mirror of
https://invent.kde.org/graphics/okular
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fc13c09b3e
svn path=/trunk/playground/graphics/okular/; revision=608231
454 lines
13 KiB
C++
454 lines
13 KiB
C++
/***************************************************************************
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* Copyright (C) 2004-05 by Enrico Ros <eros.kde@email.it> *
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* Copyright (C) 2005 by Piotr Szymanski <niedakh@gmail.com> *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#ifndef _OKULAR_AREA_H_
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#define _OKULAR_AREA_H_
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#include <QtCore/QList>
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#include <QtGui/QColor>
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#include <QtGui/QPainterPath>
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#include <kdebug.h>
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#include "okular_export.h"
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class QPolygonF;
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class QRect;
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namespace Okular {
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class Annotation;
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class Link;
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class NormalizedShape;
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/**
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* NormalizedPoint is a helper class which stores the coordinates
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* of a normalized point. Normalized means that the coordinates are
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* between 0 and 1 so that it is page size independent.
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*
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* Example:
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* The normalized point is (0.5, 0.3)
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*
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* If you want to draw it on a 800x600 page, just multiply the x coordinate (0.5) with
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* the page width (800) and the y coordinate (0.3) with the page height (600), so
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* the point will be drawn on the page at (400, 180).
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*
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* That allows you to zoom the page by just multiplying the normalized points with the
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* zoomed page size.
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*/
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class OKULAR_EXPORT NormalizedPoint
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{
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public:
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/**
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* Creates a new empty normalized point.
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*/
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NormalizedPoint();
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/**
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* Creates a new normalized point with the normalized coordinates (@p x, @p y ).
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*/
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NormalizedPoint( double x, double y );
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/**
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* Creates a new normalized point with the coordinates (@p x, @p y) which are normalized
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* by the scaling factors @p xScale and @p yScale.
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*/
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NormalizedPoint( int x, int y, int xScale, int yScale );
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NormalizedPoint& operator=( const NormalizedPoint& );
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/**
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* Transforms the normalized point with the operations defined by @p matrix.
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*/
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void transform( const QMatrix &matrix );
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/**
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* The normalized x coordinate.
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*/
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double x;
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/**
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* The normalized y coordinate.
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*/
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double y;
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};
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/**
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* NormalizedRect is a helper class which stores the coordinates
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* of a normalized rect, which is a rectangle of @see NormalizedPoints.
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*/
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class OKULAR_EXPORT NormalizedRect
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{
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public:
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/**
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* Creates a null normalized rectangle.
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* @see isNull()
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*/
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NormalizedRect();
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/**
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* Creates a normalized rectangle with the normalized coordinates
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* @p left, @p top, @p right, @p bottom.
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*
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* If you need the x, y, width and height coordinates use the
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* following formulas:
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*
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* @li x = left
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* @li y = top
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* @li width = right - left
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* @li height = bottom - top
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*/
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NormalizedRect( double left, double top, double right, double bottom );
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/**
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* Creates a normalized rectangle of the given @p rectangle which is normalized
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* by the scaling factors @p xScale and @p yScale.
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*/
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NormalizedRect( const QRect &rectangle, double xScale, double yScale );
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NormalizedRect( const NormalizedRect& );
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NormalizedRect& operator=( const NormalizedRect &other );
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/**
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* Returns whether this normalized rectangle is a null normalized rect.
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*/
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bool isNull() const;
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/**
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* Returns whether the normalized rectangle contains the normalized coordinates
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* @p x and @p y.
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*/
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bool contains( double x, double y ) const;
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/**
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* Returns whether the normalized rectangle intersects the @p other normalized
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* rectangle.
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*/
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bool intersects( const NormalizedRect &other ) const;
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/**
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* This is an overloaded member function, provided for convenience. It behaves essentially
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* like the above function.
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*/
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bool intersects( const NormalizedRect *other ) const;
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/**
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* Returns whether the normalized rectangle intersects an other normalized
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* rectangle, which is defined by @p left, @p top, @p right and @p bottom.
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*/
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bool intersects( double left, double top, double right, double bottom ) const;
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/**
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* Returns the rectangle that accrues when the normalized rectangle is multiplyed
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* with the scaling @p xScale and @p yScale.
