mirror of
https://invent.kde.org/graphics/okular
synced 2024-11-05 18:34:53 +00:00
417 lines
12 KiB
C++
417 lines
12 KiB
C++
/***************************************************************************
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* Copyright (C) 2004-05 by Enrico Ros <eros.kde@email.it> *
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* Copyright (C) 2005 by Piotr Szymanski <niedakh@gmail.com> *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#include "area.h"
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#include <QtCore/QRect>
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#include <QtGui/QPolygonF>
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#include <kdebug.h>
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#include <math.h>
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#include "action.h"
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#include "annotations.h"
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#include "annotations_p.h"
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#include "debug_p.h"
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#include "sourcereference.h"
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using namespace Okular;
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/** class NormalizedPoint **/
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NormalizedPoint::NormalizedPoint()
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: x( 0.0 ), y( 0.0 ) {}
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NormalizedPoint::NormalizedPoint( double dX, double dY )
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: x( dX ), y( dY ) {}
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NormalizedPoint::NormalizedPoint( int iX, int iY, int xScale, int yScale )
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: x( (double)iX / (double)xScale ), y( (double)iY / (double)yScale ) {}
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NormalizedPoint& NormalizedPoint::operator=( const NormalizedPoint & p )
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{
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x = p.x;
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y = p.y;
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return *this;
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}
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void NormalizedPoint::transform( const QMatrix &matrix )
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{
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qreal tmp_x = (qreal)x;
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qreal tmp_y = (qreal)y;
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matrix.map( tmp_x, tmp_y, &tmp_x, &tmp_y );
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x = tmp_x;
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y = tmp_y;
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}
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QDebug operator<<( QDebug str, const Okular::NormalizedPoint& p )
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{
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str.nospace() << "NormPt(" << p.x << "," << p.y << ")";
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return str.space();
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}
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/** class NormalizedRect **/
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NormalizedRect::NormalizedRect()
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: left( 0.0 ), top( 0.0 ), right( 0.0 ), bottom( 0.0 ) {}
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NormalizedRect::NormalizedRect( double l, double t, double r, double b )
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// note: check for swapping coords?
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: left( l ), top( t ), right( r ), bottom( b ) {}
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NormalizedRect::NormalizedRect( const QRect & r, double xScale, double yScale )
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: left( (double)r.left() / xScale ), top( (double)r.top() / yScale ),
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right( (double)r.right() / xScale ), bottom( (double)r.bottom() / yScale ) {}
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NormalizedRect::NormalizedRect( const NormalizedRect & rect )
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: left( rect.left ), top( rect.top ), right( rect.right ), bottom( rect.bottom ) {}
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NormalizedRect NormalizedRect::fromQRectF( const QRectF &rect )
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{
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QRectF nrect = rect.normalized();
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NormalizedRect ret;
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ret.left = nrect.left();
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ret.top = nrect.top();
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ret.right = nrect.right();
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ret.bottom = nrect.bottom();
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return ret;
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}
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bool NormalizedRect::isNull() const
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{
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return left == 0 && top== 0 && right == 0 && bottom == 0;
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}
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bool NormalizedRect::contains( double x, double y ) const
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{
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return x >= left && x <= right && y >= top && y <= bottom;
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}
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bool NormalizedRect::intersects( const NormalizedRect & r ) const
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{
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return (r.left <= right) && (r.right >= left) && (r.top <= bottom) && (r.bottom >= top);
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}
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bool NormalizedRect::intersects( const NormalizedRect * r ) const
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{
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return (r->left <= right) && (r->right >= left) && (r->top <= bottom) && (r->bottom >= top);
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}
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bool NormalizedRect::intersects( double l, double t, double r, double b ) const
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{
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return (l <= right) && (r >= left) && (t <= bottom) && (b >= top);
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}
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NormalizedRect NormalizedRect::operator| (const NormalizedRect & r) const
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{
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NormalizedRect ret;
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// todo !
