okular/xpdf/JPXStream.h
Albert Astals Cid 3abd57ea99 - Put xpdf 3.00 in the xpdf, goo and fofi drawers to bring the PDF 1.5 support that version has to kpdf
- Remove not used files of xpdf (images, etc) that we don't need to distribute

Please test if your kpdf behaves equally that older versions (it should only have somewhat better support to PDF 1.5)

svn path=/trunk/kdegraphics/kpdf/; revision=339928
2004-08-23 00:05:01 +00:00

340 lines
9.9 KiB
C++

//========================================================================
//
// JPXStream.h
//
// Copyright 2002-2003 Glyph & Cog, LLC
//
//========================================================================
#ifndef JPXSTREAM_H
#define JPXSTREAM_H
#include <aconf.h>
#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif
#include "gtypes.h"
#include "Object.h"
#include "Stream.h"
class JArithmeticDecoderStats;
//------------------------------------------------------------------------
enum JPXColorSpaceType {
jpxCSBiLevel = 0,
jpxCSYCbCr1 = 1,
jpxCSYCbCr2 = 3,
jpxCSYCBCr3 = 4,
jpxCSPhotoYCC = 9,
jpxCSCMY = 11,
jpxCSCMYK = 12,
jpxCSYCCK = 13,
jpxCSCIELab = 14,
jpxCSsRGB = 16,
jpxCSGrayscale = 17,
jpxCSBiLevel2 = 18,
jpxCSCIEJab = 19,
jpxCSCISesRGB = 20,
jpxCSROMMRGB = 21,
jpxCSsRGBYCbCr = 22,
jpxCSYPbPr1125 = 23,
jpxCSYPbPr1250 = 24
};
struct JPXColorSpec {
Guint meth; // method
int prec; // precedence
union {
struct {
JPXColorSpaceType type; // color space type
union {
struct {
Guint rl, ol, ra, oa, rb, ob, il;
} cieLab;
};
} enumerated;
};
};
//------------------------------------------------------------------------
struct JPXPalette {
Guint nEntries; // number of entries in the palette
Guint nComps; // number of components in each entry
Guint *bpc; // bits per component, for each component
int *c; // color data:
// c[i*nComps+j] = entry i, component j
};
//------------------------------------------------------------------------
struct JPXCompMap {
Guint nChannels; // number of channels
Guint *comp; // codestream components mapped to each channel
Guint *type; // 0 for direct use, 1 for palette mapping
Guint *pComp; // palette components to use
};
//------------------------------------------------------------------------
struct JPXChannelDefn {
Guint nChannels; // number of channels
Guint *idx; // channel indexes
Guint *type; // channel types
Guint *assoc; // channel associations
};
//------------------------------------------------------------------------
struct JPXTagTreeNode {
GBool finished; // true if this node is finished
Guint val; // current value
};
//------------------------------------------------------------------------
struct JPXCoeff {
Gushort flags; // flag bits
Gushort len; // number of significant bits in mag
Guint mag; // magnitude value
};
// coefficient flags
#define jpxCoeffSignificantB 0
#define jpxCoeffTouchedB 1
#define jpxCoeffFirstMagRefB 2
#define jpxCoeffSignB 7
#define jpxCoeffSignificant (1 << jpxCoeffSignificantB)
#define jpxCoeffTouched (1 << jpxCoeffTouchedB)
#define jpxCoeffFirstMagRef (1 << jpxCoeffFirstMagRefB)
#define jpxCoeffSign (1 << jpxCoeffSignB)
//------------------------------------------------------------------------
struct JPXCodeBlock {
//----- size
Guint x0, y0, x1, y1; // bounds
//----- persistent state
GBool seen; // true if this code-block has already
// been seen
Guint lBlock; // base number of bits used for pkt data length
Guint nextPass; // next coding pass
//---- info from first packet
Guint nZeroBitPlanes; // number of zero bit planes
//----- info for the current packet
Guint included; // code-block inclusion in this packet:
// 0=not included, 1=included
Guint nCodingPasses; // number of coding passes in this pkt
Guint dataLen; // pkt data length
//----- coefficient data
JPXCoeff *coeffs; // the coefficients
JArithmeticDecoderStats // arithmetic decoder stats
*stats;
};
//------------------------------------------------------------------------
struct JPXSubband {
//----- computed
Guint x0, y0, x1, y1; // bounds
Guint nXCBs, nYCBs; // number of code-blocks in the x and y
// directions
//----- tag trees
Guint maxTTLevel; // max tag tree level
JPXTagTreeNode *inclusion; // inclusion tag tree for each subband
JPXTagTreeNode *zeroBitPlane; // zero-bit plane tag tree for each
// subband
//----- children
JPXCodeBlock *cbs; // the code-blocks (len = nXCBs * nYCBs)
};
//------------------------------------------------------------------------
struct JPXPrecinct {
//----- computed
Guint x0, y0, x1, y1; // bounds of the precinct
//----- children
JPXSubband *subbands; // the subbands
};
//------------------------------------------------------------------------
struct JPXResLevel {
//----- from the COD and COC segments (main and tile)
Guint precinctWidth; // log2(precinct width)
Guint precinctHeight; // log2(precinct height)
//----- computed
Guint x0, y0, x1, y1; // bounds of the tile-comp (for this res level)
Guint bx0[3], by0[3], // subband bounds
