func (p *poolMeta) QueueBuckets(idx int, buckets []BucketInfo) {
// add new queued buckets
for _, bucket := range buckets {
p.Pools[idx].Decommission.bucketPush(bucket.Name)
}
}
var (
errDecommissionAlreadyRunning = errors.New("decommission is already in progress")
errDecommissionComplete = errors.New("decommission is complete, please remove the servers from command-line")
)
func (p *poolMeta) Decommission(idx int, pi poolSpaceInfo) error {
for i, pool := range p.Pools {
if idx == i {
continue
}
if pool.Decommission != nil {
// Do not allow multiple decommissions at the same time.
// We shall for now only allow one pool decommission at
// a time.
return fmt.Errorf("%w at index: %d", errDecommissionAlreadyRunning, i)
}
}
now := UTCNow()
if p.Pools[idx].Decommission == nil {
p.Pools[idx].LastUpdate = now
p.Pools[idx].Decommission = &PoolDecommissionInfo{
StartTime: now,
StartSize: pi.Free,
CurrentSize: pi.Free,
TotalSize: pi.Total,
}
return nil
}
// Completed pool doesn't need to be decommissioned again.
if p.Pools[idx].Decommission.Complete {
return errDecommissionComplete
}
// Canceled or Failed decommission can be triggered again.
if p.Pools[idx].Decommission.StartTime.IsZero() {
if p.Pools[idx].Decommission.Canceled || p.Pools[idx].Decommission.Failed {
p.Pools[idx].LastUpdate = now
p.Pools[idx].Decommission = &PoolDecommissionInfo{
StartTime: now,
StartSize: pi.Free,
CurrentSize: pi.Free,
TotalSize: pi.Total,
}
return nil
}
} // In-progress pool doesn't need to be decommissioned again.
// In all other scenarios an active decommissioning is in progress.
return errDecommissionAlreadyRunning
}
func (p poolMeta) IsSuspended(idx int) bool {
return p.Pools[idx].Decommission != nil
}
func (p *poolMeta) validate(pools []*erasureSets) (bool, error) {
type poolInfo struct {
position int
completed bool
decomStarted bool // started but not finished yet
}
rememberedPools := make(map[string]poolInfo)
for idx, pool := range p.Pools {
complete := false
decomStarted := false
if pool.Decommission != nil {
if pool.Decommission.Complete {
complete = true
}
decomStarted = true
}
rememberedPools[pool.CmdLine] = poolInfo{
position: idx,
completed: complete,
decomStarted: decomStarted,
}
}
specifiedPools := make(map[string]int)
for idx, pool := range pools {
specifiedPools[pool.endpoints.CmdLine] = idx
}
// Check if specified pools need to remove decommissioned pool.
for k := range specifiedPools {
pi, ok := rememberedPools[k]
if ok && pi.completed {
return false, fmt.Errorf("pool(%s) = %s is decommissioned, please remove from server command line", humanize.Ordinal(pi.position+1), k)
}
}
// check if remembered pools are in right position or missing from command line.
for k, pi := range rememberedPools {
if pi.completed {
continue
}
_, ok := specifiedPools[k]
if !ok {
return false, fmt.Errorf("pool(%s) = %s is not specified, please specify on server command line", humanize.Ordinal(pi.position+1), k)
}
}
// check when remembered pools and specified pools are same they are at the expected position
if len(rememberedPools) == len(specifiedPools) {
for k, pi := range rememberedPools {
pos, ok := specifiedPools[k]
if !ok {
return false, fmt.Errorf("pool(%s) = %s is not specified, please specify on server command line", humanize.Ordinal(pi.position+1), k)
}
if pos != pi.position {
return false, fmt.Errorf("pool order change detected for %s, expected position is (%s) but found (%s)", k, humanize.Ordinal(pi.position+1), humanize.Ordinal(pos+1))
}
}
}
update := len(rememberedPools) != len(specifiedPools)
if update {
for k, pi := range rememberedPools {
if pi.decomStarted && !pi.completed {
return false, fmt.Errorf("pool(%s) = %s is being decommissioned, No changes should be made to the command line arguments. Please complete the decommission in progress", humanize.Ordinal(pi.position+1), k)
}
}
}
return update, nil
}
func (p *poolMeta) load(ctx context.Context, pool *erasureSets, pools []*erasureSets) error {
data, err := readConfig(ctx, pool, poolMetaName)
if err != nil {
if errors.Is(err, errConfigNotFound) || isErrObjectNotFound(err) {
return nil
}
return err
}
if len(data) == 0 {
// Seems to be empty create a new poolMeta object.
