okular/core/movie.cpp
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/***************************************************************************
* Copyright (C) 2008 by Pino Toscano <pino@kde.org> *
* Copyright (C) 2012 by Guillermo A. Amaral B. <gamaral@kde.org> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#include "movie.h"
// qt/kde includes
#include <QDir>
#include <QImage>
#include <QString>
#include <QTemporaryFile>
#include <QDebug>
#include "debug_p.h"
using namespace Okular;
class Movie::Private
{
public:
Private(const QString &url)
: m_url(url)
, m_rotation(Rotation0)
, m_playMode(PlayLimited)
, m_playRepetitions(1.0)
, m_tmp(nullptr)
, m_showControls(false)
, m_autoPlay(false)
, m_showPosterImage(false)
{
}
QString m_url;
QSize m_aspect;
Rotation m_rotation;
PlayMode m_playMode;
double m_playRepetitions;
QTemporaryFile *m_tmp;
QImage m_posterImage;
bool m_showControls : 1;
bool m_autoPlay : 1;
bool m_showPosterImage : 1;
};
Movie::Movie(const QString &fileName)
: d(new Private(fileName))
{
}
Movie::Movie(const QString &fileName, const QByteArray &data)
: d(new Private(fileName))
{
/* Store movie data as temporary file.
*
* Originally loaded movie data directly using a QBuffer, but sadly phonon
* fails to play on a few of my test systems (I think it's the Phonon
* GStreamer backend). Storing the data in a temporary file works fine
* though, not to mention, it releases much needed memory. (gamaral)
*/
d->m_tmp = new QTemporaryFile(QStringLiteral("%1/okrXXXXXX").arg(QDir::tempPath()));
if (d->m_tmp->open()) {
d->m_tmp->write(data);
d->m_tmp->flush();
} else
qCDebug(OkularCoreDebug) << "Failed to create temporary file for video data.";
}
Movie::~Movie()
{
delete d->m_tmp;
delete d;
}
QString Movie::url() const
{
if (d->m_tmp)
return d->m_tmp->fileName();
else
return d->m_url;
}
void Movie::setSize(const QSize &aspect) // clazy:exclude=function-args-by-value TODO remove the & when we do a BIC change elsewhere
{
d->m_aspect = aspect;
}
QSize Movie::size() const
{
return d->m_aspect;
}
void Movie::setRotation(Rotation rotation)
{
d->m_rotation = rotation;
}
Rotation Movie::rotation() const
{
return d->m_rotation;
}
void Movie::setShowControls(bool show)
{
d->m_showControls = show;
}
bool Movie::showControls() const
{
return d->m_showControls;
}
void Movie::setPlayMode(Movie::PlayMode mode)
{
d->m_playMode = mode;
}
Movie::PlayMode Movie::playMode() const
{
return d->m_playMode;
}
void Movie::setPlayRepetitions(double repetitions)
{
d->m_playRepetitions = repetitions;
}
double Movie::playRepetitions() const
{
return d->m_playRepetitions;
}
void Movie::setAutoPlay(bool autoPlay)
{
d->m_autoPlay = autoPlay;
}
bool Movie::autoPlay() const
{
return d->m_autoPlay;
}
void Movie::setShowPosterImage(bool show)
{
d->m_showPosterImage = show;
}
bool Movie::showPosterImage() const
{
return d->m_showPosterImage;
}
void Movie::setPosterImage(const QImage &image)
{
d->m_posterImage = image;
}
QImage Movie::posterImage() const
{
return d->m_posterImage;
}