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ret.left=qMin(left,r.left);
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ret.top=qMin(top,r.top);
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ret.bottom=qMax(bottom,r.bottom);
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ret.right=qMax(right,r.right);
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return ret;
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}
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NormalizedRect& NormalizedRect::operator|= (const NormalizedRect & r)
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{
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left = qMin( left, r.left );
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top = qMin( top, r.top );
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bottom = qMax( bottom, r.bottom );
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right = qMax( right, r.right );
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return *this;
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}
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NormalizedRect NormalizedRect::operator&( const NormalizedRect & r ) const
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{
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if ( isNull() || r.isNull() )
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return NormalizedRect();
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NormalizedRect ret;
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ret.left = qMax( left, r.left );
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ret.top = qMax( top, r.top );
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ret.bottom = qMin( bottom, r.bottom );
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ret.right = qMin( right, r.right );
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return ret;
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}
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NormalizedRect & NormalizedRect::operator=( const NormalizedRect & r )
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{
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left = r.left;
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right = r.right;
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top = r.top;
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bottom = r.bottom;
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return *this;
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}
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bool NormalizedRect::operator==( const NormalizedRect & r ) const
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{
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return ( isNull() && r.isNull() ) ||
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( fabs( left - r.left ) < 1e-4 &&
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fabs( right - r.right ) < 1e-4 &&
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fabs( top - r.top ) < 1e-4 &&
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fabs( bottom - r.bottom ) < 1e-4 );
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}
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NormalizedPoint NormalizedRect::center() const
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{
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return NormalizedPoint((left+right)/2.0, (top+bottom)/2.0);
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}
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/*
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QDebug operator << (QDebug str , const NormalizedRect &r)
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{
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str << "[" <<r.left() << "," << r.top() << "] x "<< "[" <<r.right() << "," << r.bottom() << "]";
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return str;
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}*/
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QRect NormalizedRect::geometry( int xScale, int yScale ) const
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{
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int l = (int)( left * xScale ),
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t = (int)( top * yScale ),
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r = (int)( right * xScale ),
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b = (int)( bottom * yScale );
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return QRect( l, t, r - l + 1, b - t + 1 );
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}
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QRect NormalizedRect::roundedGeometry( int xScale, int yScale ) const
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{
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int l = (int)( left * xScale + 0.5 ),
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t = (int)( top * yScale + 0.5 ),
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r = (int)( right * xScale + 0.5 ),
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b = (int)( bottom * yScale + 0.5 );
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return QRect( l, t, r - l + 1, b - t + 1 );
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}
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void NormalizedRect::transform( const QMatrix &matrix )
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{
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QRectF rect( left, top, right - left, bottom - top );
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rect = matrix.mapRect( rect );
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left = rect.left();
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top = rect.top();
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right = rect.right();
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bottom = rect.bottom();
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}
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QDebug operator<<( QDebug str, const Okular::NormalizedRect& r )
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{
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str.nospace() << "NormRect(" << r.left << "," << r.top << " x " << ( r.right - r.left ) << "+" << ( r.bottom - r.top ) << ")";
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return str.space();
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}
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RegularAreaRect::RegularAreaRect()
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: RegularArea< NormalizedRect, QRect >(), d( 0 )
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{
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}
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RegularAreaRect::RegularAreaRect( const RegularAreaRect& rar )
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: RegularArea< NormalizedRect, QRect >( rar ), d( 0 )
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{
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}
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RegularAreaRect::~RegularAreaRect()
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{
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}
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RegularAreaRect& RegularAreaRect::operator=( const RegularAreaRect& rar )
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{
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RegularArea< NormalizedRect, QRect >::operator=( rar );
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return *this;
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}
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HighlightAreaRect::HighlightAreaRect( const RegularAreaRect *area )
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: RegularAreaRect(), s_id( -1 )
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{
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if ( area )
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{
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RegularAreaRect::ConstIterator it = area->begin();
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RegularAreaRect::ConstIterator itEnd = area->end();
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for ( ; it != itEnd; ++it )
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{
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append( NormalizedRect( *it ) );
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}
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}
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}
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/** class ObjectRect **/
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ObjectRect::ObjectRect( double l, double t, double r, double b, bool ellipse, ObjectType type, void * pnt )
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: m_objectType( type ), m_object( pnt )
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{
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// assign coordinates swapping them if negative width or height
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QRectF rect( r > l ? l : r, b > t ? t : b, fabs( r - l ), fabs( b - t ) );
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if ( ellipse )
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m_path.addEllipse( rect );
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else
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m_path.addRect( rect );
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m_transformedPath = m_path;
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}
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ObjectRect::ObjectRect( const NormalizedRect& x, bool ellipse, ObjectType type, void * pnt )
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: m_objectType( type ), m_object( pnt )
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{
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QRectF rect( x.left, x.top, fabs( x.right - x.left ), fabs( x.bottom - x.top ) );
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if ( ellipse )
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m_path.addEllipse( rect );
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else
