mirror of
https://invent.kde.org/graphics/okular
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36b894c75a
This removes the needs for Page to be a QObject (it's the PageController that connects to the jobs and emits the right signals), so it again a "cheap" object. svn path=/trunk/playground/graphics/okular/; revision=646010
50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
/***************************************************************************
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* Copyright (C) 2006 by Tobias Koenig <tokoe@kde.org> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#ifndef _OKULAR_ROTATIONJOB_H
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#define _OKULAR_ROTATIONJOB_H
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#include <QtCore/QThread>
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#include <QtGui/QImage>
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#include "core/global.h"
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namespace Okular {
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class PagePrivate;
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class RotationJob : public QThread
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{
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Q_OBJECT
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public:
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RotationJob( const QImage &image, Rotation oldRotation, Rotation newRotation, int id );
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void setPage( PagePrivate * pd );
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QImage image() const;
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Rotation rotation() const;
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int id() const;
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PagePrivate * page() const;
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protected:
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virtual void run();
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private:
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const QImage mImage;
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Rotation mOldRotation;
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Rotation mNewRotation;
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int mId;
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QImage mRotatedImage;
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PagePrivate * m_pd;
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};
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}
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#endif
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