bx1[3], by1[3];
//---- children
JPXPrecinct *precincts; // the precincts
};
//------------------------------------------------------------------------
struct JPXTileComp {
//----- from the SIZ segment
GBool sgned; // 1 for signed, 0 for unsigned
Guint prec; // precision, in bits
Guint hSep; // horizontal separation of samples
Guint vSep; // vertical separation of samples
//----- from the COD and COC segments (main and tile)
Guint style; // coding style parameter (Scod / Scoc)
Guint nDecompLevels; // number of decomposition levels
Guint codeBlockW; // log2(code-block width)
Guint codeBlockH; // log2(code-block height)
Guint codeBlockStyle; // code-block style
Guint transform; // wavelet transformation
//----- from the QCD and QCC segments (main and tile)
Guint quantStyle; // quantization style
Guint *quantSteps; // quantization step size for each subband
Guint nQuantSteps; // number of entries in quantSteps
//----- computed
Guint x0, y0, x1, y1; // bounds of the tile-comp, in ref coords
Guint cbW; // code-block width
Guint cbH; // code-block height
//----- image data
int *data; // the decoded image data
int *buf; // intermediate buffer for the inverse
// transform
//----- children
JPXResLevel *resLevels; // the resolution levels
// (len = nDecompLevels + 1)
};
//------------------------------------------------------------------------
struct JPXTile {
//----- from the COD segments (main and tile)
Guint progOrder; // progression order
Guint nLayers; // number of layers
Guint multiComp; // multiple component transformation
//----- computed
Guint x0, y0, x1, y1; // bounds of the tile, in ref coords
Guint maxNDecompLevels; // max number of decomposition levels used
// in any component in this tile
//----- progression order loop counters
Guint comp; // component
Guint res; // resolution level
Guint precinct; // precinct
Guint layer; // layer
//----- children
JPXTileComp *tileComps; // the tile-components (len = JPXImage.nComps)
};
//------------------------------------------------------------------------
struct JPXImage {
//----- from the SIZ segment
Guint xSize, ySize; // size of reference grid
Guint xOffset, yOffset; // image offset
Guint xTileSize, yTileSize; // size of tiles
Guint xTileOffset, // offset of first tile
yTileOffset;
Guint nComps; // number of components
//----- computed
Guint nXTiles; // number of tiles in x direction
Guint nYTiles; // number of tiles in y direction
//----- children
JPXTile *tiles; // the tiles (len = nXTiles * nYTiles)
};
//------------------------------------------------------------------------
class JPXStream: public FilterStream {
public:
JPXStream(Stream *strA);
virtual ~JPXStream();
virtual StreamKind getKind() { return strJPX; }
virtual void reset();
virtual int getChar();
virtual int lookChar();
virtual GString *getPSFilter(int psLevel, char *indent);
virtual GBool isBinary(GBool last = gTrue);
private:
void fillReadBuf();
GBool readBoxes();
GBool readColorSpecBox(Guint dataLen);
GBool readCodestream(Guint len);
GBool readTilePart();
GBool readTilePartData(Guint tileIdx,
Guint tilePartLen, GBool tilePartToEOC);
GBool readCodeBlockData(JPXTileComp *tileComp,
JPXResLevel *resLevel,
JPXPrecinct *precinct,
JPXSubband *subband,
Guint res, Guint sb,
JPXCodeBlock *cb);
void inverseTransform(JPXTileComp *tileComp);
void inverseTransformLevel(JPXTileComp *tileComp,
Guint r, JPXResLevel *resLevel,
Guint nx0, Guint ny0,
Guint nx1, Guint ny1);
void inverseTransform1D(JPXTileComp *tileComp,
int *data, Guint stride,
Guint i0, Guint i1);
GBool inverseMultiCompAndDC(JPXTile *tile);
GBool readBoxHdr(Guint *boxType, Guint *boxLen, Guint *dataLen);
int readMarkerHdr(int *segType, Guint *segLen);
GBool readUByte(Guint *x);
GBool readByte(int *x);
GBool readUWord(Guint *x);
GBool readULong(Guint *x);
GBool readNBytes(int nBytes, GBool signd, int *x);
GBool readBits(int nBits, Guint *x);
void clearBitBuf();
Guint nComps; // number of components
Guint *bpc; // bits per component, for each component
Guint width, height; // image size
GBool haveImgHdr; // set if a JP2/JPX image header has been
// found
JPXColorSpec cs; // color specification
GBool haveCS; // set if a color spec has been found
JPXPalette palette; // the palette
GBool havePalette; // set if a palette has been found
JPXCompMap compMap; // the component mapping
GBool haveCompMap; // set if a component mapping has been found
JPXChannelDefn channelDefn; // channel definition
GBool haveChannelDefn; // set if a channel defn has been found
JPXImage img; // JPEG2000 decoder data
Guint bitBuf; // buffer for bit reads
int bitBufLen; // number of bits in bitBuf
GBool bitBufSkip; // true if next bit should be skipped
// (for bit stuffing)
Guint byteCount; // number of bytes read since last call
// to clearBitBuf
Guint curX, curY, curComp; // current position for lookChar/getChar
Guint readBuf; // read buffer
Guint readBufLen; // number of valid bits in readBuf
};
#endif