return nil
}
if len(data) <= 4 {
return fmt.Errorf("poolMeta: no data")
}
// Read header
switch binary.LittleEndian.Uint16(data[0:2]) {
case poolMetaFormat:
default:
return fmt.Errorf("poolMeta: unknown format: %d", binary.LittleEndian.Uint16(data[0:2]))
}
switch binary.LittleEndian.Uint16(data[2:4]) {
case poolMetaVersion:
default:
return fmt.Errorf("poolMeta: unknown version: %d", binary.LittleEndian.Uint16(data[2:4]))
}
// OK, parse data.
if _, err = p.UnmarshalMsg(data[4:]); err != nil {
return err
}
switch p.Version {
case poolMetaVersionV1:
default:
return fmt.Errorf("unexpected pool meta version: %d", p.Version)
}
return nil
}
func (p *poolMeta) CountItem(idx int, size int64, failed bool) {
pd := p.Pools[idx].Decommission
if pd != nil {
if failed {
pd.ItemsDecommissionFailed++
pd.BytesFailed += size
} else {
pd.ItemsDecommissioned++
pd.BytesDone += size
}
p.Pools[idx].Decommission = pd
}
}
func (p *poolMeta) updateAfter(ctx context.Context, idx int, pools []*erasureSets, duration time.Duration) (bool, error) {
if p.Pools[idx].Decommission == nil {
return false, errInvalidArgument
}
now := UTCNow()
if now.Sub(p.Pools[idx].LastUpdate) >= duration {
if serverDebugLog {
console.Debugf("decommission: persisting poolMeta on disk: threshold:%s, poolMeta:%#v\n", now.Sub(p.Pools[idx].LastUpdate), p.Pools[idx])
}
p.Pools[idx].LastUpdate = now
if err := p.save(ctx, pools); err != nil {
return false, err
}
return true, nil
}
return false, nil
}
func (p poolMeta) save(ctx context.Context, pools []*erasureSets) error {
data := make([]byte, 4, p.Msgsize()+4)
// Initialize the header.
binary.LittleEndian.PutUint16(data[0:2], poolMetaFormat)
binary.LittleEndian.PutUint16(data[2:4], poolMetaVersion)
buf, err := p.MarshalMsg(data)
if err != nil {
return err
}
// Saves on all pools to make sure decommissioning of first pool is allowed.
for _, eset := range pools {
if err = saveConfig(ctx, eset, poolMetaName, buf); err != nil {
return err
}
}
return nil
}
const (
poolMetaName = "pool.bin"
poolMetaFormat = 1
poolMetaVersionV1 = 1
poolMetaVersion = poolMetaVersionV1
)
// Init() initializes pools and saves additional information about them
// in 'pool.bin', this is eventually used for decommissioning the pool.
func (z *erasureServerPools) Init(ctx context.Context) error {
meta := poolMeta{}
if err := meta.load(ctx, z.serverPools[0], z.serverPools); err != nil {
return err
}
update, err := meta.validate(z.serverPools)
if err != nil {
return err
}
// if no update is needed return right away.
if !update {
// We are only supporting single pool decommission at this time
// so it makes sense to only resume single pools at any given
// time, in future meta.returnResumablePools() might take
// '-1' as argument to decommission multiple pools at a time
// but this is not a priority at the moment.
for _, pool := range meta.returnResumablePools(1) {
err := z.Decommission(ctx, pool.ID)
switch err {
case errDecommissionAlreadyRunning:
fallthrough
case nil:
go z.doDecommissionInRoutine(ctx, pool.ID)
}
}
z.poolMeta = meta
return nil
}
meta = poolMeta{} // to update write poolMeta fresh.
