okular/core/scripter.h
Andre Heinecke d3a549ca25 Add JavaScript Event Object handling
Summary:
This adds a new data object "Event" that can be used
to carry information in and out of JavaScript execution
contexts. The Event Object is defined in the Adobe JavaScript
scripting reference.

The implementation now adds handling for the FieldCalculate
Event. It should be extensible enough so that in the future
more events could be supported.

Reviewers: #okular

Subscribers: aacid

Tags: #okular

Maniphest Tasks: T7805

Differential Revision: https://phabricator.kde.org/D10073
2018-02-22 00:11:20 +01:00

47 lines
1.2 KiB
C++

/***************************************************************************
* Copyright (C) 2008 by Pino Toscano <pino@kde.org> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef OKULAR_SCRIPTER_H
#define OKULAR_SCRIPTER_H
#include "global.h"
class QString;
class QStringList;
namespace Okular {
class Document;
class DocumentPrivate;
class Event;
class ScripterPrivate;
class Scripter
{
friend class Document;
friend class DocumentPrivate;
public:
~Scripter();
QString execute( ScriptType type, const QString &script );
void setEvent( Event *event );
Event *event() const;
private:
friend class ScripterPrivate;
ScripterPrivate* d;
Scripter( DocumentPrivate *doc );
};
}
#endif