mirror of
https://invent.kde.org/graphics/okular
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03368e06f4
In certain configurations not lugging around a multimedia framework could be preferred.
85 lines
1.6 KiB
C++
85 lines
1.6 KiB
C++
/*
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SPDX-FileCopyrightText: 2007 Pino Toscano <pino@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#ifndef _OKULAR_AUDIOPLAYER_H_
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#define _OKULAR_AUDIOPLAYER_H_
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#include "okularcore_export.h"
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#include <QObject>
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namespace Okular
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{
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class AudioPlayerPrivate;
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class Document;
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class Sound;
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class SoundAction;
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/**
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* @short An audio player.
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*
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* Singleton utility class to play sounds in documents using the KDE sound
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* system.
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*/
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class OKULARCORE_EXPORT AudioPlayer : public QObject
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{
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Q_OBJECT
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public:
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/**
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* The state of AudioPlayer
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* @since 0.19 (KDE 4.13)
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*/
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enum State {
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/**
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* The AudioPlayer is playing a audio file.
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*/
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PlayingState,
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/**
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* The AudioPlayer isn't playing a audio file.
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*/
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StoppedState
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};
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~AudioPlayer() override;
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/**
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* Gets the instance of the audio player.
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*/
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static AudioPlayer *instance();
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/**
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* Enqueue the specified @p sound for playing, optionally taking more
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* information about the playing from the @p soundlink .
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*/
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void playSound(const Sound *sound, const SoundAction *linksound = nullptr);
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/**
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* Tell the AudioPlayer to stop all the playbacks.
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*/
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void stopPlaybacks();
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/**
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* Return state of sound (playing/stopped)
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* @since 0.19 (KDE 4.13)
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*/
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State state() const;
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private:
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AudioPlayer();
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void resetDocument();
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void setDocument(const QUrl &url, Document *document);
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friend class AudioPlayerPrivate;
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AudioPlayerPrivate *const d;
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friend class Document;
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Q_DISABLE_COPY(AudioPlayer)
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};
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}
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#endif
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