// looks like new pool was added we need to update,
// or this is a fresh installation (or an existing
// installation with pool removed)
meta.Version = poolMetaVersion
for idx, pool := range z.serverPools {
meta.Pools = append(meta.Pools, PoolStatus{
CmdLine: pool.endpoints.CmdLine,
ID: idx,
LastUpdate: UTCNow(),
})
}
if err = meta.save(ctx, z.serverPools); err != nil {
return err
}
z.poolMeta = meta
return nil
}
func (z *erasureServerPools) decommissionObject(ctx context.Context, bucket string, gr *GetObjectReader) (err error) {
defer gr.Close()
objInfo := gr.ObjInfo
if objInfo.isMultipart() {
uploadID, err := z.NewMultipartUpload(ctx, bucket, objInfo.Name, ObjectOptions{
VersionID: objInfo.VersionID,
MTime: objInfo.ModTime,
UserDefined: objInfo.UserDefined,
})
if err != nil {
return err
}
defer z.AbortMultipartUpload(ctx, bucket, objInfo.Name, uploadID, ObjectOptions{})
parts := make([]CompletePart, len(objInfo.Parts))
for i, part := range objInfo.Parts {
hr, err := hash.NewReader(gr, part.Size, "", "", part.Size)
if err != nil {
return err
}
pi, err := z.PutObjectPart(ctx, bucket, objInfo.Name, uploadID,
part.Number,
NewPutObjReader(hr),
ObjectOptions{})
if err != nil {
return err
}
parts[i] = CompletePart{
ETag: pi.ETag,
PartNumber: pi.PartNumber,
}
}
_, err = z.CompleteMultipartUpload(ctx, bucket, objInfo.Name, uploadID, parts, ObjectOptions{
MTime: objInfo.ModTime,
})
return err
}
hr, err := hash.NewReader(gr, objInfo.Size, "", "", objInfo.Size)
if err != nil {
return err
}
_, err = z.PutObject(ctx,
bucket,
objInfo.Name,
NewPutObjReader(hr),
ObjectOptions{
VersionID: objInfo.VersionID,
MTime: objInfo.ModTime,
UserDefined: objInfo.UserDefined,
})
return err
}
// versionsSorter sorts FileInfo slices by version.
//msgp:ignore versionsSorter
type versionsSorter []FileInfo
func (v versionsSorter) reverse() {
sort.Slice(v, func(i, j int) bool {
return v[i].ModTime.Before(v[j].ModTime)
})
}
func (z *erasureServerPools) decommissionPool(ctx context.Context, idx int, pool *erasureSets, bName string) error {
var forwardTo string
// If we resume to the same bucket, forward to last known item.
rbucket, robject := z.poolMeta.ResumeBucketObject(idx)
if rbucket != "" && rbucket == bName {
forwardTo = robject
}
versioned := globalBucketVersioningSys.Enabled(bName)
for _, set := range pool.sets {
disks := set.getOnlineDisks()
if len(disks) == 0 {
logger.LogIf(GlobalContext, fmt.Errorf("no online disks found for set with endpoints %s",
set.getEndpoints()))
continue
}
decommissionEntry := func(entry metaCacheEntry) {
if entry.isDir() {
return
}
fivs, err := entry.fileInfoVersions(bName)
if err != nil {
return
}
// We need a reversed order for Decommissioning,
// to create the appropriate stack.
versionsSorter(fivs.Versions).reverse()
for _, version := range fivs.Versions {
// TODO: Skip transitioned objects for now.
if version.IsRemote() {
continue
}
// We will skip decommissioning delete markers
// with single version, its as good as there
// is no data associated with the object.
if version.Deleted && len(fivs.Versions) == 1 {
continue
}
if version.Deleted {
_, err := z.DeleteObject(ctx,
bName,
version.Name,
ObjectOptions{
Versioned: versioned,
VersionID: version.VersionID,
MTime: version.ModTime,
DeleteReplication: version.ReplicationState,
})
if err != nil {
logger.LogIf(ctx, err)
z.poolMetaMutex.Lock()
z.poolMeta.CountItem(idx, 0, true)
z.poolMetaMutex.Unlock()
} else {
set.DeleteObject(ctx,
bName,
version.Name,
ObjectOptions{
VersionID: version.VersionID,
})
z.poolMetaMutex.Lock()
z.poolMeta.CountItem(idx, 0, false)
z.poolMetaMutex.Unlock()
}
continue
}
gr, err := set.GetObjectNInfo(ctx,
bName,
version.Name,
nil,
http.Header{},
noLock, // all mutations are blocked reads are safe without locks.
ObjectOptions{
VersionID: version.VersionID,
})
if err != nil {
logger.LogIf(ctx, err)
z.poolMetaMutex.Lock()
z.poolMeta.CountItem(idx, version.Size, true)
z.poolMetaMutex.Unlock()
continue
}
// gr.Close() is ensured by decommissionObject().
if err = z.decommissionObject(ctx, bName, gr); err != nil {
logger.LogIf(ctx, err)
z.poolMetaMutex.Lock()
z.poolMeta.CountItem(idx, version.Size, true)
z.poolMetaMutex.Unlock()
continue
}
set.DeleteObject(ctx,
bName,
version.Name,
ObjectOptions{
VersionID: version.VersionID,
})
z.poolMetaMutex.Lock()
z.poolMeta.CountItem(idx, version.Size, false)
z.poolMetaMutex.Unlock()
}
z.poolMetaMutex.Lock()
z.poolMeta.TrackCurrentBucketObject(idx, bName, entry.name)
ok, err := z.poolMeta.updateAfter(ctx, idx, z.serverPools, 30*time.Second)
logger.LogIf(ctx, err)
if ok {
globalNotificationSys.ReloadPoolMeta(ctx)
}
z.poolMetaMutex.Unlock()
}
// How to resolve partial results.