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*/
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QRect geometry( int xScale, int yScale ) const;
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/**
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* Returns the normalized bounding rectangle of the normalized rectangle
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* combined with the @p other normalized rectangle.
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*/
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NormalizedRect operator|( const NormalizedRect &other ) const;
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/**
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* Sets the normalized rectangle to the normalized bounding rectangle
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* of itself combined with the @p other normalized rectangle.
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*/
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NormalizedRect& operator|=( const NormalizedRect &other );
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/**
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* Returns whether the normalized rectangle is equal to the @p other
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* normalized rectangle.
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*/
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bool operator==( const NormalizedRect &other ) const;
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/**
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* Transforms the normalized rectangle with the operations defined by @p matrix.
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*/
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void transform( const QMatrix &matrix );
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/**
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* The normalized left coordinate.
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*/
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double left;
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/**
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* The normalized top coordinate.
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*/
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double top;
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/**
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* The normalized right coordinate.
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*/
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double right;
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/**
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* The normalized bottom coordinate.
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*/
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double bottom;
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};
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/**
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* @short NormalizedRect that contains a reference to an object.
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*
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* These rects contains a pointer to a okular object (such as a link or something
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* like that). The pointer is read and stored as 'void pointer' so cast is
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* performed by accessors based on the value returned by objectType(). Objects
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* are reparented to this class.
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*
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* Type / Class correspondency tab:
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* - Link : class Link : description of a link
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* - Image : class Image : description of an image (n/a)
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* - Annotation: class Annotation: description of an annotation
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*/
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class OKULAR_EXPORT ObjectRect
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{
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public:
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// definition of the types of storable objects
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enum ObjectType { Link, Image, OAnnotation, SourceRef };
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// default constructor: initialize all parameters
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ObjectRect( double l, double t, double r, double b, bool ellipse, ObjectType typ, void * obj );
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ObjectRect( const NormalizedRect& x, bool ellipse, ObjectType type, void * pnt ) ;
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ObjectRect( const QPolygonF &poly, ObjectType type, void * pnt ) ;
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virtual ~ObjectRect();
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// query type and get a const pointer to the stored object
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inline ObjectType objectType() const { return m_objectType; }
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inline const void * pointer() const { return m_pointer; }
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const QPainterPath ®ion() const;
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virtual QRect boundingRect( double xScale, double yScale ) const;
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virtual bool contains( double x, double y, double /*xScale*/, double /*yScale*/ ) const;
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virtual void transform( const QMatrix &matrix );
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protected:
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ObjectType m_objectType;
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void * m_pointer;
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QPainterPath m_path;
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QPainterPath m_transformed_path;
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};
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class OKULAR_EXPORT AnnotationObjectRect : public ObjectRect
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{
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public:
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AnnotationObjectRect( Annotation * ann );
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virtual ~AnnotationObjectRect();
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virtual QRect boundingRect( double xScale, double yScale ) const;
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virtual bool contains( double x, double y, double xScale, double yScale ) const;
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inline Annotation * annotation() const { return m_ann; }
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virtual void transform( const QMatrix &matrix );
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private:
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Annotation * m_ann;
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};
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class OKULAR_EXPORT SourceRefObjectRect : public ObjectRect
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{
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public:
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SourceRefObjectRect( const NormalizedPoint& point, void * scrRef );
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virtual QRect boundingRect( double xScale, double yScale ) const;
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virtual bool contains( double x, double y, double xScale, double yScale ) const;
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private:
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NormalizedPoint m_point;
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};
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/**
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* Internal Storage: normalized colored highlight owned by id
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*/
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struct HighlightRect : public NormalizedRect
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{
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// searchID of the highlight owner
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int s_id;
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// color of the highlight
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QColor color;
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};
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/**
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* @short A regular area of NormalizedShape which normalizes a Shape
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*
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* Class NormalizedShape must have the following functions defined:
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* contains (double, double)
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* intersects(NormalizedShape)
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* isNull()
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* geometry(int,int)
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* operator | and |= which unite two NormalizedShapes
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*/
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template <class NormalizedShape, class Shape> class RegularArea : public QList<NormalizedShape>
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{
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public:
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bool contains( double x, double y ) const;
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bool contains( const NormalizedShape& shape ) const;
