okular/core/area.h
Tobias Koenig a490cc0cd7 Add the following functionality:
* Bring QPixmap* back to make Albert happy ;)
 * Store only one QPixmap per page/size and rotate it directly
 * Rotate ObjectRects (boundary)
 * Rotate Annotations (point coordinates)
 * Don't reload pixmaps, ObjectRects and annotations on rotation

svn path=/trunk/playground/graphics/okular/; revision=606371
2006-11-20 07:53:32 +00:00

334 lines
9.3 KiB
C++

/***************************************************************************
* Copyright (C) 2004-05 by Enrico Ros <eros.kde@email.it> *
* Copyright (C) 2005 by Piotr Szymanski <niedakh@gmail.com> *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef _OKULAR_AREA_H_
#define _OKULAR_AREA_H_
#include <QtCore/QList>
#include <QtGui/QColor>
#include <QtGui/QPainterPath>
#include <kdebug.h>
#include "okular_export.h"
class QPolygonF;
class QRect;
namespace Okular {
class Annotation;
class Link;
class NormalizedShape;
/**
* @short A point in [0,1] coordinates (only used in annotations atm)
*/
class OKULAR_EXPORT NormalizedPoint
{
public:
double x, y;
NormalizedPoint();
NormalizedPoint( double dX, double dY );
NormalizedPoint( int ix, int iy, int xScale, int yScale );
NormalizedPoint& operator=( const NormalizedPoint & p );
void transform( const QMatrix &matrix );
};
/**
* @short A rect in normalized [0,1] coordinates.
*/
class OKULAR_EXPORT NormalizedRect
{
public:
double left, top, right, bottom;
NormalizedRect();
NormalizedRect( double l, double t, double r, double b );
NormalizedRect( const QRect &r, double xScale, double yScale );
NormalizedRect( const NormalizedRect & rect );
bool isNull() const;
bool contains( double x, double y ) const;
bool intersects( const NormalizedRect & normRect ) const;
bool intersects( double l, double t, double r, double b ) const;
bool intersects( const NormalizedRect * r ) const;
QRect geometry( int xScale, int yScale ) const;
NormalizedRect operator| (const NormalizedRect & r) const;
NormalizedRect& operator|= (const NormalizedRect & r);
NormalizedRect& operator=( const NormalizedRect & r );
bool operator==( const NormalizedRect & r ) const;
void transform( const QMatrix &matrix );
};
// kdbgstream& operator << (kdbgstream &, const NormalizedRect &);
/**
* @short NormalizedRect that contains a reference to an object.
*
* These rects contains a pointer to a okular object (such as a link or something
* like that). The pointer is read and stored as 'void pointer' so cast is
* performed by accessors based on the value returned by objectType(). Objects
* are reparented to this class.
*
* Type / Class correspondency tab:
* - Link : class Link : description of a link
* - Image : class Image : description of an image (n/a)
* - Annotation: class Annotation: description of an annotation
*/
class OKULAR_EXPORT ObjectRect
{
public:
// definition of the types of storable objects
enum ObjectType { Link, Image, OAnnotation, SourceRef };
// default constructor: initialize all parameters
ObjectRect( double l, double t, double r, double b, bool ellipse, ObjectType typ, void * obj );
ObjectRect( const NormalizedRect& x, bool ellipse, ObjectType type, void * pnt ) ;
ObjectRect( const QPolygonF &poly, ObjectType type, void * pnt ) ;
virtual ~ObjectRect();
// query type and get a const pointer to the stored object
inline ObjectType objectType() const { return m_objectType; }
inline const void * pointer() const { return m_pointer; }
const QPainterPath &region() const;
virtual QRect boundingRect( double xScale, double yScale ) const;
virtual bool contains( double x, double y, double /*xScale*/, double /*yScale*/ ) const;
virtual void transform( const QMatrix &matrix );
protected:
ObjectType m_objectType;
void * m_pointer;
QPainterPath m_path;
QPainterPath m_transformed_path;
};
class OKULAR_EXPORT AnnotationObjectRect : public ObjectRect
{
public:
AnnotationObjectRect( Annotation * ann );
virtual ~AnnotationObjectRect();
virtual QRect boundingRect( double xScale, double yScale ) const;
virtual bool contains( double x, double y, double xScale, double yScale ) const;
inline Annotation * annotation() const { return m_ann; }
virtual void transform( const QMatrix &matrix );
private:
Annotation * m_ann;
};