resolver := metadataResolutionParams{
dirQuorum: len(disks) / 2, // make sure to capture all quorum ratios
objQuorum: len(disks) / 2, // make sure to capture all quorum ratios
bucket: bName,
}
if err := listPathRaw(ctx, listPathRawOptions{
disks: disks,
bucket: bName,
recursive: true,
forwardTo: forwardTo,
minDisks: len(disks) / 2, // to capture all quorum ratios
reportNotFound: false,
agreed: decommissionEntry,
partial: func(entries metaCacheEntries, nAgreed int, errs []error) {
entry, ok := entries.resolve(&resolver)
if ok {
decommissionEntry(*entry)
}
},
finished: nil,
}); err != nil {
// Decommissioning failed and won't continue
return err
}
}
return nil
}
func (z *erasureServerPools) decommissionInBackground(ctx context.Context, idx int) error {
pool := z.serverPools[idx]
for _, bucket := range z.poolMeta.PendingBuckets(idx) {
if z.poolMeta.isBucketDecommissioned(idx, bucket) {
if serverDebugLog {
console.Debugln("decommission: already done, moving on", bucket)
}
z.poolMetaMutex.Lock()
z.poolMeta.BucketDone(idx, bucket) // remove from pendingBuckets and persist.
z.poolMeta.save(ctx, z.serverPools)
z.poolMetaMutex.Unlock()
continue
}
if serverDebugLog {
console.Debugln("decommission: currently on bucket", bucket)
}
if err := z.decommissionPool(ctx, idx, pool, bucket); err != nil {
return err
}
z.poolMetaMutex.Lock()
z.poolMeta.BucketDone(idx, bucket)
z.poolMeta.save(ctx, z.serverPools)
z.poolMetaMutex.Unlock()
}
return nil
}
func (z *erasureServerPools) doDecommissionInRoutine(ctx context.Context, idx int) {
z.poolMetaMutex.Lock()
var dctx context.Context
dctx, z.decommissionCancelers[idx] = context.WithCancel(GlobalContext)
z.poolMetaMutex.Unlock()
if err := z.decommissionInBackground(dctx, idx); err != nil {
logger.LogIf(GlobalContext, err)
logger.LogIf(GlobalContext, z.DecommissionFailed(dctx, idx))
return
}
// Complete the decommission..
logger.LogIf(GlobalContext, z.CompleteDecommission(dctx, idx))
}
func (z *erasureServerPools) IsSuspended(idx int) bool {
z.poolMetaMutex.Lock()
defer z.poolMetaMutex.Unlock()
return z.poolMeta.IsSuspended(idx)
}
// Decommission - start decommission session.
func (z *erasureServerPools) Decommission(ctx context.Context, idx int) error {
if idx < 0 {
return errInvalidArgument
}
if z.SinglePool() {
return errInvalidArgument
}
// Make pool unwritable before decommissioning.
if err := z.StartDecommission(ctx, idx); err != nil {
return err
}
go z.doDecommissionInRoutine(ctx, idx)
// Successfully started decommissioning.
