okular/core/sound.h
Tobias Koenig 25f836351f API cleanup
svn path=/trunk/playground/graphics/okular/; revision=608230
2006-11-27 08:04:41 +00:00

127 lines
3.2 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by Pino Toscano <pino@kde.org> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef _OKULAR_SOUND_H_
#define _OKULAR_SOUND_H_
#include "okular_export.h"
#include <QtCore/QByteArray>
#include <QtCore/QString>
namespace Okular {
/**
* @short Contains information about a sound object.
*
* This class encapsulates the information about a sound object
* which is used for links on enter/leave page event.
*/
class OKULAR_EXPORT Sound
{
public:
/**
* Describes where the sound is stored.
*/
enum SoundType {
External, ///< Is stored at external resource (e.g. url)
Embedded ///< Is stored embedded in the document
};
/**
* Describes the encoding of the sound data.
*/
enum SoundEncoding {
Raw, ///< Is not encoded
Signed, ///< Is encoded with twos-complement values
muLaw, ///< Is µ-law encoded
ALaw ///< Is A-law encoded
};
/**
* Creates a new sound object with the given embedded
* sound @p data.
*/
Sound( const QByteArray& data );
/**
* Creates a new sound object with the given external @p filename.
*/
Sound( const QString& filename );
/**
* Destroys the sound object.
*/
~Sound();
/**
* Returns the type of the sound object.
*/
SoundType soundType() const;
/**
* Returns the external storage url of the sound data.
*/
QString url() const;
/**
* Returns the embedded sound data.
*/
QByteArray data() const;
/**
* Sets the sampling @p rate.
*/
void setSamplingRate( double rate );
/**
* Returns the sampling rate.
*/
double samplingRate() const;
/**
* Sets the number of @p channels.
*/
void setChannels( int channels );
/**
* Returns the number of channels.
*/
int channels() const;
/**
* Sets the bits per sample @rate.
*/
void setBitsPerSample( int rate );
/**
* Returns the bits per sample rate.
*/
int bitsPerSample() const;
/**
* Sets the type of sound @p encoding.
*/
void setSoundEncoding( SoundEncoding encoding );
/**
* Returns the sound encoding.
*/
SoundEncoding soundEncoding() const;
private:
class Private;
Private* const d;
Q_DISABLE_COPY( Sound )
};
}
#endif