class OKULAR_EXPORT SourceRefObjectRect : public ObjectRect
{
public:
SourceRefObjectRect( const NormalizedPoint& point, void * scrRef );
virtual QRect boundingRect( double xScale, double yScale ) const;
virtual bool contains( double x, double y, double xScale, double yScale ) const;
private:
NormalizedPoint m_point;
};
/**
* Internal Storage: normalized colored highlight owned by id
*/
struct HighlightRect : public NormalizedRect
{
// searchID of the highlight owner
int s_id;
// color of the highlight
QColor color;
};
/**
* @short A regular area of NormalizedShape which normalizes a Shape
*
* Class NormalizedShape must have the following functions defined:
* contains (double, double)
* intersects(NormalizedShape)
* isNull()
* geometry(int,int)
* operator | and |= which unite two NormalizedShapes
*/
template <class NormalizedShape, class Shape> class RegularArea :
public QList<NormalizedShape>
{
public:
bool contains( double x, double y ) const;
bool contains( const NormalizedShape& shape ) const;
bool intersects (const RegularArea<NormalizedShape,Shape> * area) const;
bool intersects (const NormalizedShape& shape) const;
void appendArea (const RegularArea<NormalizedShape,Shape> *area);
void simplify ();
bool isNull() const;
QList<Shape>* geometry( int xScale, int yScale, int dx=0,int dy=0 ) const;
};
template <class NormalizedShape, class Shape>
void RegularArea<NormalizedShape, Shape>::simplify()
{
#ifdef DEBUG_REGULARAREA
int prev_end = this->count();
#endif
int end = this->count() - 1, x = 0;
for ( int i = 0; i < end; ++i )
{
if ( (*this)[x]->intersects( (*this)[i+1] ) )
{
*((*this)[x]) |= *((*this)[i+1]);
this->removeAt( i + 1 );
--end;
--i;
}
else
{
x=i+1;
}
}
#ifdef DEBUG_REGULARAREA
kDebug() << "from " << prev_end << " to " << this->count() << endl;
#endif
}
template <class NormalizedShape, class Shape>
bool RegularArea<NormalizedShape, Shape>::isNull() const
{
if (!this)
return false;
if (this->isEmpty())
return false;
foreach(const NormalizedShape& ns, *this)
if (!(ns->isNull()))
return false;
return true;
}
template <class NormalizedShape, class Shape>
bool RegularArea<NormalizedShape, Shape>::intersects (const NormalizedShape& rect) const
{
if (!this)
return false;
if (this->isEmpty())
return false;
foreach(const NormalizedShape& ns, *this)
{
if(!(ns->isNull()) && ns->intersects (rect))
return true;
}
return false;
}
template <class NormalizedShape, class Shape>
bool RegularArea<NormalizedShape, Shape>::intersects
(const RegularArea<NormalizedShape,Shape> *area) const
{
if (!this)
return false;
if (this->isEmpty())
return false;
foreach(const NormalizedShape& ns, this)
{
foreach(const Shape& s, area)
{
if(!(ns->isNull) && ns->intersects (s))
return true;
}
}
return false;
}
template <class NormalizedShape, class Shape>
void RegularArea<NormalizedShape, Shape>::appendArea
(const RegularArea<NormalizedShape, Shape> *area)
{
if (!this)
return false;
foreach(const Shape& s, area)
{
this->append(s);
}
}
template <class NormalizedShape, class Shape>
bool RegularArea<NormalizedShape, Shape>::contains (double x, double y) const
{
if (!this)
return false;
if (this->isEmpty())
return false;
foreach(const NormalizedShape& ns, this)
{
if(ns->contains (x,y))
return true;
}
return false;
}
template <class NormalizedShape, class Shape>
bool RegularArea<NormalizedShape, Shape>::contains (const NormalizedShape& shape) const
{
if (!this)
return false;
if (this->isEmpty())
return false;
const QList<NormalizedShape*> * const lista=dynamic_cast<const QList<NormalizedShape*> * const >(this);
return lista->contains(shape);
}
template <class NormalizedShape, class Shape>
QList<Shape> *
RegularArea<NormalizedShape, Shape>::geometry( int xScale, int yScale, int dx, int dy ) const
{
if (!this)
return false;
if (this->isEmpty())
return 0;
QList<Shape>* ret=new QList<Shape>;
Shape t;
foreach(const NormalizedShape& ns, *this)
{
t=ns->geometry(xScale,yScale);
t.translate(dx,dy);
ret->append(t);
}
return ret;
}
typedef RegularArea<NormalizedRect*,QRect> RegularAreaRect;
class HighlightAreaRect : public RegularAreaRect {
public:
HighlightAreaRect( const RegularAreaRect *area = 0 );
// searchID of the highlight owner
int s_id;
// color of the highlight
QColor color;
};
}
#endif