okular/splash/SplashT1FontFile.h
2004-08-25 18:12:30 +00:00

58 lines
1.3 KiB
C++

//========================================================================
//
// SplashT1FontFile.h
//
//========================================================================
#ifndef SPLASHT1FONTFILE_H
#define SPLASHT1FONTFILE_H
#include <aconf.h>
#if HAVE_T1LIB_H
#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif
#include "SplashFontFile.h"
class SplashT1FontEngine;
//------------------------------------------------------------------------
// SplashT1FontFile
//------------------------------------------------------------------------
class SplashT1FontFile: public SplashFontFile {
public:
static SplashFontFile *loadType1Font(SplashT1FontEngine *engineA,
SplashFontFileID *idA,
char *fileNameA, GBool deleteFileA,
const char **encA);
virtual ~SplashT1FontFile();
// Create a new SplashT1Font, i.e., a scaled instance of this font
// file.
virtual SplashFont *makeFont(SplashCoord *mat);
private:
SplashT1FontFile(SplashT1FontEngine *engineA,
SplashFontFileID *idA,
char *fileNameA, GBool deleteFileA,
int t1libIDA, const char **encA, char *encStrA);
SplashT1FontEngine *engine;
int t1libID; // t1lib font ID
const char **enc;
char *encStr;
friend class SplashT1Font;
};
#endif // HAVE_T1LIB_H
#endif