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https://invent.kde.org/graphics/okular
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c62363ed58
svn path=/trunk/kdegraphics/kdvi/; revision=352065
121 lines
4.5 KiB
C++
121 lines
4.5 KiB
C++
// fontMap.h
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//
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// Part of KDVI - A DVI previewer for the KDE desktop environemt
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//
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// (C) 2003 Stefan Kebekus
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// Distributed under the GPL
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#ifndef _FONTMAP_H
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#define _FONTMAP_H
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#include <../config.h>
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#ifdef HAVE_FREETYPE
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#include <qmap.h>
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#include <qstring.h>
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/**
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* This class represents one line of a font map file, and contains
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* three pieces of information about a font: its file name, the full
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* name of the font, and the encoding.
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*
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* @author Stefan Kebekus <kebekus@kde.org>
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**/
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class fontMapEntry {
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public:
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// File name of the font WITHOUT the path. The full path name must
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// be looked by using the kpathsea library, e.g. by means of the
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// kpsewhich command. A valid entry would be 'ubkd8a.pfb'
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QString fontFileName;
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// This string contains the full name of the font,
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// e.g. 'URWBookmanL-DemiBold'
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QString fullFontName;
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// If the font requires an encoding (see fontEncoding.h for an
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// explanation), this string is not empty and contains the name of
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// the encoding, e.g. '8r'. The path of the associated encoding file
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// (on the author's machine: /usr/share/texmf/dvips/psnfss/8r.enc)
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// must be looked up using the kpsewhich comman.
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QString fontEncoding;
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// Some fonts need to be slanted, and the font map file defines by
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// how much. This field is set to 0.0 if no slanting is specified in
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// the map file.
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double slant;
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};
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/**
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* This class represents the contents of the font map file "ps2pk.map"
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*
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* A font map file is part of the machinery that make it possible to
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* access PostScript (and possibly also TrueType and OpenType) fonts
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* from a DVI file.
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*
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* Long time ago, when TeX was only used with MetaFont fonts, the DVI
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* file would specify a font by giving an 8-character name, such as
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* 'cmr10'. The DVI previewer would then locate the associated PK font
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* file, load it, and retrieve the character shaped. Happy times, they
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* were.
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*
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* Today TeX is also used to access Type1 and TrueType fonts, which do
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* not fit well into the TeX naming scheme. Like in earlier times, the
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* DVI file specifies the name of a font, e.g. 'rpbkd', but nowadays
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* the DVI previewer cannot just go and find a file 'rpbkd.pk'. No,
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* no. Instead, the DVI previewr needs to look up the meaning of
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* 'rpbkd' in a map-file. There it finds that 'rpbkd' refers to a font
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* called 'URWBookmanL-DemiBold', to be found under the file name
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* 'ubkd8a.pfb' whose glyphs are to be encoded using the '8a' encoding
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* file (see the header file 'fontEncoding.h' for more information
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* about encodings)
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*
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* Such map files exists for all dvi output drivers that are part of
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* the TeX distribution that is installed on your
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* computer. Unfortunately, KDVI is not part of a TeX distribution,
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* and therefore does not have its own map file. As a workaround, KDVI
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* uses the map file of the program ps2pk which is similar to KDVI in
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* that the ps2pk driver does not have built-in fonts, unlike the
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* PostScript printers for which dvips is used.
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*
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* @author Stefan Kebekus <kebekus@kde.org>
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*
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**/
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class fontMap {
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public:
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/** The default constructor will try to locate the file 'ps2pk.map',
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and read its contents. If the file 'ps2pk.map' cannot be found
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using the kpsewhich command, or if it cannot be read, or is
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(partially) in an improper format, an error message is printed
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to stderr using the kdDebug() stream. */
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fontMap( void );
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/** find the name of a font file (e.g. 'ubkd8a.pfb') from a TeX font
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name (e.g. 'rpbkd'). This method return a reference to
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QString::null if the font could not be found. */
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const QString &findFileName(const QString &TeXName);
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/** find the name of a font (e.g. 'URWBookmanL-DemiBold') from a TeX
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font name (e.g. 'rpbkd'). This method return a reference to
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QString::null if the font could not be found. */
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const QString &findFontName(const QString &TeXName);
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/** find the name of an encoding file for a font (e.g. '8r') from a
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TeX font name (e.g. 'rpbkd'). This method return a reference to
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QString::null if the font could not be found. */
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const QString &findEncoding(const QString &TeXName);
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/** This method finds the slant of a font. Returns 0.0 if no slant
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was defined. */
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double findSlant(const QString &TeXName);
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private:
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/** This member maps TeX font names mapEntry classes that contain
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the font's filenames, full font names and encodings. */
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QMap<QString, fontMapEntry> fontMapEntries;
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};
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#endif // ifdef HAVE_FREETYPE
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#endif // ifndef _FONTMAP_H
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