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bool intersects (const RegularArea<NormalizedShape,Shape> * area) const;
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bool intersects (const NormalizedShape& shape) const;
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void appendArea (const RegularArea<NormalizedShape,Shape> *area);
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void simplify ();
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bool isNull() const;
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QList<Shape>* geometry( int xScale, int yScale, int dx=0,int dy=0 ) const;
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};
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template <class NormalizedShape, class Shape>
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void RegularArea<NormalizedShape, Shape>::simplify()
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{
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#ifdef DEBUG_REGULARAREA
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int prev_end = this->count();
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#endif
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int end = this->count() - 1, x = 0;
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for ( int i = 0; i < end; ++i )
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{
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if ( (*this)[x]->intersects( (*this)[i+1] ) )
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{
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*((*this)[x]) |= *((*this)[i+1]);
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this->removeAt( i + 1 );
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--end;
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--i;
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}
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else
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{
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x=i+1;
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}
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}
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#ifdef DEBUG_REGULARAREA
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kDebug() << "from " << prev_end << " to " << this->count() << endl;
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#endif
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}
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template <class NormalizedShape, class Shape>
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bool RegularArea<NormalizedShape, Shape>::isNull() const
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{
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if ( !this )
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return false;
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if ( this->isEmpty() )
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return false;
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foreach ( const NormalizedShape& ns, *this )
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if ( !(ns->isNull()) )
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return false;
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return true;
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}
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template <class NormalizedShape, class Shape>
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bool RegularArea<NormalizedShape, Shape>::intersects( const NormalizedShape& rect ) const
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{
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if ( !this )
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return false;
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if ( this->isEmpty() )
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return false;
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foreach ( const NormalizedShape& ns, *this )
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if ( !( ns->isNull() ) && ns->intersects( rect ) )
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return true;
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return false;
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}
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template <class NormalizedShape, class Shape>
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bool RegularArea<NormalizedShape, Shape>::intersects( const RegularArea<NormalizedShape,Shape> *area ) const
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{
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if ( !this )
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return false;
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if ( this->isEmpty() )
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return false;
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foreach ( const NormalizedShape& ns, this )
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{
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foreach ( const Shape& shape, area )
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{
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if ( !(ns->isNull) && ns->intersects( shape ) )
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return true;
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}
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}
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return false;
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}
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template <class NormalizedShape, class Shape>
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void RegularArea<NormalizedShape, Shape>::appendArea( const RegularArea<NormalizedShape, Shape> *area )
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{
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if ( !this )
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return false;
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foreach( const Shape& shape, area )
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this->append( shape );
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}
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template <class NormalizedShape, class Shape>
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bool RegularArea<NormalizedShape, Shape>::contains( double x, double y ) const
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{
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if ( !this )
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return false;
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if ( this->isEmpty() )
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return false;
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foreach ( const NormalizedShape& ns, this )
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if ( ns->contains( x, y ) )
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return true;
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return false;
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}
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template <class NormalizedShape, class Shape>
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bool RegularArea<NormalizedShape, Shape>::contains( const NormalizedShape& shape ) const
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{
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if ( !this )
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return false;
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if ( this->isEmpty() )
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return false;
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const QList<NormalizedShape*> * const list = dynamic_cast<const QList<NormalizedShape*> * const >( this );
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return list->contains( shape );
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}
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template <class NormalizedShape, class Shape>
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QList<Shape> * RegularArea<NormalizedShape, Shape>::geometry( int xScale, int yScale, int dx, int dy ) const
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{
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if ( !this )
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return false;
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if ( this->isEmpty() )
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return 0;
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QList<Shape>* ret = new QList<Shape>;
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Shape t;
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foreach( const NormalizedShape& ns, *this )
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{
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t = ns->geometry( xScale, yScale );
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t.translate( dx, dy );
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ret->append( t );
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}
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return ret;
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}
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typedef RegularArea<NormalizedRect*,QRect> RegularAreaRect;
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class HighlightAreaRect : public RegularAreaRect
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{
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public:
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HighlightAreaRect( const RegularAreaRect *area = 0 );
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// searchID of the highlight owner
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int s_id;
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// color of the highlight
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QColor color;
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};
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}
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#endif
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