return nil
}
type decomError struct {
Err string
}
func (d decomError) Error() string {
return d.Err
}
type poolSpaceInfo struct {
Free int64
Total int64
Used int64
}
func (z *erasureServerPools) getDecommissionPoolSpaceInfo(idx int) (pi poolSpaceInfo, err error) {
if idx < 0 {
return pi, errInvalidArgument
}
if idx+1 > len(z.serverPools) {
return pi, errInvalidArgument
}
info, errs := z.serverPools[idx].StorageInfo(context.Background())
for _, err := range errs {
if err != nil {
return pi, errInvalidArgument
}
}
info.Backend = z.BackendInfo()
for _, disk := range info.Disks {
if disk.Healing {
return pi, decomError{
Err: fmt.Sprintf("%s drive is healing, decommission will not be started", disk.Endpoint),
}
}
}
usableTotal := int64(GetTotalUsableCapacity(info.Disks, info))
usableFree := int64(GetTotalUsableCapacityFree(info.Disks, info))
return poolSpaceInfo{
Total: usableTotal,
Free: usableFree,
Used: usableTotal - usableFree,
}, nil
}
func (z *erasureServerPools) Status(ctx context.Context, idx int) (PoolStatus, error) {
if idx < 0 {
return PoolStatus{}, errInvalidArgument
}
z.poolMetaMutex.RLock()
defer z.poolMetaMutex.RUnlock()
pi, err := z.getDecommissionPoolSpaceInfo(idx)
if err != nil {
return PoolStatus{}, errInvalidArgument
}
poolInfo := z.poolMeta.Pools[idx]
if poolInfo.Decommission != nil {
poolInfo.Decommission.TotalSize = pi.Total
poolInfo.Decommission.CurrentSize = poolInfo.Decommission.StartSize + poolInfo.Decommission.BytesDone
} else {
poolInfo.Decommission = &PoolDecommissionInfo{
TotalSize: pi.Total,
CurrentSize: pi.Free,
}
}
return poolInfo, nil
}
func (z *erasureServerPools) ReloadPoolMeta(ctx context.Context) (err error) {
meta := poolMeta{}
if err = meta.load(ctx, z.serverPools[0], z.serverPools); err != nil {
return err
}
z.poolMetaMutex.Lock()
defer z.poolMetaMutex.Unlock()
z.poolMeta = meta
return nil
}
func (z *erasureServerPools) DecommissionCancel(ctx context.Context, idx int) (err error) {
if idx < 0 {
return errInvalidArgument
}
if z.SinglePool() {
return errInvalidArgument
}
z.poolMetaMutex.Lock()
defer z.poolMetaMutex.Unlock()
if z.poolMeta.DecommissionCancel(idx) {
z.decommissionCancelers[idx]() // cancel any active thread.
if err = z.poolMeta.save(ctx, z.serverPools); err != nil {
return err
}
globalNotificationSys.ReloadPoolMeta(ctx)
}
return nil
}
func (z *erasureServerPools) DecommissionFailed(ctx context.Context, idx int) (err error) {
if idx < 0 {
return errInvalidArgument
}
if z.SinglePool() {
return errInvalidArgument
}
z.poolMetaMutex.Lock()
defer z.poolMetaMutex.Unlock()
if z.poolMeta.DecommissionFailed(idx) {
z.decommissionCancelers[idx]() // cancel any active thread.
if err = z.poolMeta.save(ctx, z.serverPools); err != nil {
return err
}
globalNotificationSys.ReloadPoolMeta(ctx)
}
return nil
}
func (z *erasureServerPools) CompleteDecommission(ctx context.Context, idx int) (err error) {
if idx < 0 {
return errInvalidArgument
}
if z.SinglePool() {
return errInvalidArgument
}
z.poolMetaMutex.Lock()
defer z.poolMetaMutex.Unlock()
if z.poolMeta.DecommissionComplete(idx) {
if err = z.poolMeta.save(ctx, z.serverPools); err != nil {
return err
}
globalNotificationSys.ReloadPoolMeta(ctx)
}
return nil
}
func (z *erasureServerPools) StartDecommission(ctx context.Context, idx int) (err error) {
if idx < 0 {
return errInvalidArgument
}
if z.SinglePool() {
return errInvalidArgument
}
buckets, err := z.ListBuckets(ctx)
if err != nil {
return err
}
// TODO: Support decommissioning transition tiers.
for _, bucket := range buckets {
if lc, err := globalLifecycleSys.Get(bucket.Name); err == nil {
if lc.HasTransition() {
return decomError{
Err: fmt.Sprintf("Bucket is part of transitioned tier %s: decommission is not allowed in Tier'd setups", bucket.Name),
}
}
}
}
// Buckets data are dispersed in multiple zones/sets, make
// sure to decommission the necessary metadata.
buckets = append(buckets, BucketInfo{
Name: pathJoin(minioMetaBucket, minioConfigPrefix),
})
buckets = append(buckets, BucketInfo{
Name: pathJoin(minioMetaBucket, bucketMetaPrefix),
})
var pool *erasureSets
for pidx := range z.serverPools {
if pidx == idx {
pool = z.serverPools[idx]
break
}
}
if pool == nil {
return errInvalidArgument
}
pi, err := z.getDecommissionPoolSpaceInfo(idx)
if err != nil {
return err
}
z.poolMetaMutex.Lock()
defer z.poolMetaMutex.Unlock()
if err = z.poolMeta.Decommission(idx, pi); err != nil {
return err
}
z.poolMeta.QueueBuckets(idx, buckets)
if err = z.poolMeta.save(ctx, z.serverPools); err != nil {
return err
}
globalNotificationSys.ReloadPoolMeta(ctx)
return nil
}