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find . \( -name "*.cpp" -or -name "*.h" -or -name "*.c" -or -name "*.cc" \) -exec clang-format -i {} \; If you reached this file doing a git blame, please see README.clang-format (added 2 commits in the future of this one)
118 lines
2.3 KiB
C++
118 lines
2.3 KiB
C++
/***************************************************************************
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* Copyright (C) 2006 by Pino Toscano <pino@kde.org> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#include "sound.h"
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#include <QVariant>
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using namespace Okular;
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class Sound::Private
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{
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public:
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Private(const QByteArray &data)
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: m_data(QVariant(data))
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, m_type(Sound::Embedded)
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{
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init();
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}
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Private(const QString &url)
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: m_data(QVariant(url))
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, m_type(Sound::External)
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{
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init();
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}
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void init()
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{
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m_samplingRate = 44100.0;
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m_channels = 1;
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m_bitsPerSample = 8;
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m_soundEncoding = Sound::Raw;
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}
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QVariant m_data;
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Sound::SoundType m_type;
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double m_samplingRate;
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int m_channels;
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int m_bitsPerSample;
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SoundEncoding m_soundEncoding;
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};
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Sound::Sound(const QByteArray &data)
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: d(new Private(data))
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{
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}
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Sound::Sound(const QString &url)
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: d(new Private(url))
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{
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}
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Sound::~Sound()
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{
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delete d;
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}
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Sound::SoundType Sound::soundType() const
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{
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return d->m_type;
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}
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QString Sound::url() const
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{
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return d->m_type == Sound::External ? d->m_data.toString() : QString();
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}
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QByteArray Sound::data() const
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{
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return d->m_type == Sound::Embedded ? d->m_data.toByteArray() : QByteArray();
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}
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double Sound::samplingRate() const
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{
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return d->m_samplingRate;
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}
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void Sound::setSamplingRate(double samplingRate)
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{
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d->m_samplingRate = samplingRate;
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}
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int Sound::channels() const
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{
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return d->m_channels;
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}
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void Sound::setChannels(int channels)
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{
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d->m_channels = channels;
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}
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int Sound::bitsPerSample() const
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{
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return d->m_bitsPerSample;
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}
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void Sound::setBitsPerSample(int bitsPerSample)
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{
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d->m_bitsPerSample = bitsPerSample;
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}
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Sound::SoundEncoding Sound::soundEncoding() const
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{
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return d->m_soundEncoding;
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}
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void Sound::setSoundEncoding(Sound::SoundEncoding soundEncoding)
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{
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d->m_soundEncoding = soundEncoding;
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}
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