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m_path.addRect( rect );
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m_transformedPath = m_path;
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}
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ObjectRect::ObjectRect( const QPolygonF &poly, ObjectType type, void * pnt )
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: m_objectType( type ), m_object( pnt )
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{
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m_path.addPolygon( poly );
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m_transformedPath = m_path;
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}
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ObjectRect::ObjectType ObjectRect::objectType() const
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{
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return m_objectType;
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}
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const void * ObjectRect::object() const
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{
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return m_object;
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}
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const QPainterPath &ObjectRect::region() const
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{
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return m_transformedPath;
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}
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QRect ObjectRect::boundingRect( double xScale, double yScale ) const
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{
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const QRectF &br = m_transformedPath.boundingRect();
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return QRect( (int)( br.left() * xScale ), (int)( br.top() * yScale ),
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(int)( br.width() * xScale ), (int)( br.height() * yScale ) );
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}
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bool ObjectRect::contains( double x, double y, double, double ) const
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{
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return m_transformedPath.contains( QPointF( x, y ) );
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}
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void ObjectRect::transform( const QMatrix &matrix )
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{
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m_transformedPath = matrix.map( m_path );
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}
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double ObjectRect::distanceSqr( double x, double y, double xScale, double yScale ) const
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{
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switch ( m_objectType )
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{
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case Action:
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case Image:
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case OAnnotation:
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{
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const QPointF center = m_transformedPath.boundingRect().center();
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return pow( ( x - center.x() ), 2 ) + pow( ( y - center.y() ) * xScale / yScale, 2 );
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}
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case SourceRef:
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{
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const double ratio = yScale / xScale;
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const SourceRefObjectRect * sr = static_cast< const SourceRefObjectRect * >( this );
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const NormalizedPoint& point = sr->m_point;
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if ( point.x == -1.0 )
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{
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return pow( ( y - point.y ) / ratio, 2 );
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}
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else if ( point.y == -1.0 )
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{
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return pow( ( x - point.x ), 2 );
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}
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else
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{
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return pow( ( x - point.x ), 2 ) + pow( ( y - point.y ) / ratio, 2 );
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}
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}
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}
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return 0.0;
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}
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ObjectRect::~ObjectRect()
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{
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if ( !m_object )
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return;
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if ( m_objectType == Action )
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delete static_cast<Okular::Action*>( m_object );
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else if ( m_objectType == SourceRef )
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delete static_cast<Okular::SourceReference*>( m_object );
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else
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kDebug(OkularDebug).nospace() << "Object deletion not implemented for type '" << m_objectType << "'.";
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}
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/** class AnnotationObjectRect **/
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AnnotationObjectRect::AnnotationObjectRect( Annotation * annotation )
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: ObjectRect( QPolygonF(), OAnnotation, annotation ), m_annotation( annotation )
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{
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}
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Annotation *AnnotationObjectRect::annotation() const
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{
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return m_annotation;
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}
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QRect AnnotationObjectRect::boundingRect( double xScale, double yScale ) const
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{
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return AnnotationUtils::annotationGeometry( m_annotation, xScale, yScale );
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}
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bool AnnotationObjectRect::contains( double x, double y, double xScale, double yScale ) const
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{
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return boundingRect( xScale, yScale ).contains( (int)( x * xScale ), (int)( y * yScale ), false );
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}
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AnnotationObjectRect::~AnnotationObjectRect()
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{
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// the annotation pointer is kept elsewehere (in Page, most probably),
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// so just release its pointer
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m_object = 0;
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}
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void AnnotationObjectRect::transform( const QMatrix &matrix )
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{
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m_annotation->d_func()->annotationTransform( matrix );
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}
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/** class SourceRefObjectRect **/
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SourceRefObjectRect::SourceRefObjectRect( const NormalizedPoint& point, void * srcRef )
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: ObjectRect( point.x, point.y, .0, .0, false, SourceRef, srcRef ), m_point( point )
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{
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const double x = m_point.x < 0.0 ? 0.5 : m_point.x;
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const double y = m_point.y < 0.0 ? 0.5 : m_point.y;
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const QRectF rect( x - 2, y - 2, 5, 5 );
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m_path.addRect( rect );
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m_transformedPath = m_path;
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}
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QRect SourceRefObjectRect::boundingRect( double xScale, double yScale ) const
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{
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const double x = m_point.x < 0.0 ? 0.5 : m_point.x;
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const double y = m_point.y < 0.0 ? 0.5 : m_point.y;
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return QRect( x * xScale, y * yScale, 1, 1 );
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}
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bool SourceRefObjectRect::contains( double x, double y, double xScale, double yScale ) const
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{
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return distanceSqr( x, y, xScale, yScale ) < ( pow( 7.0 / xScale, 2 ) + pow( 7.0 / yScale, 2 ) );
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}
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